Talk:Jump Boost: Difference between revisions

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(→‎Comments: I was talking about the MKW tricks)
(There are at least 6 tdifferent tricks per vehicle class in Mario Kart Wii!)
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:::::Don't bother doing the MK8 ones, I can do those easily when I get home [[File:RoyNSMBU.png|link=Special:Editcount/Roy Koopa|x35px]] [[User:Roy Koopa|Roy]] [[User talk:Roy Koopa|Koopa]] 15:21, 20 September 2015 (EDT)
:::::Don't bother doing the MK8 ones, I can do those easily when I get home [[File:RoyNSMBU.png|link=Special:Editcount/Roy Koopa|x35px]] [[User:Roy Koopa|Roy]] [[User talk:Roy Koopa|Koopa]] 15:21, 20 September 2015 (EDT)
::::::I was talking about the MKW ones, I am preparing the section now, and I can confirm that we have at least 6 different tricks per vehicle class.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 15:57, 20 September 2015 (EDT)
::::::I was talking about the MKW ones, I am preparing the section now, and I can confirm that we have at least 6 different tricks per vehicle class.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 15:57, 20 September 2015 (EDT)
==Mario Kart Wii has at least 6 tricks per vehicle class!==
I was trying to get the pictures of the tricks in the case of Yoshi on bike when I discovered that there are more than 3 tricks per vehicle class!
But let's explore this better:
The first kind of tricks I investigated are the "down" tricks. the "simple" trick is the one you get without boost pads:
[[File:Yoshi Standard Bike down simple.png]]
The "high" trick is the trick you get from a ramp with a boost-pad. It is characterized by a longer animation before the beginning of the trick. There are two of them actually, cycled like in Mario Kart 8:
[[File:Yoshi Standard Bike down high 1.png]]<br />
[[File:Yoshi Standard Bike down high 2.png]]
It can be seen that the first is the same as the "simple" trick, while the second is a new one. For your information, this is valid for the tricks done in lateral ramps, those of half pipes, as well:
[[File:Yoshi Standard Bike down lateral 1.png]]<br />
[[File:Yoshi Standard Bike down lateral 2.png]]
The same can be said for "up" tricks, found both in "simple" version:
[[File:Yoshi Standard Bike up simple 1.png]]
And in two "high" versions, of which one is identical to the "simple" veersion:
[[File:Yoshi Standard Bike up high 1.png]]<br />
[[File:Yoshi Standard Bike up high 2.png]]
When we see the "left" and the "right" tricks, however, things appear to be more repetitive.
Here are the "left" tricks. The "simple" one:
[[File:Yoshi Standard Bike left simple.png]]
And the "high" ones:
[[File:Yoshi Standard Bike left high 1.png]]<br />
[[File:Yoshi Standard Bike left high 2.png]]
Here are the "right" tricks. Again, the "simple" one:
[[File:Yoshi Standard Bike right simple.png]]
And the "high" ones:
[[File:Yoshi Standard Bike right high 1.png]]
[[File:Yoshi Standard Bike right high 2.png]]
It can be seen that the "left high" tricks are the "left" and "right" simple tricks, while there is only one "right" trick being used for all cases.
Let's watch now the Mach Bike tricks.
down simple:
[[File:Yoshi Mach Bike down simple.png]]
down high:
[[File:Yoshi Mach Bike down high 1.png]]<br />
[[File:Yoshi Mach Bike down high 2.png]]
up simple:
[[File:Yoshi Mach Bike up simple.png]]
up high:
[[File:Yoshi Mach Bike up high 1.png]]<br />
[[File:Yoshi Mach Bike up high 2.png]]
left simple:
[[File:Yoshi Mach Bike left simple.png]]
left high:
[[File:Yoshi Mach Bike left high 1.png]]
[[File:Yoshi Mach Bike left high 2.png]]
right simple:
[[File:Yoshi Mach Bike right simple.png]]
right high:
[[File:Yoshi Mach Bike right high 1.png]]
[[File:Yoshi Mach Bike right high 2.png]]
What was said before in the case of the Standard Bike still applies in the case of the Mach Bike, but the tricks are clearly different.
Therefore there are at least 6 kinds of tricks for each vehicle class, with inside drifting bikes being different from outside drifting bikes:
#up
#up high
#left
#right
#down
#down high
Where the "high" versions are the tricks unique to the "high" case.
I think the current table should be updated to reflect what was discovered here.--[[User:Mister Wu|Mister Wu]] ([[User talk:Mister Wu|talk]]) 17:43, 20 September 2015 (EDT)

Revision as of 17:43, September 20, 2015

It should be mentioned for the characters and different D-pad configurations for what they do when they perform a trick. For instance, in Mario Kart Wii the majority who use karts perform a handstand (Up) except for some drivers, while the majority who use bikes perform a straddle (Up) except for some, etc. --PrincessDaisyFanatic3883 (talk) 03:44, 23 December 2013 (EST)

Why???

