The 'Shroom:Issue VIII
|Issue VII||October 6th, 2007||About The 'Shroom|
|From the Mushroom Vaults
Fake News Team
|Interview with Pokemon DP
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Welcome, yet again to yet ANOTHER issue of FTMV. DON'T YOU EVER GET TIRED OF THESE THINGS?!
Today, we'll take a look at the last Secret Shines in SUper Mario Sunshine, as well as a comprehensive shopping guide for Paper Mario 2.
Revenge of the Revenge of the Revenge of the Secret Shines!
There are two unlisted Secret Shines in every level. Let's seek them out, shall we?
Shine 1: This Shine is located at the Hillside Secret cave obstacle course. Once you've finished the episode one, get over to the cave again. FLUDD won't be lost! Once inside, pound the switch for a Red-Coin hunt. Collect for Shine. How easy is that?
Shine 2: After completing "The Secret of Dirt Lake", enter it again. Instead of just trying to make to the end this time, there is a red switch in front of the starting yadda yadda see above for further direction already.
Shine 1: Once The Secret of Ricco Tower is complete, re-start the episode. Get over to the obstacle course, blah blah blah, hit the new switch, blah blah collect all coins already.
Secret Shine 2: Pick the Blooper episode and begin the level. Head over to the cave to thenorth where you did a time-trial. This time you'll have to finish the race within 40 seconds. This'll be pretty tough. I would recommend picking the green blooper, as its best for turning and all around speed. Hold the analog stick forward at all times. Jump over any obstacles you encounter, and try not to make a whole lot of turns as that slows you down. When you reach the final stretches of the race, where all you must do is make sharp turns, go OVER the cement sidewalk instead of going around it. You'll lose some speed, but you'll gain quite a bit of time in doing this.
Secret Shine 1: Complete the Dune Bug Secret Course and re-start it. Scoot your butt over to the cave, then hop in and hit the new switch. Collect the coins. HOW EASY IS THAT?!
Secret Shine 2: On any of the episodes, go to the far north cliff face and turn left, over to the Dune Bug that makes steps when you spray it. Once the steps pop out, hop down them and spray the blank wall in front of you until a Shine pops out.
Secret Shine 1: This Secret Shine is located on the Beach Cannon's Secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch in front of your starting point. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
Secret Shine: This Secret Shine is located on the Yoshi-go-round Secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch in front of your starting point. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
Secret Shine:' This Secret Shine is located on the Shell's Secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch in front of your starting point. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
(1) is in the air a ways past the red switch. Wall-jump up to the extruding platform. Somersault and you'll find (2) in the air right there. Continue over to the pole, climb it. Run up the slippery incline and about halfway up leap over the edge facing the pole. There is where you'll find (3). Head all the way up the incline then turn 180 degrees. You'll see (4) sitting up on a narrow ledge. Go grab it, continue up the following platform to find (5) hovering in the air. (6) will be located on the second platform hovering in the air. (7) is on the top platform, floating. (8) is on the first landing following the spinning block.
Secret Shine: Any old episode will do for this secret Shine, but I prefer an episode where the lake is clean. Head to the north of the starting point to a wall with the stone marking on it that, when squirted, would create a stone maze. Do not enter that, rather, turn left and approach the pools of water. Pass them and go over to the split in the wall and wall-jump up into the dark cave. Follow it out to the end, somersault up into the larger black hole (no pun intended). The hole will throw you up onto the top of a cliff. There you will find a yellow bird flying around; squirt it.
Secret Shine: This Secret Shine is located on the Hotel Lobby's secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch above the bricks you must head-butt to destroy. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
This is one of the few area's I feel you guys should need help in finding the red coins. (1) is on the sand block in front of you. (2) is on the next set of sand blocks, and (3) is hovering above the third set. For (4) you are going to have to literally drop down from the third set of sand blocks, where you should be now, and make mario hang onto the ledge below. There you will find (5). Squirt the ice until it melts then head-butt the bricks to the top. You'll find (6) in the air on the bricks at the end of the stretch, and (7) and (8) can be found in the pyramid positioned sand blocks ahead of you. The Shine appears next to the blue, empty shine on the last platform.
