User:Nelsonic/Box of Sand/Archive 06

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Proposals

Split Wi-Fi Taiō Yakuman DS

TPP Per Camwoodstock's comments in their sandbox page regarding the Reissue page. This game, while it doesn't have very many differences from its original incarnation, does function as a re-release in a sense, with the game adding a Wi-Fi mode, thus, as Camwoodstock said, being a re-release of a game (albeit on the same system) that seeks to add new content, fulfilling the required quota to constitute a split.

Proposer: Nelsonic (talk)
Deadline: June 19 2025, 23:59 GMT

Wi-Fi Taiō Split DS

  1. Wi-Fi Taiō Nelsonic DS (talk) Per proposal.

Wi-Fi Taiō Don't Split DS

Wi-Fi Taiō Comments DS

Split the Nintendo Power version of Dr. Mario

TPP Per my previous, similar proposals. While we've already got both Tetris & Dr. Mario and Dr. Mario BS Ban split, this one might have significance for being released on the Nintendo Power cartridge service, being one of two original Super Mario games that were released on the service (that weren't part of the Picross NP series), also being one of the few released of the sixteen-bit version of Dr. Mario outside of the Tetris compilation.

Proposer: Nelsonic (talk)
Deadline: June 20 2025, 23:59 GMT

Dr. Split

  1. Dr. Nelsonic (talk) Per proposal.

Dr. Don't Split

Dr. Comments

Split Super Mario 64: Shindō Pak Taiō Version

TPP Per my previous, similar proposals, specifically the Yakuman DS-related one, and the section relating to this from three years ago. This acts almost as a re-release on the same console, and also explicitly refers to itself as an "edition" of the original game (similar to how Mario's Time Machine Deluxe refers to itself as a deluxe version of the original), patches the Backwards Long Jump and other glitches, rumble pack compatibility, and features an easter egg on the title screen, having a similar amount of differences to Mario's Time Machine Deluxe and New Play Control! Mario Power Tennis.

Proposer: Nelsonic (talk)
Deadline: June 20 2025, 23:59 GMT

Split 64: Shindō Pak Taiō Version

  1. Nelsonic 64: Shindō Pak Taiō Version (talk) Per proposal.

Don't Split 64: Shindō Pak Taiō Version

Comments 64: Shindō Pak Taiō Version

Consider being playable at a showcase/event/convention to be an official release for tech demos, and split those that were

TPP

Per my previous, similar proposals for the splitting portion. For the other portion, technically, these demos were officially released in a sense, as they were available to publicly play at conventions, and likely weren't intended to go much further than that. I feel that it is incorrect to say that these were never released, as, while tech demos are never commercially released, they can be publicly released in the same manner that Mario Factory was; available publicly, but not for an extended period of time/in a large amount of locations. In addition, as these demos can be considered separate from what they were reworked into, and we currently split, say, WarioWare microgames and their original counterparts (if any), I think the demos falling under this banner should also be split.

The passing of the portions of this proposal would result in each passed option's affected game to be either split from this article and added to the list of games, or split and kept here. The games would be added either as an "add-ons"-type section named "Tech demos", or something else, depending on what the most popular opinion here is.

Proposer: Nelsonic (talk)

Mario Demo

Deadline: (DATE) 2025, 23:59 GMT

This was a demo for the Virtual Boy, and it was shown publicly at Shoshinkai 1994. While it is not a "game" per say, we currently consider Super Mario Bros. Print World, Super Mario Embroidery World, and the Donkey Konga Click-n-Stick to be games.
Add to the list; don't split
  1. Nelsonic (talk) Per proposal. First choice.
Add to the list and split
  1. Nelsonic (talk) Per proposal. Second choice.
Don't add to the list or split

Super Mario 64: Disk Ban

Deadline: (DATE) 2025, 23:59 GMT

Unlike the previous game, this was fully playable when it was shown, though it is unconfirmed if it is a tech demo. However, due to the incredibly small amount of differences, I'd say that it was intended to be one, however I would also state that the differences and circumstances under which it was shown (with the circumstances bit applying to all demos with miniscule amounts of differences from their released counterparts) are notable enough for a split.
Split and add to the list as a tech demo
  1. Nelsonic (talk) Per proposal. First choice.
Split as a cancelled game, don't add to the list
  1. Nelsonic (talk) Third choice. Not my preferred option, but this can work.
Don't split, add to the list as a tech demo
  1. Nelsonic (talk) Second choice.
Don't split or add to the list

