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{{location-infobox
{{about|the first world from ''Super Mario Bros. 3'' and its remakes|the first level from ''[[Yoshi's Safari]]''|[[Grass Land (level)]]|the musical composition heard here|[[Map 1 World]]}}
|image=Grass_Land.PNG
{{world infobox
|width=
|image=[[File:Grass Land.png]]
|greaterloc=[[Mushroom World]]
|game=''[[Super Mario Bros. 3]]''
|capital=
|levels=8
|ruler=Unnamed [[Kings|King]]
|inhabitants=[[Goomba]]s, [[Koopa]]s
|first_appearance=''[[Super Mario Bros. 3]]'' ([[List of Mario games by date#1998|1988]])
|latest_appearance=''[[Super Mario All-Stars Limited Edition]]'' ([[List of Mario games by date#2010|2010]])
|before=<<
|before=<<
|after=[[Desert Land|>>]]}}
|after=[[Desert Land|>>]]
{{articleabout|the first world from ''Super Mario Bros. 3'' and its remakes|the first level from ''[[Yoshi's Safari]]''|[[Grass Land (Yoshi's Safari)|here]]}}
}}
{{redirectshere|World 1-Fortress|other uses of "World 1-Fortress"|[[World 1-Fortress|here]]}}


'''Grass Land''' is the first world of ''[[Super Mario Bros. 3]]''. It has six levels, one [[Hammer Bro]]ther to encounter, one fortress, a [[Spade Panel]], two [[Toad House]]s, and a Mushroom King's palace that has been taken over by an [[Airship]]. In the third level, and in the fortress, Mario can get two out of the three [[Warp Whistle]]s in the game. Using them one after the other allows him to take a shortcut to World 8, [[Dark Land]]. [[Larry Koopa]], one of the seven [[Koopalings]], guards this area and is the boss of Grass Land.
'''Grass Land''' (alternatively '''Grasslands'''<ref name=Power>''Nintendo Power'' Volume 13, page 16.</ref> or '''The Grassland'''<ref name=Power/>) is the first world of ''[[Super Mario Bros. 3]]''. It has six regular levels, one [[Hammer Bro]]ther to encounter, one [[fortress]], a [[Spade Panel]], two [[Toad House]]s, and a [[castle]] that has been taken over by an [[airship]]. In the third level, and in the fortress, Mario can get two out of the three [[Recorder|Magic Whistle]]s in the game. [[Larry Koopa]], one of the seven [[Koopalings]], guards this area and is the boss of Grass Land. The world map's natural terrain includes ground similar to that found in [[World 1-1 (Super Mario Bros. 3)|1-1]] and [[World 1-3 (Super Mario Bros. 3)|1-3]], several hills, rocks, and a moat surrounding the castle.


The world map included in the GBA remake ''[[Super Mario Advance 4]]'' shows that Grass Land is bordered by [[Desert Land]] to the south and [[Pipe Land]] to the east. Likewise, the opening implies that Grass Land is in close proximity to the Mushroom Kingdom.
The [[kings|king of Grass Land]] wears a turban, and has a beard. During the events of the game, he is turned into a dog by the Koopalings; the [[Super Nintendo Entertainment System|SNES]] and [[Game Boy Advance]] versions of ''Super Mario Bros. 3'' instead see him turned into a [[Cobrat]].
 
The world map included in ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' shows that Grass Land is bordered by [[Desert Land]] to the south and [[Pipe Land]] to the east. Likewise, the opening implies that Grass Land is in close proximity to the Mushroom Kingdom.
 