Secret Shine: This Secret Shine is located on the Casino Secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch in front of your starting point. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
Secret Shine: This Secret Shine is located on the Village Underside Secret obstacle course. Go there with the appropriate episode. You won't lose your FLUDD. This time though, instead of just making it to the end you'll find a red switch in front of your starting point. Pound it and it'll be a red coin hunt. Gather them all within the time limit to get the shine.
This is the one of the rare times I'll describe how to get these coins. So, here goes. (1) is located in the air above the first chuckster. Bop up on his head for a while to get it. (2) is located on the next platform above the air. (3) and (4) are located on the following platform with all of the goomba's. From there, turn around to find a tightrope. Jump on that and you'll find (5) floating high in the air above it. (6) will be on the platform the tightrope leads to. The Pianta on fire DOES NOT carry a red coin, so don't waste time on him.
Return to the platform with the goomba's and have the chuckster throw you to the next platform. You'll find (7) and (8) hovering next to each other. The Shine will appear on that platform.
Secret Shine:' Go to the top of the tallest tree in the level, meaning on top of the stand with its legs balancing on the leaves. Look down at the marking of a shine. Notice also that a Shine resembles the sun...and notice that the sun happens to look quite close from this height. Figure it out? I knew you wouldn't! Squirt the sun until a shine appears.
Super Shopping Guide
A COMPLETE guide to EVERY shop in Paper Mario:The Thousand-Year Door! A (!) indicates best price.
>>>>>>>>>>>>>>>>> TOAD BROS. BAZAAR (Rogueport Square) <<<<<<<<<<<<<<<<< Fire Flower-10 Coins Fright Mask-5 Coins Honey Syrup-5 Coins Mushroom-5 Coins(!) Sleepy Sheep-8 Coins(!) Tasty Tonic-3 Coins(!)
>>>>>>>>>>>>>> WESTSIDE GOODS (West Rogueport) <<<<<<<<<<<<<< Dizzy Dial-12 Coins(!) Dried Shroom-2 Coins(!) Life Shroom-50 Coins Super Shroom-20 Coins Thunder Bolt-10 Coins(!) Volt Shroom-10 Coins(!)
>>>>>>>>>>>>>>>>>>>>> LOVELY HOWZ OF BADGES (Rogueport Square; second price is for if Badge is one of 6 randomly selected Badges on the counter) <<<<<<<<<<<<<<<<<<<<< ---Prologue--- FP Drain Badge-100/70 Coins Happy Flower Badge-150/105 Coins Last Stand Badge-50/35 Coins Last Stand P Badge-50/35 Coins Piercing Blow Badge-75/52 Coins Power Jump Badge-50/35 Coins Simplifier Badge-50/35 Coins Super Appeal Badge-50/35 Coins Unsimplifier Badge-50/35 Coins ---After Chapter 1--- Close Call Badge-100/70 Coins Close Call P Badge-100/70 Coins Sleepy Stomp Badge-75/52 Coins ---After Chapter 2--- First Attack Badge-100/70 Coins Power Rush Badge-50/35 Coins Pretty Lucky P Badge-150/105 Coins ---After Chapter 3--- Ice Smash Badge-75/52 Coins Power Rush P Badge-50/35 Coins Shrink Stomp Badge-75/52 Coins ---After Chapter 4--- Damage Dodge Badge-150/105 Coins Head Rattle Badge-100/70 Coins Soft Stomp Badge-75/52 Coins ---After Chapter 5--- Damage Dodge P Badge-150/105 Coins Fire Drive Badge-100/70 Coins Super Appeal P Badge-50/35 Coins ---After Chapter 6--- Attack FX P Badge-100/70 Coins
>>>>>> DAZZLE (Rogueport Sewers Plaza) <<<<<< Attack FX Y Badge-1 Star Piece Chill Out Badge-2 Star Pieces Flower Finder Badge-6 Star Pieces Flower Saver Badge-10 Star Pieces Flower Saver P Badge-10 Star Pieces Happy Flower Badge-4 Star Pieces Happy Heart Badge-4 Star Pieces Happy Heart P Badge-4 Star Pieces Heart Finder Badge-6 Star Pieces Item Hog Badge-5 Star Pieces Peekaboo Badge-7 Star Pieces Power Plus Badge-15 Star Pieces Power Plus P Badge-15 Star Pieces Pretty Lucky Badge-3 Star Pieces Quick Change Badge-8 Star Pieces
>>>>>>>>>>>>> NIFF T'S SHOP (Petalburg) <<<<<<<<<<<<< Courage Shell-5 Coins(!) Fire Flower-8 Coins Honey Syrup-5 Coins Mr. Softener-8 Coins(!) Mushroom-4 Coins POW Block-5 Coins(!)
