List of stages debuting in Super Smash Bros. Melee: Difference between revisions

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|KorR=Geurin Geurin
|KorR=Geurin Geurin
|KorM=Green Greens
|KorM=Green Greens
}}
==Corneria==
[[File:Zelda'sCorneria.png|thumb|In the Corneria stage, the Great Fox flies above the planet Corneria.]]
[[File:SSBB Corneria Stage.png|thumb|left|The ''Super Smash Bros. Brawl'' version of Corneria]]
[[File:Corneria SSBU.png|thumb|Corneria as it appears in ''Super Smash Bros. Ultimate'']]
'''Corneria''' is one of the smaller stages in ''[[Super Smash Bros. Melee]]''. The battlefield is actually [[Fox McCloud]]'s flagship, the [[Great Fox]], in flight over a large city on Corneria, which is a planet in the [[lylatwiki:Lylat System|Lylat System]]; all of this is from the [[lylatwiki:Star Fox (series)|''Star Fox'' series]].
The Great Fox's front two laser cannons open fire often, and any players caught in its path of destruction may be KO'd. It is possible to destroy these cannons by attacking them repeatedly. Also, [[lylatwiki:Star Fox (team)|Star Fox's team]] will occasionally show-up in Arwing Fighters and open fire on anyone. By performing a [[Taunt#Smash Taunts|Smash Taunt]], Fox or [[Falco Lombardi|Falco]] can communicate with them. Sometimes, Fox's rival [[Wolf O'Donnell]] and his [[lylatwiki:Star Wolf|team]] show up and shoot the stage as well. However, only one Arwing or Wolfen will be on the screen at any given time. 
Corneria reappears in ''[[Super Smash Bros. Brawl]]'' as a Melee Stage. The planet Corneria also appears in the background of the [[Lylat Cruise]] stage. The stage also returns in ''[[Super Smash Bros. for Nintendo 3DS]]'', and again in ''[[Super Smash Bros. Ultimate]]'', where it has been updated to reflect its appearance in ''[[lylatwiki:Star Fox Zero|Star Fox Zero]]''. The [[Final Destination]] variant in the Nintendo 3DS game is set on a platform moving over Corneria.
In ''Super Smash Bros. for Nintendo 3DS'', the unlock match for Falco takes place here.
===Events===
====''Super Smash Bros. Melee''====
*No 16: Kirby's Air-raid
*No 20: All-Star Match 2
*No 32: Target Acquired
====''Super Smash Bros. Brawl''====
*No 2: Landmaster Ignition (Brawl)
{{br}}
===Songs===
====''Super Smash Bros. Brawl''====
=====My Music=====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
!width=25%|Name
!Source
!Credits
!Requirements
|-
|align=center|Corneria (Melee)
|''Super Smash Bros. Melee''
|Original
|
|-
|align=center|Venom (Melee)
|''Super Smash Bros. Melee''
|Original
|Grab CD
|}
=====Not in My Music=====
{|cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
!width=25%|Name
!Source
!Credits
!Plays In
|-
|align=center|Area 6
|''Star Fox 64''
|Arrangement Supervisor: Hajime Wakai
|Event No. 2 ("Landmaster Ignition")
|}
====''Super Smash Bros. for Nintendo 3DS''====
{| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;" width=60%
!width=20%|Name
!Source
!Credits
|-
|align=center|Corneria
|align=center|''Star Fox''
|Arrangement Supervisor: Hirokazu Ando<br>Composition: Nintendo<br>Arrangement: HAL Laboratory, Inc.
|-
|align=center|Star Wolf's Theme / Sector Z
|align=center|''Star Fox 64''
|Arrangement Supervisor: Mahito Yokota<br>Composition: Nintendo<br>Arrangement: Nintendo
|}
===Names in other languages===
{{foreign names
|Jap=惑星コーネリア
|JapR=Wakusei Kōneria
|JapM=Planet Corneria
|ChiS=行星克尼利亚
|ChiSR=Xíngxīng Kènílìyǎ
|ChiSM=Planet Corneria
|ChiT=行星柯內莉亞
|ChiTR=Xíngxīng Kēnèilìyà
|ChiTM=Planet Corneria
|Dut=Corneria
|Fre=Corneria
|Ger=Corneria
|Ita=Corneria
|Kor=코네리아 행성
|KorR=Koneria Haengseong
|KorM=Planet Corneria
|Por=Corneria
|Rus=Корнерия
|RusR=Korneriya
|RusM=Corneria
|Spa=Corneria
}}
}}



