Poor voice acting and bizarre format?
Is that not an opinion? MamaWaluigi 16:29, 20 August 2007 (EDT)
Well ,it is. But it's the general consencus. Gofer
- Not really. Why, then, is it used in Youtube Poop, then? MamaWaluigi 13:58, 21 August 2007 (EDT)
This article looks exactly like the one on Wikipedia. Luigifan123
Oh, thanks for telling me. Luigifan123
Are the credits really necessary?
Sorry to bring up this tired debate but...
"I think it’s very cool ( and flattering ) that something that was recorded in 1993 has found new life on [YouTube videos that are using Mario & Luigi’s voice for their comedic video collages]."
So yeah, thoughts?--Blitzwing 18:07, 20 April 2009 (EDT)
- This is very interesting. Not only should Marc have his own aticle me thinks, but maybe a reference of Youtube Poops somewhere in the wiki would be nice. Anyone agree? Paper Jorge ( Talk·Contributions)·
- The tag in the trivia section explicitly states that we don't allow this stuff. (T|C) 15:43, 3 July 2014 (EDT)
I have a few concerns over our coverage of this game, namely images, names, and gameplay details. I found that most of our info seems to come from this, a humor site, which may have exaggerated or made things up for comedic effect. Some examples of things I've noticed:
- All of the enemy sprites are directly taken from this site (complete with colorful borders), which I'm pretty sure is plagiarism, and the images are poor quality anyway, and should probably be replaced for that alone.
- Some of the names seem a bit suspicious, and while it's likely someone here has the game and went over the manual, based on our other info being taken from this page (including the past assumption of Pats being Swoopers, and the (apparently conjectural) name Evil Coin), I'd say we should back up the names with a citation at least.
- Some of the gameplay info sounds dubious as well, such as this quote from the Mechakoopa article:
- Which is essentially a rewording of this line from the article I linked:
- Then a strange thing happens: after about 3/4 of the clock runs out, every Mechakoopa in the stage will break down into junk. This is all well and good until you find a junkpile right in front of the last door you need to shut, and have to hop on it 6 times to get it to move slightly right before the last 10 seconds run out. Better again to just waste them for good with a fireball.
- While the "six jumps" thing could be true, based on the general tone of the page, it seems a lot like hyberbole or exaggeration (similar to saying "You did that like 15 times already").
- Fair points all around..
- 1) From a while back, I noticed some screenshots were already obviously taken from this very review, so I went ahead and uploaded the rest to help ensure all the game's enemies got decent coverage here. I wouldn't really call it plagiarism since I made sure all those images are credited to the original site. It's true that the quality isn't the best, so of course anyone's free to re-upload them with higher quality shots or sprites.
- 2) I can vouch that the rest of the names on the wiki page are indeed accurate - you can read a (slightly imperfect) transcription here. Oddly enough, my copy of the manual doesn't have an entry for Monty Mole in English, but it has it listed in the other languages.
- 3) I think I added that around the time I uploaded the other screenshots since I was mildly digging for additional obscure gameplay details. I'm certain I remember cross-referencing with a video source to make sure it was correct, but I don't 100% recall if the numbers are exact. LinkTheLefty (talk) 03:56, 25 March 2015 (EDT)
About The whole "lotsa spaghetti" thing...
Just for reference...
After some research, I learnt a bit more about the backgrounds of Hotel Mario.
One story said that Nintendo gave Philips rights to make 1 Mario game and 3 Zelda games for the CD-i. However, due to the failure of the CD-i, Nintendo left the project, but forgot to remove their rights. Hotel Mario and the 3 Zelda games were eventually released, since Philips still had the rights to make said games.
Another story said that Philips and Nintendo continued working together, and med the games. Nintendo kept protecting the games, since they initially sold well.