Talk:Puzzle & Dragons: Super Mario Bros. Edition
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(First topic)[edit]
Boom Boom and Larry Koopa source requested
Toad and his brigade!
22:12, 14 January 2015 (EST)
- Those had their sources referenced, but someone decided to take them down in a moment of genius. I'll add at least Larry's source back. SmokedChili (Talk) (Thoughts) 02:18, 15 January 2015 (EST)
Found these in Trailer, Add them, I;m busy[edit]
Boo Luigi/Mini Boo/Fire Luigi/Tanooki Luigi/ Sledge Bro/Spiny/ ParaBeetle/Yel+Red+Blue Yoshi/ Whomp/Fire Mario/Super Mario/ Super Luigi
Toad and his brigade!
22:48, 14 January 2015 (EST)
- Wow, you guys suck at helping people huh? Alright, I'll do it.
Toad and his brigade!
00:52, 15 January 2015 (EST) - Instead of claiming that we "suck" at helping people, just edit the darn page without having to make a big show about it. Not all of us are going to be editing the wiki 24 hours a day. Grow up. --Whybee (talk) 12:11, 15 January 2015 (EST)
- First of all, I was ridiculously busy. Second, that was a sarcastic comment. Third, why don't you get a humor? Fourth, I did it anyway after ward. Sheesh.
Toad and his brigade!
19:04, 15 January 2015 (EST)
- You'll want to remember that sarcasm doesn't always translate well over the internet. Trust me, it'll help you avoid misunderstandings like this in the future, given how easily they can devolve into actual fights. Whether or not someone has a sense of humor really shouldn't matter. --Lord Grammaticus (talk) 20:20, 15 January 2015 (EST)
- First of all, I was ridiculously busy. Second, that was a sarcastic comment. Third, why don't you get a humor? Fourth, I did it anyway after ward. Sheesh.
Bunch of new images and info with them[edit]
These images were found on this French website and confirm the following:
- More forms: Bee Mario and Luigi; Winged Green Yoshi
- Orbs of specific colors are needed to discover secrets in levels.
- Score Attack mode, which is timed and can be played on different difficulties.
- You can use "Star Gems" to activate "Awoken Skills". Tamadra is seen here.
- World 3 is desert. At least one level forces you to use only three orbs to clear it. There's also a ghost house, a fortress, a castle and Morton's airship as the final level of that World.
--SmokedChili (Talk) (Thoughts) 17:40, 18 January 2015 (EST)
Maybe we should use the colors for elements.[edit]
As we all know, each character has one or two elements. We haven't listed any of them. Thus we aren't providing enough info. So to do this without being cluttered, how about we make Fire characters Red, and etc? The doubles can be both colors-ish?
Like Mario (Penguin, Tanooki forms)...
Toad and his brigade!
18:46, 30 January 2015 (EST)
Kammy Koopa?[edit]
Is there a source where Kammy Koopa is found in the game? Because i seen all the references and I don't see her anywhere so far. gamermakerguy
- There is no evidence, nor is it written that she is in the game. Kamek is however.
Toad and his brigade!
01:24, 23 February 2015 (EST)
Release date[edit]
http://www.nintendo.com.au/nintendodirect
According to the Nintendo Direct in my location, Puzzle & Dragons: Super Mario Bros. Edition is released on May 8th in Europe. Still don't know about Australia. --ComJacker (talk) 19:55, 4 April 2015 (EDT)
- In Australia it will be released in May 9th, 2015. http://www.nintendo.com.au/index.php?action=news&nid=3624&pageID=6 "Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition: This two-games-in-one package releases on 9th May.". --77.228.198.87 10:15, 7 April 2015 (EDT)
Final Boss Footage[edit]
https://www.youtube.com/watch?v=oHMHqvIgi8I
A few things to note here, namely the Koopa Clown Car drivers count as one enemy while Bowser Jr. counts as a separate enemy, Bowser Jr. can be revived if he is knocked out, The Koopa Clown Car's main attack is the ram from it's final phase in Super Mario World and Bowser's element changes partway from Dark to Fire.