Revision as of 20:00, September 19, 2023

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

This is a list of Super Smash Bros. series stages that debuted in Super Smash Bros. Melee. The page details their role in this series.

See also:

Princess Peach's Castle

Princess Peach's Castle in Super Smash Bros. Ultimate
Princess Peach's Castle in Super Smash Bros. Ultimate
Main article: Princess Peach's Castle (Super Smash Bros. Melee)

In Super Smash Bros. Melee and Super Smash Bros. Ultimate, Princess Peach's Castle is available from the start.

Rainbow Cruise

Rainbow Cruise in Super Smash Bros. Ultimate.
Rainbow Cruise in Super Smash Bros. Ultimate
Main article: Rainbow Cruise

In Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. Ultimate, Rainbow Cruise is available from the start.

Mushroom Kingdom

Mushroom Kingdom
Mushroom Kingdom in Super Smash Bros. Melee
Main article: Mushroom Kingdom (Super Smash Bros. Melee)

Mushroom Kingdom only appears in Super Smash Bros. Melee as a stage available from the start.

Mushroom Kingdom II

Mushroom Kingdom II in Super Smash Bros. Ultimate.
Mushroom Kingdom II in Super Smash Bros. Ultimate
Main article: Mushroom Kingdom II

In Super Smash Bros. Melee, Mushroom Kingdom II is available as an unlockable stage. In Super Smash Bros. Ultimate, it is available from the start.

Yoshi's Story

Yoshi's Story in Super Smash Bros. Ultimate.
Yoshi's Story in Super Smash Bros. Ultimate
Main article: Yoshi's Story (stage)

In Super Smash Bros. Melee and Super Smash Bros. Ultimate, Yoshi's Story is available from the start.

Yoshi's Island

Yoshi's Island in Super Smash Bros. Ultimate.
Yoshi's Island in Super Smash Bros. Ultimate
Main article: Yoshi's Island (Super Smash Bros. Melee)

In Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate, Yoshi's Island is available from the start.

Kongo Falls

Kongo Falls in Super Smash Bros. Ultimate
Kongo Falls in Super Smash Bros. Ultimate
Main article: Kongo Falls

In Super Smash Bros. Melee and Super Smash Bros. Ultimate, Kongo Falls is available from the start.

Jungle Japes

The Jungle Japes stage in Super Smash Bros. Ultimate.
Jungle Japes in Super Smash Bros. Ultimate
Main article: Jungle Japes (stage)

In Super Smash Bros. Melee, Super Smash Bros. for Nintendo 3DS, and Super Smash Bros. Ultimate, Jungle Japes is available from the start. In Super Smash Bros. Brawl, it is available as an unlockable stage.

Great Bay

A view of Great Bay in Super Smash Bros. Melee.
Great Bay in Super Smash Bros. Melee
Great Bay in Super Smash Bros. Ultimate
Great Bay in Super Smash Bros. Ultimate

Great Bay is an area in the land of Termina which appears in The Legend of Zelda: Majora's Mask. Link went here to free one of the Four Giants who lived in the Great Bay Temple from evil monsters in order to stop the Moon from crashing into Termina and destroying the world.

