Template:Quote2 Stumps are objects found in most 3D Mario games and the Yoshi franchise. They can be ground-pounded by any character, and they may or may not result in something happening. They more resemble wooden pegs in Super Mario 64 and its remake, but they are changed to look more like tree stumps starting in Super Mario Galaxy.
History
Super Mario series
Super Mario 64 / Super Mario 64 DS
In Super Mario 64 and its remake, stumps are seen throughout the Bob-omb Battlefield and the "huge" side of Tiny-Huge Island. In Super Mario 64 DS, they are also found on Whomp's Fortress and Tall, Tall Mountain. Ground-pounding them three times may release coins (in the DS version, they may also release mushrooms). In Super Mario 64 DS, Wario needs to pound a stump only once to drive it all the way into the ground. Stumps play a minor role in the mission Behind Chain Chomp's Gate in the Bob-omb Battlefield, where a Chain Chomp is tied to one; ground-pounding it three times frees the Chain Chomp, who will in turn break the gate that was blocking a Power Star.
If the player runs around an intact stump five consecutive times, five coins will appear from it; this can be done only once per stump.
In Super Mario 64, even if a stump is stomped all the way, the sound effect of pounding a stump will still play if ground-pounded again. This mistake was corrected in Super Mario 64 DS.
Super Mario Sunshine
Although not stumps, Nails[1] behave near identically to stumps of Super Mario 64 in Super Mario Sunshine. They are found in various secret levels, such as The Hillside Cave Secret. Most give a coin when fully Ground Pounded, while some give a 1-Up Mushroom. However, the player cannot run around an intact nail to receive anything like in Super Mario 64.
Super Mario Galaxy
Larger stumps reappear in Super Mario Galaxy in only the Gusty Garden Galaxy and the Gold Leaf Galaxy. When Ground Pounded, they turn red. They also now only need to be Ground Pounded once, as opposed to the three times from Super Mario 64 or Super Mario 64 DS. Ground Pounding on a stump in Super Mario Galaxy produces various results, such as having two Goombas or Flipbugs appear, causing many Star Bits appear, and very rarely, producing a Life Mushroom or a Sling Star. At one point, a stump is used to get a giant caterpillar to move.
Super Mario Galaxy 2
Stumps reappear in Super Mario Galaxy 2 with the same design and function from Super Mario Galaxy. They still turn red when Ground Pounded. They only appear in the Puzzle Plank Galaxy, Cloudy Court Galaxy, and the Freezy Flake Galaxy.
Super Mario 3D Land
Stumps reappear in Super Mario 3D Land somewhat rarely, but with the same use as before. They only leave coins, and no longer turn red after being Ground Pounded. Some stumps are raised higher and need to be Ground Pounded twice, though a pound from Statue Mario will pound them in completely.
Yoshi franchise
In the Yoshi franchise, similar objects called posts[2] appear. They are obstacles in Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3, Yoshi's Island DS, Yoshi's New Island, and Yoshi's Woolly World. They are wooden posts that come up from the ground, and Yoshi must Ground Pound them. In Yoshi's Island DS, Baby Donkey Kong can stomp them straight to the ground in one single ground pound. Coins and Red Coins can occasionally be found in these. They mostly block Yoshi's way and must be ground pounded. In Raphael The Raven's Castle, they are used to attack Raphael the Raven. Posts also appear in Yoshi's New Island and perform the same function. Ground Pound Rebound is one of a few levels to feature them.
Gallery
A Brown Yoshi standing on a Post in the first image. The second image shows that the Yoshi presumably ground pounded the Post almost to the ground.
Mario Party
In Mario Party, the minigame Ground Pound requires the player to ground-pound desired flat stumps and avoid potentially spiky stumps. Ten coins are rewarded if the player ground-pounds all five flat stumps.
WarioWare Gold
In the third difficulty of the Yoshi's Island microgame from WarioWare Gold, which is based on Super Mario World 2: Yoshi's Island, two adjacent posts can be used to reach and rescue Baby Mario from a bubble.
Additional names
Internal names
Game | File | Name | Meaning
|
---|---|---|---|
Super Mario Galaxy Super Mario Galaxy 2 |
ObjectData/PicketSwitch.arc | PicketSwitch | Picket Switch |
Super Mario Galaxy Super Mario Galaxy 2 |
StageData/ObjNameTable.arc/ObjNameTable.tbl SystemData/ObjNameTable.arc/ObjNameTable.tbl |
杭スイッチ (Kui Suicchi) | Pile Switch |
Super Mario 3D Land | romfs/ObjectData/Picket.szs | Picket | - |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 杭 (Super Mario 64 / Super Mario 3D Land) Kui 釘 (Super Mario Sunshine) Kugi 切り株 (Super Mario Galaxy / Super Mario Galaxy 2) Kirikabu[?] |
Pile Nail Stump |
|
Italian | Ceppo[?] | Stump |