Special 1: Difference between revisions

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'''Special 1''' is the first extra world of ''[[Super Mario 3D Land]]'' that the player unlocks after defeating Bowser in World 8-Bowser's Castle 2. It takes place in a sea green field at night with flowers and hills in the background. The map music is a remix of the game's [[World 1 (Super Mario 3D Land)|World 1]] map music. If Mario defeats [[Dry Bowser]] in the last stage of this world, [[Luigi]] is saved and becomes a playable character.
'''Special 1''' is the first special world and the ninth world of ''[[Super Mario 3D Land]]'' that the player unlocks after defeating Bowser in World 8-Bowser's Castle 2. It takes place in a sea green field at night with flowers and hills in the background. The map music is a remix of the game's [[World 1 (Super Mario 3D Land)|World 1]] map music. If Mario defeats [[Dry Bowser]] in the last stage of this world, [[Luigi]] is saved and becomes a playable character.


==Levels==
==Levels==

Revision as of 12:49, June 4, 2016

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Special 1 is the first special world and the ninth world of Super Mario 3D Land that the player unlocks after defeating Bowser in World 8-Bowser's Castle 2. It takes place in a sea green field at night with flowers and hills in the background. The map music is a remix of the game's World 1 map music. If Mario defeats Dry Bowser in the last stage of this world, Luigi is saved and becomes a playable character.

Levels

Level Preview Description
Special 1-1 Special 1-1 A harder version of World 2-1, taking place at sunset. This level introduces the Statue Leaf.
Special 1-2 Special 1-2 A harder version of World 1-2 with the player being chased by a Cosmic Clone.
Special 1-3 Special 1-3 An athletic course similar to World 2-3.
Special 1-4 Special 1-4 A harder version of World 6-1 with the Cheep Cheeps being replaced by Paragoombas and Boomerang Bros.
Special 1-Castle Special 1-Castle A harder version of World 1-Castle with the time set to 30 seconds. The boss is Dry Bowser and after completing this, the player unlocks Luigi.

Enemies introduced

Media

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