Klaptrap: Difference between revisions

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(cleanup; the lead had info that was only relating to like one game (dkc, dk64). purple klaptraps in dk64 are very different from the dk64 purple klaptraps, so i'm aiming for that distinction)
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{{quote2|His huge teeth will dissuade you from roll attacks!|''[[Donkey Kong Country]]'' manual|page 28}}  
{{quote2|His huge teeth will dissuade you from roll attacks!|''[[Donkey Kong Country]]'' manual|page 28}}  


'''Klaptraps'''<ref>''Donkey Kong Country'' cast roll</ref><ref>''Donkey Kong 64'' instruction booklet, page 4.</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref>''Donkey Kong Country'' instruction booklet, page 28.</ref><ref>''Super Smash Bros. Melee'' [[Trophy]]</ref> or '''Klap-Traps'''<ref>''Donkey Kong Country'' Player's Guide, page 13.</ref>) are [[Kremling]]s that originated in ''[[Donkey Kong Country]]''. They are small, four-legged crocodilians with large mouths, hence their name. They cannot be defeated by a front attack, but they are vulnerable to a stomp. They come in blue, red, [[Purple Klaptrap|purple]], and green varieties. Klaptraps may be based off [[Snapjaw]]s, crocodilian enemies [[Mario]] would send after [[Donkey Kong Jr.]] in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''
'''Klaptraps'''<ref>''Donkey Kong Country'' cast roll</ref><ref>''Donkey Kong 64'' instruction booklet, page 4.</ref> (also spelled '''Klap Traps'''<ref>''Donkey Kong Country'' "Kredits" roll</ref><ref>''Donkey Kong Country'' instruction booklet, page 28.</ref><ref>''Super Smash Bros. Melee'' [[Trophy]]</ref><ref>''Donkey Kong Country'' cast roll (Game Boy Advance version)</ref> or '''Klap-Traps'''<ref>''Donkey Kong Country'' Player's Guide, page 13.</ref>) are small [[Kremling]]s who first appear in ''[[Donkey Kong Country]]''. Klaptraps are usually light blue, with yellow stripes on their back, but they also have a red, a green, and a [[Purple Klaptrap|purple]].
 
Klaptraps resemble real world {{wp|crocodile}}s more closely than most Kremlings, as they are quadrupedal and have large pair of jaws, hence their name. Klaptraps might be inspired by [[Snapjaw]]s, which are crocodile enemies from ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''


==History==
==History==
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====''Donkey Kong Country''====
====''Donkey Kong Country''====
[[File:Klaptrap.png|thumb|Artwork of Klaptrap for ''Donkey Kong Country'']]
[[File:Klaptrap.png|thumb|Artwork of Klaptrap for ''Donkey Kong Country'']]
In their debut game, ''Donkey Kong Country'', the regular blue Klaptraps are common enemies that can be easily avoided. They even pass harmlessly under [[Expresso the Ostrich]]'s tall legs, allowing the Kongs to avoid them entirely when riding their [[Animal Friend]].
Klaptraps are common enemies in their debut appearance, ''Donkey Kong Country''. They behave similar to [[Gnawty]], by continuing in a single direction. A notable difference with Klaptraps is that they repeatedly chomp while moving around. As such, frontal attacks do not work on Klaptrap, as they bite [[Donkey Kong]] and [[Diddy Kong]] from attempting this. Given their short size, the [[Kong]]s can easily avoid Klaptraps by jumping over them. [[Expresso the Ostrich|Expresso]] is unaffected by Klaptraps because it has long legs that Klaptraps move straight through.


