Hanger Management: Difference between revisions

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The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a '!' icon). If the players hit an object, they will slow down. The player can go faster by balancing the weight of the hanger. The first player or team to get to the finish line wins, and if both players or teams reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In [[Score Scuffle]], the minigame ends once all players finish.
The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a '!' icon). If the players hit an object, they will slow down. The player can go faster by balancing the weight of the hanger. The first player or team to get to the finish line wins, and if both players or teams reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In [[Score Scuffle]], the minigame ends once all players finish.


'''Note:''' If both players get the same score in the Duel variant that breaks the current record, it counts as a '''New Record''' even though no one won as it will say '''Tie''' after the '''New Record''' fanfare. This also applies to the other Duel minigames with a record system, such as [[Rail Riders]], [[Hanger Management]], [[Get the Lead Out]], [[Twist and Route]], [[Pedal Pushers]], [[Raft Riot]], [[Study Fall]], [[Hedge Honcho]]. [[Domino Effect]], [[Cherry-Go-Round]], [[Roller Coasters]] and [[Twist and Route]].  
'''Note:''' If both players get the same score in the Duel variant that breaks the current record, it counts as a '''New Record''' even though no one won as it will say '''Tie''' after the '''New Record''' fanfare. This also applies to the other Duel minigames with a record system, such as [[Rail Riders]], [[Hot Shots]], [[Get the Lead Out]], [[Twist and Route]], [[Pedal Pushers]], [[Raft Riot]], [[Study Fall]], [[Hedge Honcho]]. [[Domino Effect]], [[Cherry-Go-Round]], [[Roller Coasters]] and [[Twist and Route]].  
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Revision as of 20:37, September 22, 2016

Template:Minigame-infobox Hanger Management is a 2-vs.-2 players and Duel minigame in Mario Party DS. The name is a pun on "anger management" and "hanger". Despite not being a 4-player minigame, this minigame appears on Score Scuffle as the second to last minigame; it is the only minigame to appear in Score Scuffle that is not a 4-player minigame.

Gameplay

File:Duelhanger.jpg
Hanger Management as a duel mini-game.

The players hang on hangers and have to move them along a wire to the end while avoiding various objects (they are marked with a '!' icon). If the players hit an object, they will slow down. The player can go faster by balancing the weight of the hanger. The first player or team to get to the finish line wins, and if both players or teams reach the finish line at the same time or if five minutes pass, the minigame is considered a tie. In Score Scuffle, the minigame ends once all players finish.

Note: If both players get the same score in the Duel variant that breaks the current record, it counts as a New Record even though no one won as it will say Tie after the New Record fanfare. This also applies to the other Duel minigames with a record system, such as Rail Riders, Hot Shots, Get the Lead Out, Twist and Route, Pedal Pushers, Raft Riot, Study Fall, Hedge Honcho. Domino Effect, Cherry-Go-Round, Roller Coasters and Twist and Route.

Controls

  • +Control Pad – Move

In-game text

  • Rules
    • 2 vs. 2: "Balance your weight on the wire hanger to assist your partner as you both zing through a clothesline course. Shift left and right to avoid obstacles."
    • Duel: "Balance your weight on the wire hanger as you zing through a clothesline course. Shift left and right to avoid obstacles."
    • Score Scuffle: "Balance your weight on the wire hanger as you zing through a clothesline course. You'll earn points the faster you get to the finish."
  • Tips"You should stay in the middle to move the fastest. But shift position quickly when you see a "!" to avoid collision."

Names in other languages

Template:Foreignname

Template:BoxTop Template:MPDS Minigames