Grass Land's world map theme has gone on to be arranged and included in melodies in several other games. A rendition is played on the level-up option screen in ''[[Paper Mario]]'', the [[Rec Room (Super Mario 64 DS)|Rec Room]] in ''[[Super Mario 64 DS]]'', and the 100 Mario Challenge and Course World menus in ''[[Super Mario Maker]]''. A medley of this theme and the ''[[Super Mario Bros.]]'' overworld theme is played in [[Mario Bros.' House|Mario's Pad]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and ''[[Mario & Luigi: Superstar Saga]]''. Another medley of this music, mixed with ''Super Mario Bros. 3''{{'}}s overworld theme, can be heard on the stage [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. for Wii U]]'', and on any ''Super Mario'' stage in ''[[Super Smash Bros. Ultimate]]''. One other medley of this music, mixed with the map music for [[World 1 (New Super Mario Bros. Wii)|World 1]] from ''[[New Super Mario Bros. Wii]]'' is the world map theme for [[World 1 (Puzzle & Dragons: Super Mario Bros. Edition)|World 1]] of ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''.
{{br|toc=1}}


==Level information==
==Level information==
{| border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"
{|style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;"border="1"cellpadding="1"cellspacing="1"
|-style="background: #ABC;"
!width="10%"|World
!Image
!Information
|-
|-
!Level
!Information
|-
|-
![[File:SMAS 1-1.PNG]]<br>[[World 1-1 (Super Mario Bros. 3)|World 1-1]]
|[[World 1-1 (Super Mario Bros. 3)|World 1-1]]
|The first level of the game is a largely plain based level and features common enemies like [[Goomba]]s, [[Koopa Troopa]]s, [[Piranha Plant]]s and [[Fire Piranha Plant|Venus Fire Trap]]s. This level is also the level that introduces the [[Super Leaf]] which transforms Mario into [[Raccoon Mario]]. When the player gains enough momentum at the section with the three Goombas, they might be able to fly up to a platform of clouds filled with coins and a [[1-Up Mushroom]]. The player can fly even further to the right to reach a [[Warp Pipe]] which leads to a bonus room with a "3" made out of coins. The [[Paragoomba]] and Venus Fire Trap make their first appearance in a [[Mario (series)|''Mario'' series]] game in this level. If a player exits the pipe, they will reach the goal.
![[File:SMAS SMB3 World 1-1 Screenshot.png]]
|The first level of the game. This level introduces the [[Super Leaf]], along with various enemies.
|-
|[[World 1-2 (Super Mario Bros. 3)|World 1-2]]
![[File:SMAS SMB3 World 1-2 Screenshot.png]]
|A grassy level featuring pipes, which also introduces sloped terrain and [[Super Star|Starmen]].
|-
|-
![[File:SMAS 1-2.PNG]]<br>[[World 1-2 (Super Mario Bros. 3)|World 1-2]]
|[[World 1-3 (Super Mario Bros. 3)|World 1-3]]
|This level takes place in a grassy area with many hills and also some pipes that stick out of the ground, where [[Jump Block]]s first appear. Mainly Goombas and Venus Fire Traps inhabit the area. A variation of a [[Paragoomba]] that produces [[Micro Goomba]]s can be found at the end of the stage. Mario can make use of a [[P Switch|Switch Block]] or a Super Leaf to gain access to a floating Warp Pipe located halfway the level. This will earn the player 20 coins. One of the many Jump Blocks in that area also contains a [[Super Star|Starman]].
![[File:SMAS SMB3 World 1-3 Screenshot.png]]
 
|A plain-based level that resembles World 1-1, which introduces [[Coin Heaven]].
By utilizing the second Goomba-hatching pipe in the level, and using Raccoon Mario's tail-gliding to jump from Goomba to Goomba, Mario can rack up an extraordinary number of lives. Between using this trick and collecting the 1-Up above the pipe midway through the level, it is not unreasonable for Mario to complete the level with a total of 30 lives or more.  
|-
|-
![[File:SMAS 1-3.PNG]]<br>[[World 1-3 (Super Mario Bros. 3)|World 1-3]]
|[[World 1-4 (Super Mario Bros. 3)|World 1-4]]
|A plain-based level that resembles World 1-1, where Jump Blocks second appear. but features [[Boomerang Bro]]thers. Two secrets are hidden within the level. The first one is a hidden passage to [[Coin Heaven]], an area over the clouds that is filled with coins and a 1-Up Mushroom. Mario can travel to Coin Heaven via a hidden Jump Block in the area with the many [[Brick Block]]s and the red Koopa Troopa. If the Koopa Troopa's shell is kicked to the left, it will break the blocks, so that the Jump Block can be revealed.
![[File:SMAS SMB3 World 1-4 Screenshot.png]]
 