>>>>>>>>>>>>> PIANTA PARLOR (West Rogueport; prices are in Piantas which are worth 3 Coins each; all items are unlimited quantity) <<<<<<<<<<<<< ---After getting Special Card--- Cake Mix-6 Piantas Super Shroom-10 Piantas Super Appeal Badge-34 Piantas Refund Badge-34 Piantas ---After getting Silver Card--- Power Smash Badge-34 Piantas Multibounce Badge-50 Piantas HP Plus P Badge-200 Piantas Gold Bar x3-234 Piantas ---After getting Gold Card--- Maple Syrup-14 Piantas Power Jump Badge-34 Piantas Power Rush Badge-34 Piantas Power Rush P Badge-34 Piantas Hammer Throw Badge-50 Piantas Quake Hammer Badge-67 Piantas Tornado Jump Badge-67 Piantas Ultra Shroom-67 Piantas Jammin' Jelly-67 Piantas HP Plus Badge-100 Piantas FP Plus Badge-100 Piantas ---After getting Platinum Card--- Money Money Badge-234 Piantas
>>>>>>>>>> CHARLIETON (Rogueport Square after completing chapter 1; each ware is only sold once; 4 random wares are displayed each time you enter Rogueport) <<<<<<<<<< Attack FX C Badge-120 Coins Boo's Sheet-24 Coins Double Pain Badge-36 Coins Dried Shroom-2 Coins' Earth Quake-18 Coins Hammerman Badge-180 Coins Jammin' Jelly-120 Coins Jumpman Badge-180 Coins Mega Rush Badge-60 Coins Repel Cape-18 Coins Shooting Star-36 Coins Slow Go Badge-12 Coins Stop Watch-24 Coins Timing Tutor Badge-120 Coins W Emblem Badge-360 Coins
>>>>>>>>>> CHARLIETON (Pit of 100 Trials on random floors; wares get more expensive on later floors) <<<<<<<<<< Fire Flower-10 Coins Honey Syrup-10 Coins Maple Syrup-20 Coins Mushroom-5 Coins Super Shroom-20 Coins Thunder Rage-20 Coins
>>>>>>>>>>>>>>>> UNDERGROUND SHOP (Rogueport Sewer Plaza) <<<<<<<<<<<<<<<< Gold Bar-110 Coins(!) Gold Bar x3-350 Coins(!) Gradual Syrup-15 Coins(!) Jammin' Jelly-200 Coins(!) Slow Shroom-15 Coins(!) Ultra Shroom-200 Coins(!)
>>>>>>>>>>>>>> PUNGENT'S SHOP (The Great Tree) <<<<<<<<<<<<<< Honey Syrup-5 Coins HP Drain-10 Coins(!) Ice Storm-15 Coins Mini Mr. Mini-8 Coins(!) Mushroom-5 Coins(!) Mystery-3 Coins(!)
>>>>>>>>>>>>> SOUVENIR SHOP (Glitzville) <<<<<<<<<<<<< Earth Quake-15 Coins(!) Point Swap-5 Coins(!) Power Punch-15 Coins(!) Repel Cape-15 Coins(!) Super Shroom-15 Coins Thunder Bolt-12 Coins
>>>>>>>>>>>>> HOT DOG STAND (Glitzville) <<<<<<<<<<<<< Hot Dog-10 Coins
>>>>>>>>> BUB-ULBER (Petalburg; after completing "The Food I Want." trouble) <<<<<<<<< Dried Bouquet-Hot Dog or Mousse Cake
>>>>>>>>>>>>> TWILIGHT SHOP (Twilight Town) <<<<<<<<<<<<< Life Shroom-40 Coins(!) Maple Syrup-20 Coins Spite Pouch-10 Coins(!) Stop Watch-30 Coins Super Shroom-15 Coins Thunder Rage-20 Coins
>>>>>>>>>>>>>>>>> KEELHAUL GALLERIA (Keelhaul Key, in Shantytown) <<<<<<<<<<<<<<<<< Fire Flower-5 Coins(!) Fright Mask-2 Coins(!) Honey Syrup-3 Coins(!) Ice Storm-15 Coins Sleepy Sheep-10 Coins Super Shroom-12 Coins(!)
