Wallop: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
Tag: Mobile edit
 
(88 intermediate revisions by 48 users not shown)
Line 1: Line 1:
{{species-infobox
{{species infobox
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px|]]<br>A '''Wallop''' in ''Super Mario 3D Land''.
|image=[[File:Wallop Art - Super Mario 3D Land.png|185px]]
|related=[[Whomp]]<br>[[Walleye]]
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|first_appearance=''[[Super Mario 3D Land]]'' ([[List of games by date#2011|2011]])
|variants=[[Walleye]]
|comparable=[[Whomp]]<br>[[Hoppycat]]
}}
}}
[[File:SuperMario3DLand 3-1.jpg|thumb|left|A Wallop near Mario in ''Super Mario 3D Land''.]]
'''Wallops'''<ref>von Esmarch, Nick. ''Super Mario 3D Land'' PRIMA Official Game Guide. Page 14.</ref> are stone enemies in ''[[Super Mario 3D Land]]''. They look like [[Whomp]]s with small battlements on their heads and without arms. Their mouths resemble the mouths of [[Rhomp]]s and later [[Grumblump]]s. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature {{wp|nurikabe}}, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]]. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating."
'''Wallops''' are a type of enemy appearing in ''[[Super Mario 3D Land]]''. They look like Whomps, except they are shaped like a fort wall with black eyes and yellow pupils, with mouths and feet. Instead of attempting to squash Mario and Luigi by slamming on the ground when they get too close, Wallops block the player's way by following their movements. Wallops can also jump whenever Mario jumps and then slam the ground. After jumping, there will be a few seconds in which the Wallop will recover, giving Mario or [[Luigi]] a chance to pass by it. When the player is a certain distance away from or behind a Wallop, they will be in a state of dormancy, in which their pupils are no longer lit and their feet have retreated into their bodies, until the player is in front of them. Mario or Luigi can destroy them by standing below them when they jump as [[Statue Mario]] or [[Statue Mario|Statue Luigi]], or turning into a statue above them. They make their first appearance in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and [[Special 8-Crown]].
{{br}}


==Names in other languages==
Wallops first appear in [[World 3-1 (Super Mario 3D Land)|World 3-1]]; they also appear in [[World 6-4 (Super Mario 3D Land)|World 6-4]], [[World 8-6 (Super Mario 3D Land)|World 8-6]], [[Special 3-5]], [[Special 6-1]], [[Special 8-4]], and lastly [[Special 8-Crown]]. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once [[Mario]] or [[Luigi]] is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi [[jump]]s, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By [[dash|running]] in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi [[Statue Mario|turning into a statue]] using the [[Statue Leaf]] above or below the Wallop when it jumps.
{{Foreignname
 
|Jap= ドンピョン
Although no regular Wallops return in ''[[Super Mario 3D World]]'', the game introduces a spiky variant known as [[Walleye]]s, which also attempt to block the player but cannot jump.
|JapR= Donpyon
 
|JapM= From onomatopoeia of Walling and Jumping
==Profiles==
|SpaE=Rocopión
*'''''Super Mario 3D Land'' European website bio:''' "''Annoying enemies that copy Mario's every move. When you jump, they jump!''"
|SpaEM=Pun on ''roca'' (rock) and ''copión'' (copycat)
 
|Por=Paralélio
==Gallery==
|PorM=Pun on ''paralelo'' (paralel) and possibly ''Hélio'' (a given name)
<gallery>
|Fra=Passerapas
WallopSM3DL.png|Rendered model from ''Super Mario 3D Land''
|FraM=From the french word "Passeras pas"
SM3DL 3-1.png|A Wallop near Mario in World 3-1 of ''Super Mario 3D Land''
SM3DL W3.png|''Super Mario 3D Land''
</gallery>
 
==Additional names==
===Internal names===
{{internal names
|game1=''[[Super Mario 3D Land]]''
|file1=<tt>romfs/ObjectData/Kabehei.szs</tt>
|name1=Kabehei
|meaning1=Portmanteau of「壁」(''kabe'', "wall") and「兵」(''hei'', "soldier") or「塀」(''hei'', "fence")
}}
 
===Names in other languages===
{{foreign names
|Jap=ドンピョン<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 3D Land'' section, page 181.</ref>
|JapR=Donpyon
|JapM=Portmanteau of「ドン」(''don'', onomatopoeia for crashing sound) and「ぴょん」(''pyon'', onomatopoeia for bouncing noise)
|Chi=咚蹦<ref>https://www.ique.com/3ds/arej/adventure/index.html</ref><ref>https://www.nintendo.com.hk/3dland/adventure/index.html</ref>
|ChiR=Dōngbèng
|ChiM=Transliteration of the Japanese name; possibly from「咚咚」(''Dōngdōng'', "Thwomp")
|Dut=Wallop
|Fre=Passerapas
|FreM=Contraction of ''passeras pas'' ("will not pass")
|Ger=Kawummp
|GerM=Portmanteau of ''kawumm'' ("kaboom") and ''Wummp'' ("[[Whomp]]")
|Ita=Wallop
|Kor=폴짝쿵
|Kor=폴짝쿵
|KorR=Poljjak-Kung
|KorR=Poljjak-Kung
|KorM=Jump-and-Thwomp
|KorM=Portmanteau of "폴짝폴짝" (''poljjak-poljjak'', onomatopoeia for bouncing) and "쿵쿵" (''Kung-kung'', "Thwomp")
|Ger=Kawummps
|Por=Paralélio
|GerM=Pun on ''kawumm'' (kaboom) and ''Wummp'' (German name for [[Whomp]])}}
|PorM=Portmanteau of ''parar'' ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of ''paralelo'' ("parallel")
|Rus=Бабамс
|RusR=Babams
|RusM=Onomatopoeia for something hitting the ground
|SpaE=Rocopión
|SpaEM=Portmanteau of ''roca'' ("rock") and ''copión'' ("copycat")
}}
 