|An autoscrolling athletic level featuring multiple moving platforms.
Another secret in this level is the hidden obtainable [[Warp Whistle]] that can send Mario to a [[Warp Zone]]. It can be found in a concealed [[Toad House]] behind the goal. To reach it, the player has to go to the white block with the red Koopa Troopa on top, stand where the coin is located and press down on the directional pad. This will cause Mario to slip behind the background and the player can access the Toad House by running behind the black scenery at the end of the level. Enemies cannot hurt Mario if he is behind scenery, but he is still vulnerable when he is not.
|-
|-
![[File:SMAS 1-4.PNG]]<br>[[World 1-4 (Super Mario Bros. 3)|World 1-4]]
|{{world-link|1|fort|World 1-Fortress}}
|A wide [[Pit (obstacle)|bottomless pit]] stretches across this auto-scrolling level. To safely traverse this stage, the player has to make use of floating platforms which fall after Mario steps on them, and hovering Brick Blocks. Some of these blocks contain coins and 1-Up Mushrooms, that can be obtained by Raccoon Mario. If the player can manage to collect 44 coins, a [[White Mushroom House]] with a [[P-Wing]] will appear (''Super Mario Advance 4'' version allows the player to earn the P-Wing with a few less coins).
![[File:SMAS SMB3 World 1-F Screenshot.png]]
|The first [[fortress]] level of the game. This level introduces [[Boom Boom]], along with various castle aesthetics.  
|-
|-
![[File:SMAS 1-C.PNG]]<br>{{world-link|1|fort|World 1-Fortress (Super Mario Bros. 3)}}
|[[World 1-5 (Super Mario Bros. 3)|World 1-5]]
|The fortress in the middle of Grass Land is a dangerous place filled with [[Roto-Disc]]s and [[Lava]] which causes Mario to lose a life upon contact. [[Podoboo]]s emerge from the glowing liquid, so the players should be careful when jumping over a gap. A [[Fire Flower]] can be obtained along the way, marking the item's in-level debut in the game (though a Fire Flower could be obtained a little earlier from the first Toad House). The latter half of the level features a spiked ceiling which moves up and down frequently. The ceiling will attempt to crush Mario if he does not pay attention to the move pattern and make use of the gaps in the ceiling. At the end of the stage, a Koopa called [[Boom Boom]] serves as the castle's guardian. He can be defeated by jumping on him three times or shooting several fire balls at him. When Mario jumps on his back while the spikes point upwards, he will get hurt. Boom Boom leaves an orb behind after being defeated which serves as the level's goal.
![[File:SMAS SMB3 World 1-5 Screenshot.png]]
 
|An underground level, featuring pools of water and another Coin Heaven.
Another Warp Whistle can be found in this level. Before entering the room with the descending ceiling, if Mario is in his Raccoon Mario form, the players can fly up above the ceiling in front of the door. If they walk all the way to the right and enter an invisible door, they will end up in a secret chamber which hosts the Warp Whistle.  Collecting the Warp Whistle will clear the level, but the locked door will stay locked; players have to defeat Boom Boom to destroy the locked door.
|-
|-
![[File:SMAS 1-5.PNG]]<br>[[World 1-5 (Super Mario Bros. 3)|World 1-5]]
|[[World 1-6 (Super Mario Bros. 3)|World 1-6]]
|A system of underground tunnels serves as the setting of this level. At the beginning, Mario will slide down a ledge and end up in a pool of water. Piranha Plants, Venus Fire traps and even some [[Buzzy Beetle]]s inhabit the cave and try to slow down Mario's progress. Another access to Coin Heaven can be found here in form of a concealed Jump Block. A Warp Pipe at the end of the level transports Mario to the finish.
![[File:SMAS SMB3 World 1-6 Screenshot.png]]
 