>>>>>>>>>>> SALES STALL (Excess Express) <<<<<<<<<<< Boo's Sheet-20 Coins(!) Maple Syrup-15 Coins(!) Mystery-3 Coins(!) Super Shroom-15 Coins Tasty Tonic-3 Coins(!) Thunder Rage-15 Coins(!)
>>>>>>>>>>>>> SOUVENIR SHOP (Poshley Heights) >>>>>>>>>>>>> Fresh Pasta-50 Coins
>>>>>>> RATOOEY (Glitzville; after completing "Security Code..." trouble) <<<<<<< Hot Sauce-10 Coins
>>>>>>>>>>>>>>> NORTHWINDS MART (Fahr Outpost) <<<<<<<<<<<<<<< Ice Storm-6 Coins(!) Maple Syrup-20 Coins Ruin Powder-15 Coins(!) Shooting Star-30 Coins(!) Stop Watch-12 Coins(!) Super Shroom-15 Coins
And that's all for this month! See you in only 30 more days! *teleports to parts unknown*
Phoenix Rider reporting for the ‘Shroom once again. In light of a recent addition to the Wii Virtual Console, I’m reviewing the original Paper Mario slated for the N64. Let’s have look-see at what we got to work with right here.
Amazing. All right, so it doesn’t have the “intuitiveness” of later titles in the Paper Mario series, but it doesn’t need them. This one’s a classic RPG. Peach has been kidnapped (surprise, surprise) and it falls on Mario’s shoulders to save her. Along the way, Mario will visit exotic locales such as the blistering Dry Dry Desert and the lush Jade Jungle. He’ll enlist the help of eight partners along the way, and they’ll help in battle, as well as on the field.
Speaking of battling, it’s not to different than what you’re used to if you’ve played TTYD (playing the sequel before the prequel? Tsk, shame on you. =P ) Action Commands, battle strategies, all the rest are relatively unchanged. The timing of the Action Commands are different from TTYD, so take that to heart when playing this one. Of course, there’s no Superguarding, but that adds to the challenge, thus, more fun. Controls are self-explanitory, with the only difference from the sequel being the use of C-down (or x on the Classic Controller) using your partner’s ability, but those buttons are the same location on both controllers, so you’re good to go, there.
The story never gets tiresome, though there are a few of your garden-variety fetch-quests. Just a caveat. Still, nothing short of spectacular in this category.
Truth be told, I wanted to give this a higher score. The music in the game is amazing for a MIDI, Toad Town and Forever Forest in particular are well organized. No voice acting, of course; this was/is an N64 game. Even Mario remains silent this time around. Some sound effects sound pretty grating at times, but it’s nothing unforgivable. All the cartoony creaks, boings, and doinks get a little too much to bear after a while though.
Again, I’m being fair and grading this based on the graphics of the N64 era. It doesn’t have the kiddy feel to it like some places in the sequel, but it’s not spectacular either. Graphics are still on the blurry side. The game doesn’t utilize the “paper” aspect like the sequels, but this was before all the innovation!
Replay Value- ***+
RPGs are notorious for failing in the replay value department. Not so much with Paper Mario. Take note that you cannot play your file after you’ve beaten the final boss. Too bad, so sad, start over, deal with it. The game offers enough entertainment to still be fun subsequent times through. I’m not saying it’s a spectacular game to play through again, but it’s still fun nonetheless. As a side note, be sure to watch the end credits, as they are hysterical and entertaining in the short while they last.
What we have here is a great game, It can be seen as plain as day. Why it might even make the cover Of Nintendo Exposé.
No, seriously, this is the game than spawned the Paper Mario sub-series. It can be nothing if not amazing. Minor things keeping the game from getting a five are the noises, the graphic feel, and the aforementioned fetch-quests. So save up those Wii Points and purchase it, OR if you can find a copy of the original to play on your N64, that would be great too. This reviewer prefers the latter method, but I suppose I’ll have to just accept the fact that the next generation prefers the next generation, if you know what I mean.
Poll of the Month
Which Creature Would you want as a Pet?
