Floor 1 Donkey Kong: Difference between revisions

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{{image|screenshot of the level for the infobox, level intro and end screen (both with and without text) for a gallery}}
{{about|the Floor 1 boss level from ''[[Mario vs. Donkey Kong: Minis March Again!]]''|the Floor 1 boss level from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''|[[Boss Game 1]]}}
{{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}}
{{about|the level called "Floor 1 Donkey Kong" in the American English version|the level called "Floor 1 Donkey Kong" in the British English version|[[Floor 2 Donkey Kong]]}}
{{Levelbox
{{level infobox
|title=Floor 1 Donkey Kong
|title=Floor 1 Donkey Kong
|image=
|image=[[File:Floor1DonkeyKong.png|256px]]
|code=DONKEY KONG
|code=DONKEY KONG
|world=[[Mini Mayhem]] (Normal Mode)
|world=[[Mini Mayhem]] (Normal Mode)
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|after=[[Room 1-SP|>>]]
|after=[[Room 1-SP|>>]]
}}
}}
'''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. It is a boss fight against Donkey Kong. During boss fights, the player takes control of a cannon which can be scrolled from side to side by rotating a wheel. The player has a reserve of six minis that must be shot from the cannon to pummel Donkey Kong, who appears on the top screen of the console and throws obstacles at the toys.
'''Floor 1 Donkey Kong''' (titled '''Floor G Donkey Kong''' in the British English version) is the [[Donkey Kong]] level of [[Mini Mayhem]] in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. In it, the player must repeatedly attack [[Donkey Kong]] by shooting [[mini]]s into him from a cannon. The cannon can be moved from side to side by rotating a wheel, and it shoots minis straight upward.


==Overview==
==Overview==
The course is almost identical to the boss level of [[Mushroom Mayhem]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong repeatedly pops out of three windows on the top screen and slams his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and dumbells to fall from above. The player should aim to shoot Donkey Kong with minis while moving the cannon around to avoid the falling debris. After a while, blue [[+ Clock|clocks]] will sometimes descend from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall occasionally. Donkey Kong must be hit a total of six times to defeat him.
The course is almost identical to [[Boss Game 1]] from ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. Donkey Kong moves between three windows at the top of the screen; he attacks the player's minis by slamming his fists on the sills, causing debris such as [[barrel]]s, [[girder]]s and dumbells to fall from above. The player has to shoot minis into Donkey Kong to damage him. If a mini is hit by falling debris, it breaks, thereby the player loses one mini from their reserve. Later in the battle, blue [[+ Clock|clocks]] start descending from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall alongside the small debris. Donkey Kong must be hit a total of six times to defeat him.


===Mini Mario Card===
===Mini Mario Card===
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment.
Shortly after hitting Donkey Kong a second time, a [[Mini Mario Card]] starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment.
{{MVDKMMA Levels}}
{{MVDKMMA levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! Levels]]
[[Category:Mario vs. Donkey Kong: Minis March Again! levels]]

Latest revision as of 05:58, July 23, 2022

This article is about the Floor 1 boss level from Mario vs. Donkey Kong: Minis March Again! For the Floor 1 boss level from Mario vs. Donkey Kong 2: March of the Minis, see Boss Game 1.
This article is about the level called "Floor 1 Donkey Kong" in the American English version. For the level called "Floor 1 Donkey Kong" in the British English version, see Floor 2 Donkey Kong.
Level
Floor 1 Donkey Kong
Floor1DonkeyKong.png
Level code DONKEY KONG
World Mini Mayhem (Normal Mode)
Game Mario vs. Donkey Kong: Minis March Again!
Time limit 180 seconds
<< Directory of levels >>

Floor 1 Donkey Kong (titled Floor G Donkey Kong in the British English version) is the Donkey Kong level of Mini Mayhem in Mario vs. Donkey Kong: Minis March Again!. In it, the player must repeatedly attack Donkey Kong by shooting minis into him from a cannon. The cannon can be moved from side to side by rotating a wheel, and it shoots minis straight upward.

Overview[edit]

The course is almost identical to Boss Game 1 from Mario vs. Donkey Kong 2: March of the Minis. Donkey Kong moves between three windows at the top of the screen; he attacks the player's minis by slamming his fists on the sills, causing debris such as barrels, girders and dumbells to fall from above. The player has to shoot minis into Donkey Kong to damage him. If a mini is hit by falling debris, it breaks, thereby the player loses one mini from their reserve. Later in the battle, blue clocks start descending from above, adding 30 seconds to the time limit when collected. After DK is hit a third time, long red girders that are more difficult to avoid will fall alongside the small debris. Donkey Kong must be hit a total of six times to defeat him.

Mini Mario Card[edit]

Shortly after hitting Donkey Kong a second time, a Mini Mario Card starts flashing periodically from one window to another. The player can collect the card by shooting a mini into it at the right moment.