==References==
<references/>


==Trivia==
{{Thwomps}}
*Wallops' mouths are identical to those of [[Rhomp]]s.
*Wallops are very similar to [[wikirby:Blocky|Blocky]] from the [[wikirby:Kirby (series)|''Kirby'' series]].
*Like [[Whomps]], Wallops seem to be inspired by the Japanese, mythological creature [[wikipedia:Nurikabe (folklore)|nurikabe]]. Nurikabes block the path of travelers, just like Wallops do.
*The name Wallop is also a pun on "wall", due to how they look and behave like walls all the time, and the term, "wallop", which means to make a loud crushing noise, or a large attack or beating.
*By running into a direction and immediately turning the other way, Mario or Luigi can get past the Wallop without jumping.
{{BoxTop}}
{{Thwomp}}
{{SM3DL}}
{{SM3DL}}
[[Category:Enemies]]
[[Category:Koopa Troop]]
[[Category:Thwomps]]
[[Category:Thwomps]]
[[Category:Animate Objects]]
[[Category:Super Mario 3D Land enemies]]
[[de:Krawummps]]
[[it:Wallop]]

Latest revision as of 15:03, April 26, 2024

Wallop
Artwork of a Wallop, from Super Mario 3D Land
First appearance Super Mario 3D Land (2011)
Variants
Comparable

Wallops[1] are stone enemies in Super Mario 3D Land. They look like Whomps with small battlements on their heads and without arms. Their mouths resemble the mouths of Rhomps and later Grumblumps. Like Whomps, Wallops seem to be inspired by the Japanese mythological creature nurikabe, which block the path of travelers, just as Wallops do, but Wallops also bear a striking resemblance to Blocky from the Kirby series. Their name is a pun on "wall," due to how Wallops look and behave like walls, and "wallop," which means "to make a loud crushing noise" or "a large attack or beating."

Wallops first appear in World 3-1; they also appear in World 6-4, World 8-6, Special 3-5, Special 6-1, Special 8-4, and lastly Special 8-Crown. When the player is behind or a certain distance away from a Wallop, it stays dormant, with its pupils unlit and its feet retreated into its body. Once Mario or Luigi is in front of a Wallop, it attempts to block his way by mimicking his movements. A Wallop also jumps and slams the ground whenever Mario or Luigi jumps, after which the Wallop is unable to move for a few seconds, giving the player a chance to bypass it. By running in a direction and immediately turning the other way, Mario or Luigi can get past a Wallop without jumping. A Wallop can be defeated only from either Mario or Luigi turning into a statue using the Statue Leaf above or below the Wallop when it jumps.

Although no regular Wallops return in Super Mario 3D World, the game introduces a spiky variant known as Walleyes, which also attempt to block the player but cannot jump.

Profiles[edit]

  • Super Mario 3D Land European website bio: "Annoying enemies that copy Mario's every move. When you jump, they jump!"

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 3D Land romfs/ObjectData/Kabehei.szs Kabehei Portmanteau of「壁」(kabe, "wall") and「兵」(hei, "soldier") or「塀」(hei, "fence")

Names in other languages[edit]

Language Name Meaning
Japanese ドンピョン[2]
Donpyon
Portmanteau of「ドン」(don, onomatopoeia for crashing sound) and「ぴょん」(pyon, onomatopoeia for bouncing noise)

Chinese 咚蹦[3][4]
Dōngbèng
Transliteration of the Japanese name; possibly from「咚咚」(Dōngdōng, "Thwomp")

Dutch Wallop
-
French Passerapas
Contraction of passeras pas ("will not pass")
German Kawummp
Portmanteau of kawumm ("kaboom") and Wummp ("Whomp")
Italian Wallop
-
Korean 폴짝쿵
Poljjak-Kung
Portmanteau of "폴짝폴짝" (poljjak-poljjak, onomatopoeia for bouncing) and "쿵쿵" (Kung-kung, "Thwomp")

Portuguese Paralélio
Portmanteau of parar ("to stop") and possibly the male given name "Hélio", as well as a rough homophone of paralelo ("parallel")
Russian Бабамс
Babams
Onomatopoeia for something hitting the ground

Spanish (NOE) Rocopión
Portmanteau of roca ("rock") and copión ("copycat")

References[edit]

  1. ^ von Esmarch, Nick. Super Mario 3D Land PRIMA Official Game Guide. Page 14.
  2. ^ Shogakukan. 2015. Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 3D Land section, page 181.
  3. ^ https://www.ique.com/3ds/arej/adventure/index.html
  4. ^ https://www.nintendo.com.hk/3dland/adventure/index.html