World 6-2 (Super Mario Bros.: The Lost Levels): Difference between revisions

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{{italic title|World 6-2 (''Super Mario Bros.: The Lost Levels'')}}
{{italic title|id=yes}}
{{Levelbox
{{level infobox
|title=World 6-2
|image=[[File:SMAS LL World 6-2 Screenshot.png]]
|image=[[File:SMBTLL_W6-2.png]]
|code=World 6-2
|code=World 6-2
|world=[[World 6 (Super Mario Bros.: The Lost Levels)|World 6]]
|world=[[World 6 (Super Mario Bros.: The Lost Levels)|World 6]]
|game=''[[Super Mario Bros.: The Lost Levels]]''
|game=''[[Super Mario Bros.: The Lost Levels]]''
|limit=400 seconds
|limit=400 seconds
|beforealt=
|before_alt=
|before=[[World 6-1 (Super Mario Bros.: The Lost Levels)|<<]]
|before=[[World 6-1 (Super Mario Bros.: The Lost Levels)|<<]]
|after=[[World 6-3 (Super Mario Bros.: The Lost Levels)|>>]]
|after=[[World 6-3 (Super Mario Bros.: The Lost Levels)|>>]]
|secret=
|secret=
}}
}}
'''World 6-2''' is the second level of [[World 6 (Super Mario Bros.: The Lost Levels)|World 6]] in ''[[Super Mario Bros.: The Lost Levels]]'', taking place underwater. The level was originally part of ''[[VS. Super Mario Bros.]]'' as World 7-2 and was imported into ''Super Mario Bros.: The Lost Levels''.
'''World 6-2''' is the second level of [[World 6 (Super Mario Bros.: The Lost Levels)|World 6]] in ''[[Super Mario Bros.: The Lost Levels]]'' and the twenty-second level overall in said game, taking place underwater. The level was originally part of ''[[VS. Super Mario Bros.]]'' as World 7-2 and was imported into ''Super Mario Bros.: The Lost Levels''.


==Layout==
==Layout==
[[File:SMBTLL_World_6-2.png|300px|thumb|left|Map of World 6-2 (Original)]]
Like with other underwater stages, the level begins with the player character walking into a [[Warp Pipe]] leading to the main area. The level is filled with underwater currents and coral walls with [[Cheep Cheep]]s and [[Blooper|Bloober]]s swimming around. After the fifth Bloober are downward moving [[lift]]s that will push the player down into the current if they get caught underneath; however, the placement of the second set of lifts with the coral to the left can cause the player to clip through the coral if they get caught between the two objects. After those lifts are several coral walls with Cheep Cheeps swimming through them before coming to a [[Koopa Paratroopa]], and after the next [[Koopa Troopa]] ahead are more downward moving lifts. At the end of a narrow passage is a Koopa Paratroopa followed by the Warp Pipe to the [[Goal Pole]], which has a couple of [[Hidden Block]]s before it the player can use if they fall off the staircase.
[[File:World_6-2_TLL.png|300px|thumb|left|Map of World 6-2 (''All-Stars'')]]
Like with other underwater stages, the level begins with the player character walking into a [[Warp Pipe]] leading to the main area. The level is filled with underwater currents and coral walls with [[Cheep Cheep]]s and [[Blooper]]s swimming around. After the fifth Blooper are downward moving [[lift]]s that will push the player down into the current if they get caught underneath; however, the placement of the second set of lifts with the coral to the left can cause the player to clip through the coral if they get caught between the two objects. After those lifts are several coral walls with Cheep Cheeps swimming through them before coming to a [[Koopa Paratroopa]], and after the next [[Koopa Troopa]] ahead are more downward moving lifts. At the end of a narrow passage is a Koopa Paratroopa followed by the Warp Pipe to the [[Goal Pole]], which has a couple of [[Hidden Block]]s before it the player can use if they fall off the staircase.