Mario & Sonic at the Olympic Games Update
Mario, Santa Mario
Recently Mario has brought HUGE presents for his good buddies Kirby & Pikachu. This however brought up many, many rumors. How did Mario buy the $70,000,000,000 Coins worth of presents? We did know that Price Peasly made a huge bet with Mario over the Beanstar (that Mario won) but even that would only cover a small fraction of the cost.
However it is known that Mario made a trip to the Hotel Delfino Casino, twice to be infact. Mario is also seen leaving and entering the Hotel many times. Another spotting of Mario at a Casino is Grate Guy's Casino a secret Casino where Mario might be playing poker. These rumors have brought up this statement by Mario.
“It's-a me, Mario!” – Mario
After that statement Mario left, leaving our investigation on hold, we will update you on our situation frequently.
Section will be up in a day or two, or three, or four, or five….or….
Super Waluigi World
Super Waluigi World(Or Supa Warudo no Waruiji, meaning Super World of Waluigi in japan) is a recently announced game for the Nintendo DS starring Waluigi, it is suppose to be released on August 12th 2008.
Basically just another action adventure platformer game, but with a few added twists. In this game the Player will use the Stylus to arrange items and attacks on the bottom screen to be used on the buttons.
One day when Waluigi was walking in the forest looking for treasure he had heard was buried there, when he encountered an old man guarding a treasure chest. But he man wouldn't let Waluigi get to it, because it "Contained forbidden knowledge", however Waluigi insisted that he open it. So he shoved the old man aside, and was about to open the chest, but the old man stood up, and cast a spell on Waluigi that he could no longer use his arms or legs, however Waluigi managed to get away and found a magic wand hidden somewhere in the forest, after touching it he found he could use it to control his arms and legs again, and haunt down the treasures that are hidden in the forest.
Interview of the Month
Fake News Interview: Elder Princess Shroob
3D: Hidey ho and welcome to the THIRD Fake News Intervew starring, this month, your favorite 'Shroom-headed alien princess!
*Meanwhile, on Earth...*
Barney: I hate you, you hate me, let's give you an lobotomy...
*Cut back to interview*
3D: You seem to have some great technology.
Upcoming GamesMy Bloody Valentine
Mario Kart Wii
Anyway, on to the show. Mario Kart Wii, as its name suggests, is a Mario Kart game coming out only for the Wii. Bundled with it, is the Wii Wheel, and new attachment for the Wii that allows players to experience the actual experience of driving. Not too shabby. It plans to have more characters than any Mario Kart game before, even more than the famous Mario Kart: Double Dash!!. So, be prepared for a large selection of characters. Boo is currently the only new character we have seen, but I'm hoping for some more. Well, as of yet, no REALLY big information has been revealed on the game. Players are able to do stunts when they jump off ramps. I'd like to take a try at those stunts. Show off to my friends. We don't know how it effects gameplay, however.
Next year, 2008, is the year this game comes out, so be prepared for early 2008 if you live in America. However, any Japanese, Australian and European fans will, unfortunately, have to wait later on in the year.
Mario Party DS
What makes this game interesting, is the Nintendo DS's dual-screen and touch screen capabilities. That would make a good Mario Party game, playing Mini-Games with the stylus, and playing with two screens, doubles the things that are happening during a Mini-Game. Well, it appears that the story revolves around Bowser getting some sort of magic wand. Using it, he turns Mario and friends really tiny, and the gang have to traverse the boards, and defeat Bowser. Only, this time, they are the size of bugs. The boards take advantage of the players tiny sizes, or, so it seems.
How close are we to getting this game? Well, Japan will see this game on the shelves on November 8th, 2007, while American and European fans will find the game released on November 19th, 2007, and November 23rd, 2007, respectively. Australia is still left in the dust, however, which is bad for me. This game looks awesome.
Super Smash Bros. Brawl
Well, everyone, prepare to see the third installment of one of my favorite Nintendo series. Super Smash Bros. Brawl promises to be larger than both Super Smash Bros. Melee and Super Smash Bros. combined, and I wouldn't be surprised to see it become a top seller.
