Punch-Out!! (Wii): Difference between revisions

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The gameplay is similar to ''Punch-Out!!'' on the [[Nintendo Entertainment System|NES]]. It has the heart system for stamina and the three star system for Power Punches. This game has various controller settings ranging from the [[Wii#Wii Remote|Wii Remote]], [[Wii#Wii Balance Board|Wii Balance Board]], and [[Wii#Nunchuk|Nunchuk]].
The gameplay is similar to ''Punch-Out!!'' on the [[Nintendo Entertainment System|NES]]. It has the heart system for stamina and the three star system for Power Punches. This game has various controller settings ranging from the [[Wii#Wii Remote|Wii Remote]], [[Wii#Wii Balance Board|Wii Balance Board]], and [[Wii#Nunchuk|Nunchuk]].


In the game, Little Mac, the protagonist of the game, faces a variety of opponents, including [[Donkey Kong]], who appears as a bonus opponent in Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition mode. He is a large, powerful opponent with a variety of taunts.
As the protagonist of the game, Little Mac, the player must face a variety of opponents, including [[Donkey Kong]], who appears as a bonus opponent in the Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition Mode. He is a large, powerful opponent with a variety of taunts.
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==Development==  
==Development==  
The game started development in 2008, a 15 second trailer was shown. Nintendo wanted to make a new ''Punch-Out!!'' game like the original ''Punch-Out!!'' for the NES, so they asked Next Level Games to design the gameplay to be like the original game, and the characters to look like their original appearances. This led to the studio designing the game with classic NES-style controls by using the Wii Remote turned sideways. Pre-production started when the Wii was released. At the time, Nintendo was discussing the idea with the studio. Soon after that, the studio created a prototype of the game.
Pre-production on the game reportedly began around the time of the Wii's release. Nintendo discussed the idea of a new Punch-Out!! game with the Next Level Games and these discussions soon lead to the studio creating a prototype of the game. Punch-Out!! (Wii) was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15 second trailer showcasing the returning characters from past Punch-Out!! games was shown. Nintendo reportedly wanted a new ''Punch-Out!!'' game to be very reminiscent of ''Punch-Out!!'' for the NES, so they asked the studio to base many of their design choices off of those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that the same strategies that were necessary in the first game were still necessary in this game) as well as making the characters look as faithful to their appearances on the NES as possible. As a result of this desire to remain faithful to the original game, the studio designed the game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.  


[[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the thought of punching out women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> The prospect of punching Mario was similarly off-putting, and while he was included as a referee in the original NES ''Punch-Out!!'', he was left out of the modern title altogether over concerns that his appearance would not work with the game's aesthetics<ref name=kotaku/>. Instead, Donkey Kong was included as a bonus opponent to represent the ''Mario'' franchise.
[[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the thought of punching women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> Mario was also considered, but the prospect of punching Mario was similarly off-putting. While Mario was included as a referee in the NES ''Punch-Out!!'', he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic<ref name=kotaku/>. Instead, Donkey Kong was included as a bonus opponent to represent the ''Mario'' franchise.
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Revision as of 19:54, March 28, 2022

Template:Infobox Punch-Out!! is a game released for the Wii in 2009 by Next Level Games, the developers of Super Mario Strikers and its sequel as well as Luigi's Mansion: Dark Moon and its sequel. The game stars Little Mac and features Donkey Kong as a bonus opponent. It is the fifth installment of the Punch-Out!! series.

Punch-Out!! was reprinted as a Nintendo Selects title in North America in August 28, 2011, and was later re-released on the Wii U Nintendo eShop in North America on January 22, 2015, in Europe on March 12, 2015, in Oceania on March 13, 2015, and in Japan on June 24, 2015.

Gameplay

Little Mac fighting Glass Joe

The gameplay is similar to Punch-Out!! on the NES. It has the heart system for stamina and the three star system for Power Punches. This game has various controller settings ranging from the Wii Remote, Wii Balance Board, and Nunchuk.

As the protagonist of the game, Little Mac, the player must face a variety of opponents, including Donkey Kong, who appears as a bonus opponent in the Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition Mode. He is a large, powerful opponent with a variety of taunts.

Development

Pre-production on the game reportedly began around the time of the Wii's release. Nintendo discussed the idea of a new Punch-Out!! game with the Next Level Games and these discussions soon lead to the studio creating a prototype of the game. Punch-Out!! (Wii) was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15 second trailer showcasing the returning characters from past Punch-Out!! games was shown. Nintendo reportedly wanted a new Punch-Out!! game to be very reminiscent of Punch-Out!! for the NES, so they asked the studio to base many of their design choices off of those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that the same strategies that were necessary in the first game were still necessary in this game) as well as making the characters look as faithful to their appearances on the NES as possible. As a result of this desire to remain faithful to the original game, the studio designed the game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.

Princess Peach was considered to make an appearance in this game as an opponent, but the idea was dropped because Kensuke Tanabe did not like the thought of punching women in the game.[1] Mario was also considered, but the prospect of punching Mario was similarly off-putting. While Mario was included as a referee in the NES Punch-Out!!, he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic[1]. Instead, Donkey Kong was included as a bonus opponent to represent the Mario franchise.

Staff

Main article: List of Punch-Out!! (Wii) staff

Gallery

Names in other languages

Language Name Meaning
Chinese 击拳热斗!![2]
Jī quán rè dòu
Punch Heated Fight!!

References