In Super Smash Bros. Melee and later Super Smash Bros. Ultimate, Great Bay appears as a stage, and is set upon a pier in the ocean housing a laboratory. In the background, the Moon is shown getting bigger in the background until it almost crashes into the earth, similar to The Legend of Zelda: Majora's Mask. The Four Giants then push the Moon back to its normal orbit. The music in the Great Bay stage is from the first The Legend of Zelda, while the alternate track, Saria's Song, is from The Legend of Zelda: Ocarina of Time.

Great Bay is surrounded by water, which characters fall through and may get KO'd. There are two platforms next to the main pier, and one of them floats and sinks slightly when stood on. The ancient Turtle floats by the pier, and its shell can be used as a platform. Every once in a while the turtle will go underwater, taking any players who happen to be on it with it. Tingle appears on the pier, floating on a small balloon that can be stood on. The balloon can be popped to send Tingle back to the ground, but it causes some damage if the attacker makes contact. Tingle will quickly make another balloon again. If Tingle falls in the water, he will respawn on the pier after a few minutes.

The unlock match for Young Link takes place at Great Bay.

Events

  • No 9: Hide 'n' Sheik
  • No 20: All-Star Match 2 (Link's fight)
  • No 34: Seven Years
  • No 49: All-Star Match Deluxe (Young Link's fight)

Names in other languages

Language Name Meaning
Japanese タルミナ: グレートベイ
Tarumina: Gurēto bei
Termina: Great Bay

German Schädelbucht
Great Bay
Italian Grande Baia
Great Bay
Korean 그레이트 베이
Geureiteu Bei
Great Bay

Russian Великий залив
Velikiy zaliv
Great Bay

Spanish (NOA) Gran Bahía
Great Bay

Temple

This section is about the stage from the Super Smash Bros. series. For the location in Wario Land 3, see The Temple.
Temple
The Temple in Super Smash Bros. Brawl
Temple stage in Super Smash Bros. Ultimate.
The Temple in Super Smash Bros. Ultimate.

Temple is a stage in Super Smash Bros. Melee, notable for being the largest selectable stage in the game. It is loosely based on the The Legend of Zelda series, and while it is not based on any particular game, Temple most closely resembles the various temples and castles that Link visits in Zelda II: The Adventure of Link, which is also the game that the stage's music originates from. It reappears in Super Smash Bros. Brawl, in addition to a new unlockable arrangement of the music that plays on the stage, known as "Great Temple / Temple." This stage is the only returning stage in Super Smash Bros. Brawl to have a music track that is original to the game and not taken from Super Smash Bros. Melee. The stage also reappears in Super Smash Bros. for Wii U, in which its Omega form takes place on a flat platform in midair with parts of the standard form in the background, and both its standard and Omega forms are selectable in 8-Player Smash. In this game, the platforms have Hylian text on them. This text comes from The Legend of Zelda: The Wind Waker. When translated to Japanese, it reads "Super Smash Bros." The stage also returns in Super Smash Bros. Ultimate, with a similar Omega form to the previous game.

In Super Smash Bros. Melee, the unlock battle for Roy takes place here, and an arrangement of the recruitment and title themes from Fire Emblem: Shadow Dragon and the Blade of Light serves as the stage's alternate background music, as there is no Fire Emblem stage in the game. In later games, this arrangement plays on Castle Siege instead. In Super Smash Bros. Ultimate, the unlock battle for Zelda takes place here.

My Music

Super Smash Bros. Brawl

Name Source Credits Requirements
Temple (Melee) Zelda II: The Adventure of Link Original
Great Temple / Temple Zelda II: The Adventure of Link Arrangement Supervisor: Shogo Sakai Clear Event 33 on Hard.