Being released exclusively for the Wii, Super Smash Bros. Brawl, for the first time, enters 3rd Party Characters. Although, we have known that for a while now, so why am I telling it again? Because it is important. Characters include; Mario, Link, Kirby, Pikachu, Fox McCloud, Samus Aran, Princess Zelda, Bowser, Donkey Kong, Yoshi, Princess Peach, Ice Climbers, Pit, Wario, Zero Suit Samus, Ike, Pokémon Trainer, Diddy Kong, Meta Knight,Sonic the Hedgehog, and Solid Snake. Solid Snake and Sonic are the only third party characters on the list, so far. Items, stages, and several other themes from many Nintendo series are being squashed into this packed game. A new feature is the new Adventure Mode, the Subspace Emissary, which is an actual story mode, not just a standard fighting mode. Mario, Kirby, Zelda, Peach, Pit, and Petey all have roles in this story.
Additionally, using the Special Brawl mode, players can customize and create their own battle modes. Thus, you are able to set it so that players have the Bunny Hood, Metal Box AND Superspicy Curry, all at the same time. The game also has a very large Wi-Fi Connection mode as well, with new features that involve messages through Taunts, and other such features.
Originally planned for December 3rd 2007, it has been delayed until February 10th 2008. So Japan will get it in first in January then America gets it February 10th. Mark your calenders for February 10th, 2008, all you Americans reading this, as that is when you are gonna get this game. Too bad Europe and Australia don't have any release dates, so, sorry to all those who live outside America and Japan... including me.
For more information on this game, go to the Official website.
Donkey Kong Barrel Blast
Er, well, racing games are all the rave now. Donkey Kong needed another racing game, and what better way to do it, then with rocket bongos.
Donkey Kong Barrel Blast stars Donkey Kong, King K. Rool, and many of their Kong and Kremling friends in a racing game that is far different from Mario Kart. The players ride rocket Bongo Jets, that keep them hovered in the air, as they fly through the forest. Sounds awesome, yes, but the awesome bit is the huge amount of unlockables. About nine, to be precise. Donkey Kong enemies, items, and animal buddies appear as weapons and gimmicks in the game. It also introduces a wide range of new Kremling characters. However, not much info has been revealed on it.
The game has been released in Japan already, being released there on June 28th, 2007. It will be released in the United States on October 8th, 2007. Europe and Australia still hang there with no release dates for the game in either Country.
Super Mario Galaxy
Super Mario Galaxy is the 3D platforming game everyone is looking out for. Believed to be the best of the series, will the game actually live up to what the trailers have shown?
Well, the game is the long awaited sequel to Super Mario Sunshine. After the mixed reviews of Super Mario Sunshine, many fans are hoping for an excellent game in the Wii installment, one without an excessive amount of flaws. Mario must rescue Princess Peach from an unknown villain, but this time, he is going into space to find her. Bowser appears as well, as an apparent boss, and a new female character, Princess Rosetta, appears to assist Mario in his search. Tyke, a small Star kid, will be the second player, which another human player can control to assist Mario in battle. The bosses in Super Mario Galaxy seem almost completely unique, with bosses such as King Magma Blooper and Prehistoric Piranha appearing for the first time.
Save your money, because this game is coming in fast. November 1st, 2007 for Japan, November 12th, 2007 for America, and November 16th, 2007 for Europe. Australia could possibly get the game when Europe gets it, but, it is unknown if that is true.
Donkey Kong Wii
Nothing much on Donkey Kong Wii. Sorry folks, but I am unable to talk much about this game, we hardly know anything about it. Doesn't surprise me if it will be released in 2008 or 2009. Well, what we DO know, is that it is an Adventure Donkey Kong game for the Wii.
Mario & Sonic at the Olympic Games
I've saved the best for last. Now, just shoot me if you hate this game, I'm sorry, but I just had to put this as the grand finale.
Mario & Sonic at the Olympic Games will most likely be the best sports game of the year, at least, in my honest opinion. The game has been famous for quite some time now for being the first time the two greatest video game mascots; Mario and Sonic have appeared in a game together. The two Companies, however, chose that the Olympics would be the best way to feature these two in a game together. Speed versus Skills. The entire list of characters are; Mario, Sonic, Luigi, Tails, Yoshi, Knuckles, Princess Peach, Amy Rose, Bowser, Dr. Eggman, Wario, Shadow, Princess Daisy, and Blaze. However, about 6 are missing from that list, and we have yet to find out who they are. Could one be Donkey Kong? Could one be Rouge? We will just have to wait and see. Almost all the Olympic events will be featured in this game, and several popular ones, like Table Tennis, Gymnastics, and of course, the 100 Meter Dash, will be in the game. I would recommend this game to many people, or, at least give it a try. Many are saying it will be bad, but I say, don't be a judgemental jerk, and just play the game. Yeesh, show some variety. Sorry, but people who judge games without playing them really get on my nerves. It will be on both the Nintendo DS and on the Wii, so if you have one but not the other, you are in luck.