Super Mario 128

Deadline: (DATE) 2025, 23:59 GMT

While this was already split, I should note that this wasn't explicitly playable at the event it was shown at, however, it was still showcased publicly, like Mario Demo. However, the article acts as a blanket title for multiple projects using the title Super Mario 128, so the article may have to be slightly rearranged for linking purposes. As with the following two, a build of this was likely playable, it was likely just recorded and the video clip was shown.
Add to the list; rearrange article to have a section specifically on the tech demo
  1. Nelsonic (talk) First-ish choice. Per proposal.
Add to the list; split off tech demo-related stuff
Add to the list; don't modify the Super Mario 128 article
Add to the list, but link to this page instead of the Super Mario 128 one
  1. Nelsonic (talk) Second choice.
Don't add to the list or split

Luigi's Mansion

Deadline: (DATE) 2025, 23:59 GMT

While, again, this wasn't explicitly playable at the event, it was shown the same year as Super Mario 128, and, in the same sense that the previous few were, was technically shown publicly. However, I must note that the game was likely playable, it was simply a recording of said playable game that was shown.
Add to the list; split off tech demo information
  1. Nelsonic (talk) Second choice. Per proposal.
Add to the list; link to List of Luigi's Mansion pre-release and unused content
  1. Nelsonic (talk) First choice. There isn't really a lot there for an article, and, unlike the other two, this actually did end up becoming a released Super Mario title.
Don't add to the list

Mario Kart for Nintendo GameCube

Deadline: (DATE) 2025, 23:59 GMT

As with the previous one, this was shown publicly, though it wasn't playable. It was shown the year following the previous two, and, as with the previous ones, the game was likely playable, it was likely just a video clip that was shown.
Split tech demo info; add to the list
  1. Nelsonic (talk) First choice. Per proposal.
Don't split info; add to the list
  1. Nelsonic (talk) Second choice.
Don't add to the list or split

Balloon Trip

Deadline: (DATE) 2025, 23:59 GMT

Unlike the previous group, this demo was actually playable at the event it was shown at, and was reworked into an existing title. However, the game is already split and (as far as I know) is exclusively about the tech demo, aside from mentioning what the tech demo was developed into.
Add to the list
  1. Nelsonic (talk) Per proposal.
Don't add to the list

Mario's Face

Deadline: (DATE) 2025, 23:59 GMT

As with the previous demo, this was playable at the event it was shown at, and is already split. It was not reworked into any existing titles, aside from the fact that the concept would return in a different format in Super Mario 64 DS.
Add to the list
  1. Nelsonic (talk) Per proposal.
Don't add to the list

DSpeak

Deadline: (DATE) 2025, 23:59 GMT

As with the previous two demos, this was playable at the event it was shown at, however, it does not appear to have an article as far as I know. The concept would return in a sense with Mario and Wario's floating heads reappearing in Super Mario 64 DS, though DSpeak was not explicitly developed into any title as far as I know.
Add to the list and split
  1. Nelsonic (talk) Per proposal.
Don't split; add to the list
  1. Nelsonic (talk) Second choice.
Don't split or add to the list

New Super Mario Bros. Mii

Deadline: (DATE) 2025, 23:59 GMT

As with the previous few, this was playable at the event it was shown at, and was briefly considered to be a game by this wiki until it was revealed that it was a tech demo. As with the previous few, it has already been split.
Add to the list
  1. Nelsonic (talk) Per proposal.
Don't add to the list

Chase Mii

Deadline: (DATE) 2025, 23:59 GMT

As with the previous bunch, this was playable at the event it was shown at. However, it is not currently split, at the demo would eventually become Mario Chase. However, I believe the two should be split, due to the WarioWare example I used earlier, in addition to the fact that nearly all of the iQue-created Adobe Flash-based WarioWare: Touched! games are exactly the same as a microgame from said game, yet those retain articles.
Split and add to the list
  1. Nelsonic (talk) Per proposal.
Don't split; add to the list
  1. Nelsonic (talk) Not my preferred option, but this also works.
Don't split or add to the list

