From the Super Mario Wiki
[edit] Game Design Director/Scenario
[edit] Main Program
[edit] Field Design
- Chihiro Fujioka
- Shunsuke Kabayashi
- Daisuke Goto
[edit] Battle Design
- Jun Iwasaki
- Hiroshi Nonaka
[edit] BG Data Design
[edit] Battle Program
- Yoshikazu Yananose
- Ryunosuke Sugiyama
[edit] Menu Program
[edit] Map Program
[edit] Technical Support
[edit] BG Graphics Lead
[edit] BG Graphics
- Osamu Ohguchi
- Kouichi Fukazawa
- Masumi Shiga
- Yoko Tashiro
- Reo Nakamura
- Yoshihiro Matsuyama
[edit] Mario & Luigi Graphics
[edit] Field Character Graphics
[edit] Monster Graphics
- Tetsuya Ohi
- Natsuko Kemi
- Susumu Tomizawa
[edit] Menu Graphics
[edit] Sound Engineer
[edit] Illustration
[edit] Illustration Supervisors
- Yoichi Kotabe
- Yusuke Nakano
[edit] Graphics Supervisors
- Tsuyoshi Watanabe
- Shigehisa Nakaue
- Yo Ohnishi
- Kanae Kobata
[edit] "Mario:" Theme Music & Sound Support
[edit] Character Voices
[edit] NOA Localization Management
- Jeff Miller
- Leslie Swan
- Bill Trinen
[edit] NOA Localization
- Nate Bihldorff
- Tim O'Leary
[edit] Testing
- SUPER MARIO CLUB
- NOA Product Testing
[edit] Special Thanks
- Hirofumi Yokota
- Tsutomu Kitada
- Hiromi Shimodaira
- Kayo Yamamoto
- Makoto Takei
- Shinji Hatano
- Hiroshi Sato
- Hisaya Osanai
[edit] Production Management
- Takuji Hotta
- Akira Ohtani
- Yoshihiko Maekawa
[edit] Production Supervisor
[edit] Producers
[edit] Executive Producer