November 20th, 2007. That is when you Americans will get this game, prepare, as this game will definitely be worth taking a look at. And guess what, we Aussies get the game 3 days afterwards, on November 23rd, 2007. How awesome is that? I've got my money stored. Europe, don't fret, you will get this game JUST in time for Christmas. December 25th, 2007, be prepared, as you will get the game during your snowy season of, uh, um, its released on Christmas. Japan, sorry, no release dates currently.
Mario Bros. 3 1-2 (1up)
This flash video is created by a guy named... Uh, Ben Franklin... I mean Yoshi-1up. And yeah; you guessed it, Newgrounds. This is actually the first flash video created by him, and yes; it's a major hit!! The story starts... You know what; it has no story plot!!! JKing! LOL; but it still has the funnies laugh stocking around its globe. Things will go funny in a 8-BIT world; even for that, the story goes when Mario gets a little fun when suddenly he knocked the good Koopas by "accident"; then Mario got PWN'd!!! Meanwhile; Luigi at another part of the level is waiting for Yoshi; luckily Yoshi arrived... WITH A KART!!!!!!!!! He decides to have a little fun also; until he knocks into Mario without the kart! After some 1UPs; the place needs fixing; when the graphics are updated; so does Yoshi, IN 3D!!!!!!!!! LOL. This is simply a funny movie, even on the first try. If you wanna go, go HERE!!!!!!!!!!!!!
Super Mario Sunshine 64
Yes; it's an online game. More likely, a flash game!!!! GET IT??? Anywho-na, this game is created by Runouw and yes; he came from Newgrounds... AS ALWAYS!!!!!!!!!! The story goes similar to Super Mario 64; but with Shine Sprites... and Kamek... and Luigi... (JKing!!!!) The gameplay is like a platformer game; unlike the 2D platformers; Mario has helped by an object named FLUDD as they go into an adventure similar to Super Mario 64 (and Super Mario Sunshine). The cons is the collide movement feels kinda............... Like.... Uh....................................... Hmmmmmmmm............................ Errrrrrrrrrrrrrr.............. (Oh yes..................) OFF THE HOOK. That's how it freezes; at least it has a save feature while playing it. The graphics basically look average; despite of the mix-ups. When you get all the Shine Sprites; you get to battle Browser, I mean Bowser. So if you wanna grab into a game that lasts around over an hour; you got this into this BOX!
Well, I think I'm done. Still; there's a chance I have to leave the Shroom for Time reasons... It's time to feed Hooktail, my dragon, some Koopas. *smug*
Xzelion: How did making your first edit feel like?
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Xzelion: What would you say is your number one goal right now?
Xzelion: What is your favorite part of the 'Shroom?
Xzelion: Do you think this is the Final Question?
Mario Knowledgeby Bean
Hey, This is Beanbean here, giving you some trivia about Nintendo and the Marioverse! Hope you enjoy ;)
7. The Sammer Guy Over The Flagpole name comes from the flagpole at the end of every non-dungeon level in Super Mario Bros.. A famous glitch involved players jumping over the flagpole, which is referred to in Over the Flagpole's speech.
8. In the game Super Mario Bros., the third and sixth worlds would take place at night, but all of the other worlds take place during the day.
11. Super Mario RPG: Legend of the Seven Stars was Mario's first 3-dimensional game, and it was also his first RPG game.
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The Lost Adventures Recap Special (Issues 1-8)
The Lost Adventures Issue #25
The Issue #25 special of tLA, from Uniju
'Ello once again. I apologize for the delay, which was due to me missing quite a few sections at that time. The deadline for the next issue is November 2, 2007. I will try to get it on the sitenotice in addition to the usermessage and talk warnings, as that seemed to work well in a combination. TheGreatBlockyBoo has retired from The 'Shroom, and his job is now open for Issues X and later. Additionally, make any comments, suggestions, or complaints at the comments page. Again, the next issue is due on November 2, 2007.