[[Purple Klaptrap]]s also appear rather frequently on the stage [[Loopy Lights]], and also in a bonus level in the stage [[Trick Track Trek]]. These Klaptraps will always jump at the same time that the [[Kong]]s try to jump, which makes them more dangerous than the normal blue Klaptrap. In the [[Game Boy Color]] version, they are brown, and in the [[Game Boy Advance]] remake, they are red.
Klaptraps have a purple variant who appear in [[Loopy Lights]] and also a [[Bonus Area]] of [[Trick Track Trek]]. In the [[Game Boy Color]] version, these Klaptraps are changed to brown, and in the [[Game Boy Advance]] version, they are changed to red. These Klaptraps behave mostly the same as their blue counterpart, except that they [[jump]] whenever the [[Kong]]s do, thus making them harder to avoid than normal ones. Some purple Klaptraps remain in one spot and do not move around.


Klaptraps do not appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', instead being replaced by their relatives, [[Klampon]] and [[Krimp]], respectively.
Klaptraps do not appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', and were instead replaced by two similar enemies, [[Klampon]] and [[Krimp]], respectively.


====''Donkey Kong Land''====
====''Donkey Kong Land''====
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DK64 Big Klaptrap.jpg|A [[Purple Klaptrap]] in ''Donkey Kong 64''
DK64 Big Klaptrap.jpg|A [[Purple Klaptrap]] in ''Donkey Kong 64''
K-Klaptrap.png|A Klaptrap next to the letter "K" letter in ''Donkey Kong Country'' (GBC)
K-Klaptrap.png|A Klaptrap next to the letter "K" letter in ''Donkey Kong Country'' (GBC)
Klaptrap GBA credits.png|A blue and red Klaptrap in the cast of characters in ''Donkey Kong Country'' for [[Game Boy Advance]].
MP7 PyramidPark2.png|Klaptraps in [[Pyramid Park]] in ''[[Mario Party 7]]''
MP7 PyramidPark2.png|Klaptraps in [[Pyramid Park]] in ''[[Mario Party 7]]''
</gallery>
</gallery>

Revision as of 23:09, June 13, 2019

Template:Species-infobox

“His huge teeth will dissuade you from roll attacks!”
Donkey Kong Country manual, page 28

Klaptraps[1][2] (also spelled Klap Traps[3][4][5][6] or Klap-Traps[7]) are small Kremlings who first appear in Donkey Kong Country. Klaptraps are usually light blue, with yellow stripes on their back, but they also have a red, a green, and a purple.

Klaptraps resemble real world crocodiles more closely than most Kremlings, as they are quadrupedal and have large pair of jaws, hence their name. Klaptraps might be inspired by Snapjaws, which are crocodile enemies from Donkey Kong Jr.

History

Donkey Kong Country / Land series

Donkey Kong Country

Klaptrap in Donkey Kong Country
Artwork of Klaptrap for Donkey Kong Country

Klaptraps are common enemies in their debut appearance, Donkey Kong Country. They behave similar to Gnawty, by continuing in a single direction. A notable difference with Klaptraps is that they repeatedly chomp while moving around. As such, frontal attacks do not work on Klaptrap, as they bite Donkey Kong and Diddy Kong from attempting this. Given their short size, the Kongs can easily avoid Klaptraps by jumping over them. Expresso is unaffected by Klaptraps because it has long legs that Klaptraps move straight through.

Klaptraps have a purple variant who appear in Loopy Lights and also a Bonus Area of Trick Track Trek. In the Game Boy Color version, these Klaptraps are changed to brown, and in the Game Boy Advance version, they are changed to red. These Klaptraps behave mostly the same as their blue counterpart, except that they jump whenever the Kongs do, thus making them harder to avoid than normal ones. Some purple Klaptraps remain in one spot and do not move around.

Klaptraps do not appear in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Country 3: Dixie Kong's Double Trouble!, and were instead replaced by two similar enemies, Klampon and Krimp, respectively.

Donkey Kong Land

Klaptraps later appear in Donkey Kong Country's semi-sequel Donkey Kong Land. Klaptraps are relatively unchanged in this appearance aside from being monochromatic due to the Game Boy's graphical limitations.