|Another athletic level, featuring moving platforms on tracks.
There is a different beginning to going to Coin Heaven. Next to the Venus Fire Trap, there is an opening in the tunnel which allows Mario to go in. The Jump Block is on the left. After the player goes through Coin Heaven, they will be dropped down from a blue Warp Pipe until reaching the goal.
|-
|-
![[File:SMAS 1-6.PNG]]<br>[[World 1-6 (Super Mario Bros. 3)|World 1-6]]
|{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
|This level bears some similarities to level 1-4, meaning that a large bottomless pit stretches across the entire level. However, this level is not an auto-scrolling level. The player has again to make progress by using platforms as stepping stones. In the latter half of the level, Mario must ride on a floating platform that follows a set path, dodging [[Paratroopa]]s along the way. The player must get into the platform with a wire while jumping to reach the goal.
![[File:SMAS SMB3 World 1-A Screenshot.png]]
|The first [[airship]] level of the game. This level introduces [[cannon]]s and [[Bullet Bill]]s, and its boss is [[Larry Koopa]].
|-
|-
![[File:SMAS 1-A2.PNG]] [[File:SMAS 1-A3.PNG]]<br>{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
|World 1-[[File:HammerBro-Map-SMAS SMB3.png|link=Hammer Bro]]
|In the King's Palace, Mario will find the transformed Mushroom King, as well as a [[Toad (species)|Toad]] who begs for Mario's assistance. Mario will then infiltrate Larry Koopa's airship, which serves as the main level. Several Cannons and [[Bill Blaster]]s are installed along the gangplank, so Mario will have to dodge many [[Bullet Bill]]s and other projectiles. A gray Warp Pipe at the end of the stage leads to the battle with Larry Koopa. Larry's only attack is to use the magic wand to shoot rings at the player. The player must dodge the rings and stomp Larry three times (or throw several fireballs at him) in order to defeat him and win the wand back. The king of this world will then change back from a dog (NES version) or a [[Cobrat]] (GBA and SNES remake) into his normal self.
|[[File:SMAS SMB3 World 1-E Screenshot.png]]
|The Hammer Brother will be on a green plain with various hills to the left and right, as well as a row of seven breakable blocks, with a small chance of the one on the right containing a [[Fire Flower]]. Successfully defeating the Hammer Brother will reward the player with a chest that contains a [[Super Star|Starman]]. Note that if the player unlocked the conditions for accessing the [[Treasure Ship]], the Hammer Brother will be replaced with the ship on the map. (In the NES version, the head of the flower in this battle is white with no black outline.)
|}
|}


==''The Adventures of Super Mario Bros. 3''==
==''The Adventures of Super Mario Bros. 3''==
[[File:GrassLandCartoon.jpg|thumb|The Mushroom Kingdom in ''The Adventures of Super Mario Bros. 3''.]]
[[File:GrassLandCartoon.jpg|thumb|The Mushroom Kingdom in ''The Adventures of Super Mario Bros. 3''.]]
In ''[[The Adventures of Super Mario Bros. 3]]'', Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the [[Mushroom Kingdom]] is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in [[Toad|Toad's]] house, while Princess Toadstool lives in the [[Princess Peach's Castle|Mushroom Castle]].
In ''[[The Adventures of Super Mario Bros. 3]]'', Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the [[Mushroom Kingdom]] is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in [[Toad]]'s house, while Princess Toadstool lives in the [[Peach's Castle|Mushroom Castle]].
 
