The 'Shroom:Issue 113/Palette Swap
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Hello, everyone! I hope you're still enjoying your summer/winter/bug season! I head back to school in the next week or so, so I'm trying to get as much as I can out of these last few days of freedom.
We have some very good sections for you this month, but we are in need of new sections as well, in a big way. If you want to write for us, please send a completed application to Henry Tucayo Clay on the forums. Got a new idea that you want to discuss? Send me a PM and we can talk about any new ideas you might have before you submit an application.
With that all out of the way, let's get to everything we have for you all this month!
Section of the Month
Another great turnout! Thank you to everyone who voted, and please keep voting for your favorite section!
What's on the Box?
Donkey Kong. The only word I can describe him as is... bananas. But we should be glad that we have games like Tropical Freeze to keep us company at night. It's good that Nintendo kept the Kongs as a consistent series, instead of discarding them and later "rebooting" them terribly. But that sometimes makes us wonder: what if DK became a possession of Microsoft and went down the Banjo-Kazooie root? An artist named KongFan answers this burning question with a hypothetical box-art for a game titled simply "Donkey".
In your hypothetical dreams.
Greetings, fellow readers, I, Baby Luigi, am here to write about another hack, which of course, you should know now just by reading this section. It's nearly the end of summer break now, and school should begin for some of you unlucky folks. But even with school in the way, the love and passion and modding still burns brightly, as hot as the summer heat where I live in.
This month of Game Mods, I'll be talking about a pretty major and big hack. First, though, I'll ask you a question: do you know Spore? If not, I'll give you a quick run-down through it, or you could just read the article I linked you. Anyway, Spore is a 2008 video game developed by Maxis, best known for their primarily PC series, The Sims, also published by EA. The game is basically a sandbox creation tool, where you create your own creatures and make them evolve through various stages, first starting out a cell, walking on the land as a creature, forming a tribe, then a city, and finally venturing through space in their spaceship. The catch is that much of the important assets you create yourself. If you create a plethora of other creatures, you might catch them wandering around in your world, or as space-faring alien civilizations. In the civilization stage and space stages, you create vehicles and buildings yourself. The game is extremely customizable, and boasts probably one of the best asset editor out there, with its extremely simple to use interface, having a great ton of parts to choose from, and the ability to manipulate parts, where it be stretching them, shrinking them, and so on. You also get outfitters to play with your creature as they evolve. While the gameplay itself is nothing spectacular most fans of Spore would agree that the creation tools are the main reason they go back to it, and the biggest praise the game has received. In fact, some regard Spore as not really as a game but as a tool to create some art.
Unfortunately, Spore hasn't received much support, at least in comparison with The Sims. It received few spin-offs and only one expansion pack, Spore: Galactic Adventures and while the expansion has a very powerful adventure editor and new creature parts to play with, making it a worthy expansion pack to the original Spore, it simply wasn't enough. Then along came Darkspore. Although only tangentially related to Spore in terms of gameplay, as it was a dungeon crawler-styled RPG in a similar manner to the Diablo video game series, it was also developed by Maxis, published by EA, and borrowed many parts from Spore as well has having the customization part borrowed from Spore's creature editor.
Why do I talk about Darkspore? Because one day, a person named Davo has decided to port some of the various Darkspore parts to Spore, and thus, the Dark Injection mod was created, the biggest and most popular Spore mod out there.
What does this mod add? Plenty of things. First of all, all parts that are featured in Darkspore become usable in your Spore editor. This means a lot more parts to play with, so therefore, more ways to customize your creature, and you can near perfectly recreate the player characters in Darkspore. Second, it also features custom-built parts from other users of the community, and many other concept parts not featured in Darkspore itself.
One more thing is that the Darkspore injection lets you use new abilities as well as the standard Bite, Strike, Spit, Sing, and all of that jazz. Now you can make your creature shoot out lasers, beams of light, and body beatdown your worst enemies to death. If you have Spore: Galactic Adventures, these abilities can lead to...interesting ways to kill creatures I guess, as you can see all of that in action if you make your creatures attack others.
Though you can't go around creating good creatures without some talent and knowledge of how the game works in the editors (for example, my first Baby Luigi creations aren't, uh, the best at all, compared to my most recent revision), and unless you're a seasoned Spore creator yourself like me, you can't really replicate what I have done in these screenshots, these Darkspore parts and some of the cheats it comes along with it certainly helps create characters as alike to their base version as possible.
I don't really have much to say other than it includes new parts, because that's mostly what Spore is all about, building your world with the tools provided, especially with Spore: Galactic Adventures. People often bash Spore for not meeting expectations, and although they are to some extent correct, Spore is a beautiful programming feat for artists and world builders alike, and Spore: Galactic Adventures alone ranks as one of my favorite games of all time. In my opinion, Spore is meant to be played with the creating tools, not for the average click and watch stuff happens gameplay. Because of its tools is one of the many reasons mods are being worked for it, and even after the sad death of Maxis and probably the official death of the Spore franchise, the Darkspore injection mod is still being worked on today, alongside many other mods so Spore will continue to live on in the fan's hearts, as well as mine.
Ongoing Fan Projects
HI, everyone! I'm your illustrious Stats Manager, Tucayo, here with the a new edition of Take Cover! Let's get right to it!
You may remember last month I told you Rockin' 1000 would be playing a concert in their hometown; well, that concert took place a couple of weeks ago and we were left with some terrific covers such as this, which you can listen to on repeat until we meet again next month!