Dry Bowser[edit]
Found this on the Japanese Twitter:
https://twitter.com/itohiro0305/status/594779652834492416
https://twitter.com/itohiro0305/status/594783420665831425
Also, one of the comments in the Final Boss Footage confirms that Bowser and Peach are recruitable after the game is finished while the Koopalings are recruited in Hard Mode.
Bowser Jr. Footage[edit]
https://www.youtube.com/watch?v=SUnozAyRU-E This confirms Bowser Jr. as the second Tower Boss as late as World 6. Additionally, his sprite here is different than the one in the Final Battle.
Is the blue Magikoopa that is fought in the tower supposed to be Kamek?[edit]
As you can see in this video https://www.youtube.com/watch?v=V2BIX6ZQZsE at around 1:52:40, one of the tower bosses is a group of colored Magikoopas. We know that Kamek appears in the game as he is mentioned and seen on an image in the intro. He also appears very briefly speaking with Bowser Jr. on the world map after he is defeated in his towers. But I'm confused if he is fought in the game at all since they decided to make a group of Magikoopas be fought in one of the last towers in the game. This game is heavily based of the New Super Mario Bros series., and considering that the NSMB games Kamek appears in has him fought as one of the last tower bosses, wouldn't it also be the same case here? But then there is also the problem that the blue Magikoopa that is fought is specifically called Blue Kamek, which is what PAL regions call the the Magikoopas, implying that it is supposed to be a regular Magikoopa. But I'm not sure what think. Smasher345 21:55, 11 May 2015 (EDT)
- So far (in the author's playthrough anyway) Kamek's dialogue hasn't made any indication that he's gonna fight Mario or has been defeated (just Bowser Jr.) -- defeating the five Magikoopas in 8-Tower 2 doesn't trigger any cutscenes. Either he hasn't been fought yet, or is an unfought boss. --Zootalo (talk) 22:30, 11 May 2015 (EDT)
- Yeah, I guess it could be possible that he may not be fought at all in the game. Might have to wait until the author plays further into the game to confirm. Smasher345 23:02, 11 May 2015 (EDT)
- Methinks it's better to wait for the North American release of the game. Considering the regional differences, "Kamek" as a name may be completely replaced with "Magikoopa" with the intention of having no characteric Kamek in the game. SmokedChili (Talk) (Thoughts) 05:14, 12 May 2015 (EDT)
- Yeah, I guess it could be possible that he may not be fought at all in the game. Might have to wait until the author plays further into the game to confirm. Smasher345 23:02, 11 May 2015 (EDT)
More Dry Bowser and a Hard Mode.[edit]
This video shows more footage of Dry Bowser and another set of worlds (a hard mode, maybe?). Clearing the new version of World 8 unlocks Dry Bowser (Dark/Fire) another Bowser (Dark/Water) and Peach with a Parasol (Light/Light). --Zootalo (talk) 00:59, 12 May 2015 (EDT)
All characters[edit]
This video shows every playable character in the game -- all 137. I'm wondering how we could rearrange the article now? --Zootalo (talk) 09:22, 18 May 2015 (EDT)
- I say fuse all the tables, list Mario and pals' forms simply as "Mario", "Super Mario" etc., and list all the characters in the numeric order, as well as possibly mention what is their designated role (leader, assist, boss etc.) We may also need an additional column for Awoken Skills. SmokedChili (Talk) (Thoughts) 15:33, 18 May 2015 (EDT)
North American box art[edit]
This is the final North American box art, from Amazon.com: [1] --83.63.195.179 15:29, 23 May 2015 (EDT)
Update planned[edit]
Not sure how this slipped under the radar, but apparently GungHo Online Entertainment is planning an update for this game. They mainly deal with more of Mario's forms -- Double, Boomerang, Rock, Gold and Metal Mario -- but no word as to when it will be released. --Zootalo (talk) 01:05, 19 November 2015 (EST)
White Tanooki Mario???[edit]
I have lost over fifteen lives on Roy's airship, and still Mario and Luigi do not become White Tanookis. I've actually browsed YouTube in search of White Tanooki gameplay footage in vain. Are they really in this game, and if so, shouldn't more specifics be given on how they appear? -YFJ (talk · edits) 00:27, 20 October 2017 (EDT)
- 6 Years late but: https://www.youtube.com/watch?v=EwwKxcbbTCc&list=PLbwh3iL6INb5pAix3r2rfHd1hb890EkH4&index=5, at 2:00, when the player loses his last life, he turns into White Tanooki Mario. PrincessPeachFan (talk) 20:15, March 2, 2023 (EST)
Ambiguous sentence[edit]
The player can force damage to go a a single enemy to selecting it with
,
,
or
.