==Enemies==
==Enemies==
*[[Blooper]]s
{|class="wikitable"
*[[Cheep Cheep]]s
|-
*[[Koopa Troopa]]s
!Name
*[[Koopa Paratroopa]]s
!Count
*[[Piranha Plant]]
|-
|[[File:SMB Blooper Sprite.gif]]<br>[[Blooper|Bloober]]
|11
|-
|[[File:SMB Swimming Cheep Cheep Sprite.gif]]<br>[[Cheep Cheep|Cheep-cheep]]
|(infinitely spawned off screen from the right)
|-
|[[File:SMB Red Koopa Troopa.gif]]<br>[[Koopa Troopa|Red Koopa Troopa]]
|2
|-
|[[File:SMB Green Koopa Paratroopa Sprite.gif]]<br>[[Koopa Paratroopa|Green Koopa Paratroopa]]
|1
|-
|[[File:SMB Red Koopa Paratroopa Sprite.gif]]<br>[[Koopa Paratroopa|Red Koopa Paratroopa]]
|1
|-
|[[File:SMBLL Red Piranha Plant.png]]<br>[[Piranha Plant]]
|1
|}


==Level statistics==
==Level statistics==
*[[List of power-ups|Power-ups]]: 0
{|class="wikitable"
*[[1-Up Mushroom]]s: 0
|-
*Secret areas: 0
!Feature
!Count
!Notes
|-
|[[File:SMBCoin.gif]]<br>[[Coin]]
|36
|2 in [[Hidden Block|invisible block]]s, and 34 in the water.
|}


{{SMBTLL Levels}}
==Level maps==
{{SMB}}
{{Wide image|NES LL World 6-2 Map.png|3952|Map of World 6-2}}
[[Category:Bodies of Water]]
{{Wide image|SMAS LL World 6-2 Map.png|3824|Map of World 6-2 (''[[Super Mario All-Stars]]'' version)}}
[[Category:Super Mario Bros.: The Lost Levels Levels]]
 
{{SMBTLL levels}}
[[Category:Aquatic areas]]
[[Category:Super Mario Bros.: The Lost Levels levels]]

Latest revision as of 09:59, October 9, 2023

Level
World 6-2
World 6-2
Level code World 6-2
World World 6
Game Super Mario Bros.: The Lost Levels
Time limit 400 seconds
<< Directory of levels >>

World 6-2 is the second level of World 6 in Super Mario Bros.: The Lost Levels and the twenty-second level overall in said game, taking place underwater. The level was originally part of VS. Super Mario Bros. as World 7-2 and was imported into Super Mario Bros.: The Lost Levels.

Layout[edit]

Like with other underwater stages, the level begins with the player character walking into a Warp Pipe leading to the main area. The level is filled with underwater currents and coral walls with Cheep Cheeps and Bloobers swimming around. After the fifth Bloober are downward moving lifts that will push the player down into the current if they get caught underneath; however, the placement of the second set of lifts with the coral to the left can cause the player to clip through the coral if they get caught between the two objects. After those lifts are several coral walls with Cheep Cheeps swimming through them before coming to a Koopa Paratroopa, and after the next Koopa Troopa ahead are more downward moving lifts. At the end of a narrow passage is a Koopa Paratroopa followed by the Warp Pipe to the Goal Pole, which has a couple of Hidden Blocks before it the player can use if they fall off the staircase.

Enemies[edit]

Name Count
Blooper sprite.
Bloober
11
A sprite of a Cheep Cheep.
Cheep-cheep
(infinitely spawned off screen from the right)
A Red Koopa Troopa from Super Mario Bros.
Red Koopa Troopa
2
A Green Koopa Paratroopa
Green Koopa Paratroopa
1
SMB Red Koopa Paratroopa Sprite.gif
Red Koopa Paratroopa
1
A Red Piranha Plant from Super Mario Bros.: The Lost Levels
Piranha Plant
1

Level statistics[edit]

Feature Count Notes
A Coin from Super Mario Bros.
Coin
36 2 in invisible blocks, and 34 in the water.

Level maps[edit]