Why would there be a bunch of pics that don't exist??? Artwork of Toad from Mario Party 10 (also used in Super Mario Run, Mario Party: The Top 100 and Mario Kart Tour)ToadAwesome12Artwork of Toad from Mario Party 10 (also used in Super Mario Run, Mario Party: The Top 100 and Mario Kart Tour)

It's for the ease of uploading. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 19:00, 16 June 2014 (EDT)
I did it for a good reason: it's to make the uploading process easier. When you click on the red link, it takes you directly to the file uploading page, where it also automatically puts the file name for you. BabyLuigiFire.png Ray Trace(T|C) 19:00, 16 June 2014 (EDT)

Mario Kart DS?

Where was there a North American Mario Kart DS commercial showing a cutscene of Mario performing a ramp trick? Please cite your sources, otherwise it's misleading. --PrincessDaisyFanatic3883 (talk) 01:16, 30 January 2015 (EST)

Peach has an unique glider trick for in-drift bikes too

Just decided to inform that like Larry, Peach's bike glider trick is also different when using in-drift. In her case, she uses her right hand to blow a kiss instead of the left hand. Those seem to be the only two characters with this distinction. SmokedChili (Talk) (Thoughts) 15:33, 19 May 2015 (EDT)

Thanks. Perhaps you can tell MSnG about it, he's the one uploading all the higher quality pics BabyLuigiFire.png Ray Trace(T|C) 16:00, 19 May 2015 (EDT)

Revamp the pix on this page

Proposal.svg This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Friday, June 14, 2024, 20:37 GMT

So! I've seen the MK8 section of this page, and a lot of the pix are either:

  1. Dark (fig. 1)
  2. Angled (fig. 2)
  3. Distracting (fig. 3)
  4. or Low-res (fig. 4)

I'm saying we dump the low quality pix and replace them with higher quality ones. Also, about 35% of the MKW pix are missing, which needs to be fixed.

Proposer: Roy Koopa (talk)
Deadline: October 2, 2015, 23:59 GMT

Support

  1. Roy Koopa (talk) My proposal

Oppose

Comments

We don't need a proposal to tell us to make the wiki better. If anyone had higher-quality images, either they would have already uploaded images or they simply weren't aware that the images needed to be updated, in which case a thread in the forums would have sufficed. You can't really force the images to be hq if there are no images in hq. Hello, I'm Time Turner.

Yeah, per Time Turner: this TPP is unnecessary and should be deleted. - Walkazo 15:50, 18 September 2015 (EDT)
Per. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 16:25, 18 September 2015 (EDT)
Yeah, you're right File:RoyNSMBU.png Roy Koopa 16:50, 18 September 2015 (EDT)
Just one thing I would like to point out: the low-res image is actually a 400 x 400 pixels crop. Since the rendering (and screenshot when you use the Wii U Home button to take one) resolution is 1280 x 720 pixels, I wouldn't call the image "low-res".--Mister Wu (talk) 18:05, 18 September 2015 (EDT)
Yeah, they're not that low-res. It's the .jpg compression, cropping, and lighting that makes it appear low-res. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 18:08, 18 September 2015 (EDT)

BTW, 35% of MKW images being missing is me being too lazy to play MKW on an emulator + at that time, the computer that ran the emulator was basically slide-show sluggish, so I couldn't be arsed to finish it. At least MKW animation files ARE readable though, so we could theoretically get vanilla images of characters in midst of their trick animation there. BabyLuigiFire.png Ray Trace(T|C) 19:12, 18 September 2015 (EDT)