Super Smash Bros. for Wii U

Name Source Credits Requirements
Great Temple / Temple Super Smash Bros. Brawl
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Full Steam Ahead (Spirit Tracks) The Legend of Zelda: Spirit Tracks Arrangement Supervisor: Michiko Naruke Clear Solo Classic at intensity 5.5 or higher as Wario without any customizations
Temple Theme Super Smash Bros. Melee
(Zelda II: The Adventure of Link)
Arrangement Supervisor: Shogo Sakai
Main Theme (The Legend of Zelda) Super Smash Bros. Melee
(The Legend of Zelda)
Arrangement Supervisor: Takuto Kitsuta
Song of Storms Super Smash Bros. Brawl
(The Legend of Zelda: Ocarina of Time)
Arrangement Supervisor: Tsukasa Masuko
The Dark World Super Smash Bros. Brawl
(The Legend of Zelda: A Link to the Past)
Arrangement Supervisor: Arata Iiyoshi
Gerudo Valley The Legend of Zelda: Ocarina of Time Original
Dragon Roost Island The Legend of Zelda: The Wind Waker Original Collect CD
Hyrule Main Theme The Legend of Zelda: A Link Between Worlds Original Collect CD
Yuga Battle (Hyrule Castle) The Legend of Zelda: A Link Between Worlds Original

Events

  • No 18: Link's Adventure (Melee)
  • No 20: All-Star Match 2 (Zelda's fight) (Melee)
  • No 29: Triforce Gathering (Melee)
  • No 40: All-Star Match 4 (Marth's fight) (Melee)
  • No 41: En Garde! (Melee)
  • No 46: Fire Emblem Pride (Melee)
  • No 49: All-Star Match Deluxe (Roy's fight) (Melee)
  • No 33: Advent of the Evil King (Brawl)
  • Co-Op No 13: Blades of the Quick and Mighty (Brawl)

Names in other languages

Language Name Meaning
Japanese 神殿
Shinden
Temple

Chinese 神殿
Shéndiàn
Temple

Dutch Tempel
Temple
French Tempel
Temple
German Hyrule-Tempel
Hyrule Temple
Italian Il tempio
The temple
Korean 신전
Sinjeon
Temple

Portuguese Templo
Temple
Russian Храм
Khram
Temple

Spanish Templo
Temple

Brinstar

Brinstar
The Brinstar stage (as seen in Super Smash Bros. Brawl), with the substance and bacteria that can split the stage
Brinstar Melee in Super Smash Bros. for Nintendo 3DS.
Brinstar, as it appears in Super Smash Bros. for Nintendo 3DS
Brinstar in Super Smash Bros. Ultimate.
Brinstar, as it appears in Super Smash Bros. Ultimate

Brinstar is a large underground jungle area on Planet Zebes in the Metroid series, of which Samus Aran is the main character. It appears as a stage in Super Smash Bros. Melee, where it is depicted as a collection of platforms in an enormous acid-filled tunnel. A Chozo Statue rises to life occasionally in Brinstar. A related level is Brinstar Depths. The stage reappears in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate as a past stage; in all four of its appearances, the stage is available by default.

The stage's primary gimmick is the acid, which occasionally rises up and burns any players who do not get to higher ground, with the top platform being the only one that never sinks. The acid can sometimes save falling players if it rises high enough to prevent them falling into the blast zone below. Also, underneath the two side platforms is a bit of sticky substance. If it is hit enough, it snaps, causing the platform to tilt, making it dangerous to walk on. Another example of this is the "bacteria" in the middle of the stage. This needs consecutive attacks and, when broken, splits the whole stage in two, making a dangerous gap for players to fall in.

While it cannot be interacted with, a massive brain occupies the distant background, though it does not appear to be Mother Brain, or any other specific entity from the Metroid franchise. Whenever the acid rises enough to overtake the spinal cord, it will writhe around, seemingly in pain; if it overtakes the brain itself, it sprouts protrusions resembling ulcers or boils in addition to its writhing. Another, smaller, brain can be seen imprisoned in Brinstar Depths.

Brinstar also appears in Adventure Mode in Super Smash Bros. Melee, where the player must battle Samus. After the battle, the planet begins to self-destruct, and the player must escape by jumping on the platforms above.

The Final Destination variant of Brinstar in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate is set on a completely flat platform; although the acid still appears below, its level does not change at all.