Shield Pose

Deadline: (DATE) 2025, 23:59 GMT

This was, as far as I know, playable at the same event as the previous demo, and my argument remains the same for splitting, with the iQue WarioWare Adobe Flash games remaining my primary example here.
Split and add to the list
  1. Nelsonic (talk) Per proposal.
Don't split; add to the list
  1. Nelsonic (talk) Second choice. Not my preferred option.
Don't split or add to the list

Measure Up

Deadline: (DATE) 2025, 23:59 GMT

As with the previous two, this was eventually reworked into something else, though both my argument and examples remain the same. In regards to the fact that these Wii U Mii-based tech demos aren't strictly Super Mario-related, I still believe they should be split, as they hold historical significance in the same manner Yume Kōjō: Doki Doki Panic does.
Split and add to the list
  1. Nelsonic (talk) Per proposal. First choice.
Don't split; add to the list
  1. Nelsonic (talk) Not my preferred option, but this works.
Don't split or add to the list

Zapper tech demo

Deadline: (DATE) 2025, 23:59 GMT

My argument remains the same as the previous Mii-based tech demos for the Wii U. This was publicly playable at an event, and holds enough historical significance to be split from its resulting minigame.
Split and add to the list
  1. Nelsonic (talk) Per proposal. First choice.
Don't split; add to the list
  1. Nelsonic (talk) Not my first choice, but this also works.
Don't split or add to the list

Mario vs. Donkey Kong Wii U demo

Deadline: (DATE) 2025, 23:59 GMT

As with the previous bunch, this was publicly playable. It was later reworked into another title, but, again, I think this has enough historical relevance and differences to be split from Tipping Stars, which is what is was later reworked into.
Split and add to the list
  1. Nelsonic (talk) First choice. Per proposal.
Don't split; add to the list
  1. Nelsonic (talk) Not my first choice, but this also works.
Don't split or add to the list

Comment Demo

Consider being included with a developer disk that was officially distributed to be an official release for other tech demos, and split the ones that were

TPP

Per the previous, similar proposal. This was about as far as these were meant to go, and they were technically officially distributed, in a sense, to developers. They were never given a commercial release, but they were released in the sense that they were developed and then sent to their intended recipients.

If this proposal were to pass, the demos would be added under an add-on-like section under their respective systems, with the segment being named "(SYSTEM NAME) software development kit", or whatever the most popular opinion is.

Proposer: Nelsonic (talk)

NDDEMO

Deadline: (DATE) 2025, 23:59 GMT

This was never given a physical release, but, like the others, it was distributed (in a sense). It was available via the Nintendo GameCube software development kit, which, like the others on this list, was about as far as this was meant to go. It technically wasn't an internal-exclusive demo, as Nintendo did distribute the SDKs to external developers (to my knowledge), with some even popping up for sale on eBay. While this wasn't publicly playable, it was distributed to external recipients, and wasn't intended to go any further.
Add to the list
  1. Nelsonic (talk) Per proposal.
Don't add to the list

Wario Land II samples

Deadline: (DATE) 2025, 23:59 GMT

My argument for splitting and adding to the list remains the same as the previous one. This and the previous one could be grouped with their respective systems under an "add-on"-like segment for demos available via their respective SDKs, with this one falling under the Game Boy one.
Split and add to the list
  1. Nelsonic (talk) Per proposal.
Don't split; add to the list
  1. Nelsonic (talk) Not my preferred option, but this works.
Don't split or add to the list

Yoshi Demo

Deadline: (DATE) 2025, 23:59 GMT

My argument for adding to the list remains the same as the previous ones. This was available via the Game Boy Advance SDK, and could be grouped as such in the manner that I mentioned for the previous ones. As with the previous ones, as it was available via a software development kit, it was technically officially distributed in a manner.
Add to the list
  1. Nelsonic (talk) Per proposal.
Don't add to the list

Comment Demo II

Split both Koopa Troopa Forest and Mario FPS

TPP

Per the previous, similar proposals. These are entirely original concepts, and the information regarding controls also survived. There's enough information for both of them to comfortably receive their own pages, in addition to a screenshot. In addiion, bth of these demos are technically shooters, a rare territory for the Super Mario franchise.

Proposer: Nelsonic (talk) Deadline: (DATE) 2025, 23:59 GMT

Split both

  1. Nelsonic (talk) Per proposal.

Split only Mario FPS

  1. Nelsonic (talk) Second choice I.

Split only Koopa Troopa Forest

  1. Nelsonic (talk) Second choice II.

Split neither

Comment Demo III