The episodes in which this world is shown as the title card are "[[Reptiles in the Rose Garden]]", "[[Princess Toadstool for President]]", "[[Reign Storm]]", "[[Toddler Terrors of Time Travel]]", "[[Dadzilla]]", "[[Tag Team Trouble]]", "[[Misadventures in Babysitting]]", "[[Mush-Rumors]]", "[[7 Continents for 7 Koopas]]", and "[[True Colors]]".
{{br}}
{{br}}
==Gallery==
==Gallery==
<gallery>
<gallery>
World1SMB3.PNG|Grass Land as it appears in the NES version of ''Super Mario Bros. 3''
World1SMB3.png|Grass Land in the original NES version
SMAS 1-A4.PNG|The king of Grass Land in the SNES version
SMAS SMB3 World 1 Map.png|Grass Land in ''[[Super Mario All-Stars]]''
Smb3 coin-heaven.png|[[Coin Heaven]] in World 1-3.
SMAS SMB3 Grass Land King Screenshot.png|The king of Grass Land in the SNES version
Warpwhistleobtained.png|[[Warp Whistle]] in {{world-link|1|3|World 1-3 (Super Mario Bros. 3)}}
Smb3 coin-heaven.png|[[Coin Heaven]] in {{world-link|1|3|World 1-3 (Super Mario Bros. 3)}}
SMB3 World 1-Fortress Whistle.png|Warp Whistle in {{world-link|1|fortress|World 1-Fortress (Super Mario Bros. 3)}}
Warpwhistleobtained.png|[[Recorder|Whistle]] in World 1-3
SMA4 airship.png|Airship
SMB3 World 1-Fortress Whistle.png|Whistle in {{world-link|1|fortress|World 1-Fortress}}
SMB3 1-1.png|Level 1 of Grass Land without enemies
SMA4 airship.png|{{world-link|1|airship3|World 1-Airship (Super Mario Bros. 3)}}
SMB3 1-6.png|Level 6 of Grass Land without enemies
SMB3 1-1 map.png|World 1-1 with enemies
SMAS SMB3 World 1-1 Map.png|World 1-1 without enemies
SMB3 World 1-6 Map.png|World 1-6 without enemies
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=ワールド1 <span class="explain" title="そうげん">草原</span><span class="explain" title="くに">国</span><ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 30</ref>
|Jap=ワールド1 {{ruby|草原|そうげん}}{{ruby|国|くに}}<ref>''Super Mario Bros. 3'' Japanese instruction booklet, page 30.</ref><ref>''Super Mario Advance 4: Super Mario 3 + Mario Bros.'' Japanese ending (in kana).</ref>
|JapR=Wārudo1 Sōgen no Kuni
|JapR=Wārudo1 Sōgen no Kuni
|JapM=World 1: Grassland Land<br>(''Grass Land'' in-game)}}
|JapM=World 1: Grassland Land (alternatively "Grass Land"<ref>''Super Mario Bros. 3'' and ''Super Mario Collection'' Japanese ending.</ref> in-game)
|Spa=Tierra Verde
|SpaM=Green Land
|Fre=Pays vert<br>Pays-vert <small>(''Super Mario Bros. 3'' instruction booklet)</small>
|FreM=Green land<br>Green-land
|Ger=Buschland<br>Land der Steppe
|GerM=Bush Land / Jungle Land<br>Land of Veldt / Land of Steppe
|Ita=Mondo dei Prati<ref>''[[Super Mario Bros. 3]]'' Italian manual, pag. 30</ref><br>Prateria <small>(''Super Mario Advance 4: Super Mario Bros. 3'')</small>
|ItaM=Grass World<br>Prairie
|PorA=Terra da Grama<ref>''VideoGame'' magazine, issue 8A, p. 10, Editora Sigla, november/1991.</ref>
|PorAM=Land of the Grass
}}
 
==Media==
{{media table
|file1=World 1 Theme Super Mario Bros 3.oga
|title1={{FULLPAGENAME}}
|description1=BGM
|length1=0:30
|file2=SMAS SMB3 World 1 Map.oga
|title2={{FULLPAGENAME}}
|description2=BGM (''Super Mario All-Stars'' version)
|length2=0:30
}}