Events

  • No 8: Hot Date on Brinstar (Melee)
  • No 20: All-Star Match 2 (Samus' fight) (Melee)
  • No 32: Bird in Darkest Night (Brawl)

Songs

Super Smash Bros. Brawl

Name Source Credits
Brinstar (Melee) Super Smash Bros. Melee Original
Brinstar Depths (Melee) Super Smash Bros. Melee Original

Super Smash Bros. for Nintendo 3DS

Name Source Credits
Brinstar Metroid Arrangement Supervisor: Shogo Sakai
Composition: Nintendo
Arrangement: HAL Laboratory
Brinstar Depths

Names in other languages

Language Name Meaning
Japanese ブリンスタ
Burinsuta
Brinstar

Chinese (simplified) 布林斯塔
Bùlínsītǎ
Brinstar

Chinese (traditional) Brinstar

-

Dutch Brinstar
-
French Brinstar
-
German Brinstar
-
Italian Brinstar
-
Korean 브린스타
Beurinseuta
Brinstar

Portuguese Brinstar
-
Russian Бринстар
Brinstar
Brinstar

Spanish Brinstar
-

Fountain of Dreams

A view of Fountain of Dreams from Super Smash Bros. Melee.
Fountain of Dreams in Super Smash Bros. Melee
Fountain of Dreams stage in Super Smash Bros. Ultimate.
Fountain of Dreams in Super Smash Bros. Ultimate

Fountain of Dreams is a stage appearing in Super Smash Bros. Melee, resembling the area from the Kirby series. The location is a recurring place in the series, as it houses the Star Rod, the single most important item in said series. It is available from the start, and serves as Marth's stage (with the Fire Emblem track playing) when battling against him in the Classic or All-Star modes and when battling to unlock him, due to the game featuring no Fire Emblem stages.

Its appearance is similar to Battlefield. There are three floating platforms in the stage, with the two lower platforms occasionally sinking and rising from the water. The bottom of the stage can also be Wall Jumped off of, allowing for certain characters to use it as a recovery.

Fountain of Dreams reappears in Super Smash Bros. Ultimate, with an updated design. Prior to its reappearance, its background music can be played on the Green Greens stage in Super Smash Bros. Brawl and the Dream Land stage in Super Smash Bros. for Wii U.

Events

  • No 6: Kirbys on Parade
  • No 15: Girl Power
  • No 30: All-Star Match 3 (Kirby's fight)

Super Smash Bros. Melee trophy information

Name Image Game Description
Fountain of Dreams Fountain of Dreams Kirby's Adventure
5/93
This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.

Names in other languages

Language Name Meaning
Japanese 夢の泉
Yume no izumi
Fountain of Dreams

German Traumbrunnen
Dream Well
Italian Fontana dei sogni
Fountain of Dreams
Korean 꿈의 샘
Kkum ui Saem
Fountain of Dreams

Russian Фонтан грез
Fontan grez
Fountain of Dreams

Spanish Fuente de los Sueños
Fountain of Dreams

Green Greens

Green Greens
Green Greens
Green Greens in Super Smash Bros. Brawl
Green Greens
Green Greens in Super Smash Bros. Ultimate.

Green Greens is a level in the Kirby series and is also a stage in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. Ultimate. The level layout is quite simple: one center stage and two smaller stages are the main platforms. The center stage is separated from the mini-stages by blocks. This stage shares some similarities with Dream Land, a stage from the first Super Smash Bros.

Whispy Woods, a huge tree blows a strong gust of wind that can blow players away. Also, blocks and bomb blocks fall from the sky in between the stages. Apples sometimes fly from Whispy Woods' branches. Some apples restore the players' health and some can be used to throw at the other players.

The Super Smash Bros. Melee version of the stage's music appears in the European/Australian version of Donkey Konga 2.

There is a small glitch in this stage, where if Olimar throws a red, blue, or white Pikmin at the blocks, they will get stuck on them and will stay there indefinitely until an enemy touches them or the blocks are destroyed.

