Jungle Rumble

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 00:36, December 14, 2018 by Koopa con Carne (talk | contribs)
Jump to navigationJump to search

It has been requested that at least one image be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Level select screen for infobox

Template:Worldbox Jungle Rumble is the fourth floor in Mario vs. Donkey Kong: Minis March Again!.

In Normal Mode, it is subtitled Floor 4 (Floor 3 in the PAL version). It is a counterpart to Jungle Hijinks in Mario vs. Donkey Kong 2: March of the Minis. The main feature of this floor are the Color Blocks, which can be turned solid or clear by using a switch of matching color. Polterguys, enemies also introduced on this floor, can be managed similarly. Jungle Rumble also contains Snifits, Shy Guys, Capture Kongs and Circus Kongs.The background consists of a dense palm tree jungle over a blue sky painted on a wall. The music is the same as in Jungle Hijinks from Mario vs. Donkey Kong 2: March of the Minis, a rendition of the "DK Island Swing" track from Donkey Kong Country. Defeating Donkey Kong on this floor grants access to the Jungle Rumble Construction Kit in the Construction Zone, which contains exclusively the elements present on this floor.

In Plus Mode, this floor is known as Floor 4+ (Floor 3+ in the PAL version). Conveyor Belts, Rotate Pipes, Pokeys and Thwomps are present here alongside previously established features. Beating Jungle Rumble in the Plus version adds these elements to the Construction Kit. The backdrop of this floor is nearly identical to the Normal Mode counterpart, except for the light-purple sky. The soundtrack that plays is a variation of Fire Mountain's soundtrack from Mario vs. Donkey Kong.

Levels

New elements

This floor contains a single tutorial level that showcases Color Blocks. The player can access and play it by tapping on the "?" icon in the bottom right corner of this floor's level select screen.

Color Blocks

PAL: Colour Blocks

In-game description North American version PAL version
Color blocks have two forms, clear and solid.

When the blocks are clear, Mini Mario can walk through them. When the blocks are solid, he can walk on them.

When Mini Mario jumps on a switch of matching color, each block will change to its alternate form.

Colour blocks have two forms, clear and solid.

When the blocks are clear, mini toys can walk through them. When the blocks are solid, they can walk on them.

When mini toys jump on a colour switch, each block of that colour will change to its alternative form.

Tutorial overview The player should activate the mini and wait for it to walk past some clear Red Color Blocks arranged like a staircase, press a Red Color Switch at the other side of the course to turn these blocks solid, then change direction and climb the Color Blocks in order to reach the Goal Door.

Template:MVDKMMA Levels