==Trivia==
==Trivia==
*A rendition of the theme for Grass Land is played on the Level Up Option Screen in the game ''[[Paper Mario]]''. The same applies to the Minigame Room in ''[[Super Mario 64 DS]]'' and the 10 Mario Challenge in ''[[Super Mario Maker]]''.
*Grass Land is the only world to keep its name intact in all versions of ''Super Mario Bros. 3'' (including ''Super Mario All-Stars'' and ''Super Mario Advance 4'').
**Another rendition of the theme is used for Munchlax's Berry Bonanza game, on the Pok&#233;mon website.
*A highly similar theme is used for the ''Munchlax's Berry Bonanza'' {{wp|Adobe Flash|Flash}} game, on the now-defunct "Play Games" section of the ''Pokémon'' website.<ref>pokemonfanac. (July 8, 2010. [https://www.youtube.com/watch?v=veAbfu2r4eU Munchlax's Berry Bonanza (Pokemon.com)]. ''YouTube''. Retrieved December 4, 2021.</ref>
**A medley of this theme and the ''[[Super Mario Bros.]]'' overworld theme is used for the theme of [[Mario's House|Mario's Pad]] in ''[[Super Mario RPG: Legend of the Seven Stars]]'' and ''[[Mario & Luigi: Superstar Saga]]''.
*Despite being called Grass Land, most of the terrain appears to be sand. It could, however, be dried grass, which is tan in color.


==References==
==References==
<references/>
<references/>
{{BoxTop}}
 
{{SMB3 levels}}
{{SMB3}}
{{SMB3}}
[[Category:Places]]
[[Category:Super Mario Bros. 3|1]]
[[Category:Worlds]]
[[Category:Grasslands]]
[[Category:Grasslands]]
[[Category:Kingdoms]]
[[Category:Kingdoms]]
[[Category:Super Mario Bros. 3 worlds]]
[[Category:The Adventures of Super Mario Bros. 3 locations]]
[[de:Buschland]]

Latest revision as of 08:19, April 17, 2024

This article is about the first world from Super Mario Bros. 3 and its remakes. For the first level from Yoshi's Safari, see Grass Land (level). For the musical composition heard here, see Map 1 World.
Grass Land
Grass Land
Game Super Mario Bros. 3
Level(s) 8
<< List of worlds >>

Grass Land (alternatively Grasslands[1] or The Grassland[1]) is the first world of Super Mario Bros. 3. It has six regular levels, one Hammer Brother to encounter, one fortress, a Spade Panel, two Toad Houses, and a castle that has been taken over by an airship. In the third level, and in the fortress, Mario can get two out of the three Magic Whistles in the game. Larry Koopa, one of the seven Koopalings, guards this area and is the boss of Grass Land. The world map's natural terrain includes ground similar to that found in 1-1 and 1-3, several hills, rocks, and a moat surrounding the castle.

The king of Grass Land wears a turban, and has a beard. During the events of the game, he is turned into a dog by the Koopalings; the SNES and Game Boy Advance versions of Super Mario Bros. 3 instead see him turned into a Cobrat.

The world map included in Super Mario Advance 4: Super Mario Bros. 3 shows that Grass Land is bordered by Desert Land to the south and Pipe Land to the east. Likewise, the opening implies that Grass Land is in close proximity to the Mushroom Kingdom.

Grass Land's world map theme has gone on to be arranged and included in melodies in several other games. A rendition is played on the level-up option screen in Paper Mario, the Rec Room in Super Mario 64 DS, and the 100 Mario Challenge and Course World menus in Super Mario Maker. A medley of this theme and the Super Mario Bros. overworld theme is played in Mario's Pad in Super Mario RPG: Legend of the Seven Stars and Mario & Luigi: Superstar Saga. Another medley of this music, mixed with Super Mario Bros. 3's overworld theme, can be heard on the stage Yoshi's Island in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. for Wii U, and on any Super Mario stage in Super Smash Bros. Ultimate. One other medley of this music, mixed with the map music for World 1 from New Super Mario Bros. Wii is the world map theme for World 1 of Puzzle & Dragons: Super Mario Bros. Edition.