Events

  • No 28: Puffballs Unite! (Melee)

Songs in My Music

Name Source Credits
Green Greens (Melee) Super Smash Bros. Melee Original
Fountain of Dreams (Melee) Super Smash Bros. Melee Original

Names in other languages

Language Name Meaning
Japanese プププランド: グリーングリーンズ
Pupupurando: Gurīn Gurīnzu
Dream Land: Green Greens

German Frühlingswiese
Spring Meadow
Italian La verde aiuola
The green flowerbed
Korean 그린 그린
Geurin Geurin
Green Greens

Russian Зеленые поляны
Zelenyye polyany
Green Glades

Spanish Prados Verdes
Green Meadows

Corneria

Corneria from Super Smash Bros. Melee
In the Corneria stage, the Great Fox flies above the planet Corneria.
Corneria
The Super Smash Bros. Brawl version of Corneria
Corneria stage in Super Smash Bros. Ultimate.
Corneria as it appears in Super Smash Bros. Ultimate

Corneria is one of the smaller stages in Super Smash Bros. Melee. The battlefield is actually Fox McCloud's flagship, the Great Fox, in flight over a large city on Corneria, which is a planet in the Lylat System; all of this is from the Star Fox series.

The Great Fox's front two laser cannons open fire often, and any players caught in its path of destruction may be KO'd. It is possible to destroy these cannons by attacking them repeatedly. Also, Star Fox's team will occasionally show-up in Arwing Fighters and open fire on anyone. By performing a Smash Taunt, Fox or Falco can communicate with them. Sometimes, Fox's rival Wolf O'Donnell and his team show up and shoot the stage as well. However, only one Arwing or Wolfen will be on the screen at any given time.

Corneria reappears in Super Smash Bros. Brawl as a Melee Stage. The planet Corneria also appears in the background of the Lylat Cruise stage. The stage also returns in Super Smash Bros. for Nintendo 3DS, and again in Super Smash Bros. Ultimate, where it has been updated to reflect its appearance in Star Fox Zero. The Final Destination variant in the Nintendo 3DS game is set on a platform moving over Corneria.

In Super Smash Bros. for Nintendo 3DS, the unlock match for Falco takes place here.

Events

Super Smash Bros. Melee

  • No 16: Kirby's Air-raid
  • No 20: All-Star Match 2
  • No 32: Target Acquired

Super Smash Bros. Brawl

  • No 2: Landmaster Ignition (Brawl)

Songs

Super Smash Bros. Brawl

My Music
Name Source Credits Requirements
Corneria (Melee) Super Smash Bros. Melee Original
Venom (Melee) Super Smash Bros. Melee Original Grab CD
Not in My Music
Name Source Credits Plays In
Area 6 Star Fox 64 Arrangement Supervisor: Hajime Wakai Event No. 2 ("Landmaster Ignition")

Super Smash Bros. for Nintendo 3DS

Name Source Credits
Corneria Star Fox Arrangement Supervisor: Hirokazu Ando
Composition: Nintendo
Arrangement: HAL Laboratory, Inc.
Star Wolf's Theme / Sector Z Star Fox 64 Arrangement Supervisor: Mahito Yokota
Composition: Nintendo
Arrangement: Nintendo

Names in other languages

Language Name Meaning
Japanese 惑星コーネリア
Wakusei Kōneria
Planet Corneria

Chinese (simplified) 行星克尼利亚
Xíngxīng Kènílìyǎ
Planet Corneria

Chinese (traditional) 行星柯內莉亞
Xíngxīng Kēnèilìyà
Planet Corneria

Dutch Corneria
-
French Corneria
-
German Corneria
-
Italian Corneria
-
Korean 코네리아 행성
Koneria Haengseong
Planet Corneria

Portuguese Corneria
-
Russian Корнерия
Korneriya
Corneria

Spanish Corneria
-