From the Super Mario Wiki
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| This is a list of the staff involved with the game Mario & Luigi: Partners in Time.
Game Design Director/Scenario[edit]
Main Program[edit]
Field Design[edit]
- Chihiro Fujioka
- Shunsuke Kabayashi
- Daisuke Goto
Battle Design[edit]
- Jun Iwasaki
- Hiroshi Nonaka
BG Data Design[edit]
Battle Program[edit]
- Yoshikazu Yananose
- Ryunosuke Sugiyama
Map Program[edit]
Technical Support[edit]
BG Graphics Lead[edit]
BG Graphics[edit]
- Osamu Ohguchi
- Kouichi Fukazawa
- Masumi Shiga
- Yoko Tashiro
- Reo Nakamura
- Yoshihiro Matsuyama
Mario & Luigi Graphics[edit]
Field Character Graphics[edit]
Monster Graphics[edit]
- Tetsuya Ohi
- Natsuko Kemi
- Susumu Tomizawa
Sound Engineer[edit]
Illustration[edit]
Illustration Supervisors[edit]
Graphics Supervisors[edit]
- Tsuyoshi Watanabe
- Shigehisa Nakaue
- Yo Ohnishi
- Kanae Kobata
"Mario:" Theme Music & Sound Support[edit]
Character Voices[edit]
NOA Localization Management[edit]
NOA Localization[edit]
Testing[edit]
Special Thanks[edit]
- Hirofumi Yokota
- Tsutomu Kitada
- Hiromi Shimodaira
- Kayo Yamamoto
- Makoto Takei
- Shinji Hatano
- Hiroshi Sato
- Hisaya Osanai
Production Management[edit]
- Takuji Hotta
- Akira Ohtani
- Yoshihiko Maekawa
Production Supervisor[edit]
Producers[edit]
Executive Producer[edit]
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