So if it can be an ongoing project without a proposal, I can delete it? File:RoyNSMBU.png Roy Koopa 08:12, 19 September 2015 (EDT)
Sure, you can. Icon showing how many lives Mario has left. From Super Mario 64 DS. It's me, Mario! (Talk / Stalk) 22:26, 19 September 2015 (EDT)
If y'all want to help out, that would be appreciated. I have too many projects in my hat already. BabyLuigiFire.png Ray Trace(T|C) 23:46, 19 September 2015 (EDT)
I will, as I have a capture device and a Wii U. Mind you, as I will show you in a new section in this talk page, that there are actually five tricks per vehicle class (with inside drifting and outside drifting bike being two different classes), and one of them, the lateral, can be split in two mirrored moves, so actually six tricks per vehicle class are needed.--Mister Wu (talk) 13:53, 20 September 2015 (EDT)
Don't bother doing the MK8 ones, I can do those easily when I get home File:RoyNSMBU.png Roy Koopa 15:21, 20 September 2015 (EDT)
I was talking about the MKW ones, I am preparing the section now, and I can confirm that we have at least 6 different tricks per vehicle class.--Mister Wu (talk) 15:57, 20 September 2015 (EDT)

Mario Kart Wii has at least 6 tricks per vehicle class!

I was trying to get the pictures of the tricks in the case of Yoshi on bike when I discovered that there are more than 3 tricks per vehicle class! But let's explore this better: The first kind of tricks I investigated are the "down" tricks. the "simple" trick is the one you get without boost pads: Yoshi, on a Standard Bike, performing the "simple down" trick The "high" trick is the trick you get from a ramp with a boost-pad. It is characterized by a longer animation before the beginning of the trick. There are two of them actually, cycled like in Mario Kart 8: Yoshi, on a Standard Bike, performing a "high down" trick.
Yoshi, on a Standard Bike, performing a different "high down" trick. It can be seen that the first is the same as the "simple" trick, while the second is a new one. For your information, this is valid for the tricks done in lateral ramps, those of half pipes, as well: Yoshi, on a Standard Bike, performing a "half pipe down" trick.
Yoshi, on a Standard Bike, performing a different "half pipe down" trick. The same can be said for "up" tricks, found both in "simple" version: Yoshi, on a Standard Bike, performing a "simple up" trick. And in two "high" versions, of which one is identical to the "simple" veersion: Yoshi, on a Standard Bike, performing a "high up" trick.
Yoshi, on a Standard Bike, performing a different "high up" trick. When we see the "left" and the "right" tricks, however, things appear to be more repetitive. Here are the "left" tricks. The "simple" one: Yoshi, on a Standard Bike, performing a "simple left" trick. And the "high" ones: Yoshi, on a Standard Bike, performing a "high left" trick
Yoshi, on a Standard Bike, performing a different "high left" trick. Here are the "right" tricks. Again, the "simple" one: Yoshi, on a Standard Bike, performing a "simple right" trick. And the "high" ones: Yoshi, on a Standard Bike, performing a "high right" trick. Yoshi, on a Standard Bike, performing a supposedly different "high right" trick. It can be seen that the "left high" tricks are the "left" and "right" simple tricks, while there is only one "right" trick being used for all cases. Let's watch now the Mach Bike tricks. down simple: Yoshi, on a Mach Bike, performing a "simple down" trick. down high: Yoshi, on a Mach Bike, performing a "high down" trick.
Yoshi, on a Mach Bike, performing a different "high down" trick. up simple: Yoshi, on a Mach Bike, performing a "simple up" trick. up high: Yoshi, on a Mach Bike, performing a "high up" trick.
Yoshi, on a Mach Bike, performing a different "high up" trick. left simple: Yoshi, on a Mach Bike, performing a "simple left" trick. left high: Yoshi, on a Mach Bike, performing a "high left" trick. Yoshi, on a Mach Bike, performing a different "high left" trick. right simple: Yoshi, on a Mach Bike, performing a "simple right" trick. right high: Yoshi, on a Mach Bike, performing a "high right" trick. Yoshi, on a Mach Bike, performing a supposedly different "high right" trick.

What was said before in the case of the Standard Bike still applies in the case of the Mach Bike, but the tricks are clearly different.

Therefore there are at least 6 kinds of tricks for each vehicle class, with inside drifting bikes being different from outside drifting bikes:

  1. up
  2. up high
  3. left
  4. right
  5. down
  6. down high

Where the "high" versions are the tricks unique to the "high" case.

I think the current table should be updated to reflect what was discovered here.--Mister Wu (talk) 17:43, 20 September 2015 (EDT)