Conkdor de Force
Across three rounds, players must jump to one of two buttons on their platform. The red square button doesn't do anything when time runs out, the blue arrow button, however, spins the Conkdors around to the other players. If a player gets in the path of a Conkdor when the platform stops rotating, they will get pecked and lose a hit point. If a player loses all three of their hit points, the platform sinks and they fall down. The players with the most hit points remaining win.
"Pick the right button to avoid getting pecked!"
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