List of Luigi's Mansion: Dark Moon beta elements

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This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

These are the beta elements of Luigi's Mansion: Dark Moon.

Early Builds

First Build

  • The working title was "Luigi's Mansion 2". However, other countries keep this title, except the "2" in the final logo has a different appearance.
  • There was a heart gauge on the top corner of the top screen indicating Luigi's health. In the final version, it is on the bottom screen.
  • In the beta Gloomy Manor, there was no door connecting the Dining Room to the Library.
  • When Luigi was in the Garage, he had the Strobulb when the ghosts appeared. In the final version, Luigi only had the Poltergust 5000. A ghost also honked the horn of the car to scare Luigi in the beta version.
  • The knights in the Guard Hall had shinier armor.
  • In the beta version, the Poltergeist turned the stairs into a slide in the Foyer of Gloomy Manor, implying that the Poltergeists were to be normal enemies. In the final version, it is a Hider and the Poltergeist had a mini-boss role only.
  • The courtyard in Gloomy Manor had a small conservatory with a chest containing some coins, and a statue with a sheet on it.
  • The theme in Gloomy Manor was slightly slower than the final version.
  • Greenies with Kitchen utensils were in the Dining Room.
  • Ghosts looked different when they were stunned.
  • When Luigi tried to suck up a sheet, the A button symbol appeared immediately.
  • There was a beta desert room where a mummy appeared from the ground.
  • Luigi had unused voice clips.

Second Build

  • Polterpups did not leave an imprint on the walls.
  • The scene in which the Polterpup eats the Haunted Towers key was not raining. In the final, it's raining. The camera angle in the scene was also different.
  • Old Clockworks was originally the second mansion but replaced by Haunted Towers in the final.
  • The E. Gadd statue in Gloomy Manor was originally out front with a tarp over it but was moved to the backyard in the final.
  • The two Gold Greenies playing hockey in the Ice Lake were a less golden color than what was seen in the final game.
  • A Gold Greenie only had 10 HP.

Third Build

  • The Toad that was with Luigi in the Secret Mine was red instead of blue.
  • The snowman in front of the Secret Mine had a yellow scarf instead of a blue one.
  • There was an extra room in Secret Mine which contained an ice wall that was covered by a fake image. This could've been the beta design of the Coward's Chasm in the final game or a different area entirely.

Early Screenshots

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