Can someone clarify this sentence a bit? --Dine2017 (talk) 00:03, June 28, 2022 (EDT)
- It's probably a sort of targeting system where all damage is directed to a single enemy rather than spreading to various enemies by default.
It's me, Mario! (Talk / Stalk) 19:48, June 28, 2022 (EDT)
Status Barrier[edit]
This should be both since Bind Barrier exists and the parabeetle cures status effects. Sure, Bind Barrier is an awoken skill but both the enemy and player can still use it. I feel an exeception should be made for "Status Barrier" in the "Status Effects" Section.
— The preceding unsigned comment was added by Ludwig's Apprentice (talk).
Make this article only about the standalone Japanese release[edit]
I've been working on an article for compilation titles that include non-Mario games (e.g. Super Mario Bros./Duck Hunt). My current work can be viewed on my sandbox, where I have a section for Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition. Despite both games being released in most regions as part of the compilation, I think having them share the same article as the standalone Japanese release is inconsistent with how we handle games like 'Super Mario Bros.' That was first released in South Korea as part of Super Mario Bros./Duck Hunt but we don't dedicate the article to both games there. It's just mentioned in the Alternate versions and re-releases section. The only reason I can think of for the difference in handling is unintentional Western bias. I'm guessing most Super Mario Wiki users reside in North America or Europe, where Puzzle & Dragons: Super Mario Bros. Edition was only released as part of the compilation. It would be like including the Super Mario Advance games in the Mario Bros. article, because it has a remake in them.
My solution is using this article as the main one for Puzzle & Dragons: Super Mario Bros. Edition, focusing on the Japanese version. Meanwhile, my upcoming article for compilation titles with non-Mario games will include a section that is dedicated to the compilation and differences in other regions. This would most likely mean renaming everything in this article to its Japanese names. —
21:29, January 6, 2026 (EST)
- I think this page is the way it is because we at Super Mario Wiki very much don't want to cover non-Super Mario things. We do cover non-Super Mario things because we have to, not because we want to, and that means minimizing coverage of non-Super Mario things where it makes sense. I think, given that this game has been released fully independently of Puzzle & Dragons Z in at least one country, we're allowed to do the corner cut and mostly (but not entirely!) ignore Puzzle & Dragons Z. Salmancer (talk) 18:51, January 7, 2026 (EST)
- @Salmancer I don't think merging Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition into an article about compilation titles with non-Mario games means we have to discuss the Puzzle & Dragons Z content. We can mention that it's there, but otherwise focus on the Super Mario Bros. Edition's changes from the standalone release. That's what I've done on the upcoming article for the NES multicarts that include Super Mario Bros. and other games. It's still a product with Mario, so I think it deserves a little more coverage, even if that would be moving information about the localizations, or making a shortened version of this article while keeping here the same. —
19:36, January 7, 2026 (EST)
- @Salmancer I don't think merging Puzzle & Dragons Z + Puzzle & Dragons: Super Mario Bros. Edition into an article about compilation titles with non-Mario games means we have to discuss the Puzzle & Dragons Z content. We can mention that it's there, but otherwise focus on the Super Mario Bros. Edition's changes from the standalone release. That's what I've done on the upcoming article for the NES multicarts that include Super Mario Bros. and other games. It's still a product with Mario, so I think it deserves a little more coverage, even if that would be moving information about the localizations, or making a shortened version of this article while keeping here the same. —