Level information[edit]

World Image Information
World 1-1 SMAS SMB3 World 1-1 Screenshot.png The first level of the game. This level introduces the Super Leaf, along with various enemies.
World 1-2 SMAS SMB3 World 1-2 Screenshot.png A grassy level featuring pipes, which also introduces sloped terrain and Starmen.
World 1-3 SMAS SMB3 World 1-3 Screenshot.png A plain-based level that resembles World 1-1, which introduces Coin Heaven.
World 1-4 SMAS SMB3 World 1-4 Screenshot.png An autoscrolling athletic level featuring multiple moving platforms.
World 1-Fortress SMAS SMB3 World 1-F Screenshot.png The first fortress level of the game. This level introduces Boom Boom, along with various castle aesthetics.
World 1-5 SMAS SMB3 World 1-5 Screenshot.png An underground level, featuring pools of water and another Coin Heaven.
World 1-6 SMAS SMB3 World 1-6 Screenshot.png Another athletic level, featuring moving platforms on tracks.
World 1-Airship SMAS SMB3 World 1-A Screenshot.png The first airship level of the game. This level introduces cannons and Bullet Bills, and its boss is Larry Koopa.
World 1-A map icon for the Hammer Bro. The Hammer Brother battle in Grass Land. The Hammer Brother will be on a green plain with various hills to the left and right, as well as a row of seven breakable blocks, with a small chance of the one on the right containing a Fire Flower. Successfully defeating the Hammer Brother will reward the player with a chest that contains a Starman. Note that if the player unlocked the conditions for accessing the Treasure Ship, the Hammer Brother will be replaced with the ship on the map. (In the NES version, the head of the flower in this battle is white with no black outline.)

The Adventures of Super Mario Bros. 3[edit]

Grass Land
The Mushroom Kingdom in The Adventures of Super Mario Bros. 3.

In The Adventures of Super Mario Bros. 3, Grass Land does not make an explicit appearance; however, its map shows up as the opening curtain when the Mushroom Kingdom is the episode's main setting, implying them to be one and the same or at least its animated equivalent. The Mushroom Kingdom (also sometimes called Mushroomland) appears in almost every episode at some point, as it was where Mario and his friends live. Mario and Luigi live in Toad's house, while Princess Toadstool lives in the Mushroom Castle.

The episodes in which this world is shown as the title card are "Reptiles in the Rose Garden", "Princess Toadstool for President", "Reign Storm", "Toddler Terrors of Time Travel", "Dadzilla", "Tag Team Trouble", "Misadventures in Babysitting", "Mush-Rumors", "7 Continents for 7 Koopas", and "True Colors".

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japanese ワールド1 草原そうげんくに[2][3]
Wārudo1 Sōgen no Kuni
World 1: Grassland Land (alternatively "Grass Land"[4] in-game)

French Pays vert
Pays-vert (Super Mario Bros. 3 instruction booklet)
Green land
Green-land
German Buschland
Land der Steppe
Bush Land / Jungle Land
Land of Veldt / Land of Steppe
Italian Mondo dei Prati[5]
Prateria (Super Mario Advance 4: Super Mario Bros. 3)
Grass World
Prairie
Portuguese (NOA) Terra da Grama[6]
Land of the Grass
Spanish Tierra Verde
Green Land

Media[edit]

Audio.svg Grass Land - BGM
File infoMedia:World 1 Theme Super Mario Bros 3.oga
0:30
Audio.svg Grass Land - BGM (Super Mario All-Stars version)
File infoMedia:SMAS SMB3 World 1 Map.oga
0:30
Help:MediaHaving trouble playing?

Trivia[edit]

  • Grass Land is the only world to keep its name intact in all versions of Super Mario Bros. 3 (including Super Mario All-Stars and Super Mario Advance 4).
  • A highly similar theme is used for the Munchlax's Berry Bonanza Flash game, on the now-defunct "Play Games" section of the Pokémon website.[7]

References[edit]

  1. ^ a b Nintendo Power Volume 13, page 16.
  2. ^ Super Mario Bros. 3 Japanese instruction booklet, page 30.
  3. ^ Super Mario Advance 4: Super Mario 3 + Mario Bros. Japanese ending (in kana).
  4. ^ Super Mario Bros. 3 and Super Mario Collection Japanese ending.
  5. ^ Super Mario Bros. 3 Italian manual, pag. 30
  6. ^ VideoGame magazine, issue 8A, p. 10, Editora Sigla, november/1991.
  7. ^ pokemonfanac. (July 8, 2010. Munchlax's Berry Bonanza (Pokemon.com). YouTube. Retrieved December 4, 2021.