Donkey Kong 64

After several years of absence, Klaptraps (which are green, rather than blue) return in Donkey Kong 64, where they are given a new ability. Once a Klaptrap is defeated, its set of teeth will continually attack the Kongs until they break. The teeth will not attack the Kongs if an Orange or a musical instrument was used to defeat the Klaptrap. The teeth will also break upon falling into water. The Kongs can now defeat them with a frontal attack (like DK's Barrel Roll or Diddy's cartwheel). In this game, they are given a vicious expression, rather than a neutral expression.

Purple Klaptraps also make a reappearance and are slightly larger than the Kongs. They are immune to all of the Kongs' attacks (even the shockwave attack), but can be defeated with an Orange or a musical instrument. Some of Donkey Kong 64's cutscenes show King K. Rool with a small Klaptrap that seems to be his pet. Red Klaptraps can also be seen in two cutscenes, and a giant red one was sent by King K. Rool to execute a Kasplat.

Also in Donkey Kong 64, a Klaptrap is playable in the minigame Beaver Bother; this marks the first time a Klaptrap is playable.

Donkey Kong Country novel

Illustration showing Diddy Kong with a Klap Trap.
Illustration showing Diddy Kong with a Klap Trap, from Donkey Kong Country: Rumble in the Jungle

An individual Klap Trap appears as an antagonist in the Donkey Kong Country novel. An employee of the Kremling factory, Klap Trap has a small chat with his coworker Zinger about King K. Rool's absence at the site and he then notices that the Kongs are eavesdropping on them. Klap Trap lunges at the group, but Diddy Kong defeats him by doing a cartwheel. The Kongs destroy the factory shortly after.

Donkey Kong Country: Rumble in the Jungle

In the novel Donkey Kong Country: Rumble in the Jungle, while looking for a replacement part for Funky Kong's barrel plane, Diddy Kong encounters a Klap Trap within the Kremlings' supply room. Diddy Kong immediately tries to attack the Klap Trap, however it quickly evades all of his attacks, causing Diddy to crash into a storage shelf. Diddy manages to lodge a barrel in the Klap Trap's jaws while it was charging towards him, allowing Diddy time to escape the store room with the water pump.

Donkey Kong Country television series

Klaptraps in Bad Hair Day.
Several Klaptraps inside a Klap-Blaster

In the Donkey Kong Country animated series Klaptraps are, instead of soldiers, ammunition for a weapon called a Klap-Blaster. Unlike the Klaptraps of the games, the ones on the show are capable of speaking. Often times when a Klaptrap is seen, it makes a sarcastic comment about its job or what it had just eaten. The show also features a singular Klaptrap character larger than his brethren.

Super Smash Bros. series

Klaptraps in Super Smash Bros. Ultimate
Two Klaptraps in Super Smash Bros. Ultimate

In Super Smash Bros. Melee, Klaptraps appear in Donkey Kong's stages, Kongo Jungle and Jungle Japes. They swim through the water rapid and leap out of it in an attempt to bash characters to their doom; they can also fall into, occupy, and use the Barrel Cannon on the former stage. Since Jungle Japes returns in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS, Klaptraps reprise their roles. Klaptraps also reappear in Super Smash Bros. Ultimate, as both stages return in that game. The Klaptraps on the Kongo Jungle stage are colored orange, while those on Jungle Japes are blue.

In Super Smash Bros. Ultimate, a Klaptrap also appears as the first and only Assist Trophy from the Donkey Kong series, where it lunges and bites on to opponents. If they are hit, they make the same sound they did when they were defeated in Donkey Kong Country. One additionally appears as an Advanced Attack spirit. The latter must be unlocked by playing Classic mode with King K. Rool and reaching the goal of the bonus stage within 45 seconds.

Donkey Konga

Klaptraps also make minor appearances in Donkey Konga.

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Mario franchise

Mario Power Tennis / New Play Control! Mario Power Tennis

Klaptraps appear in Mario Power Tennis in Donkey Kong's Jungle Court. They try to bite the player, causing the player to slow down. Klaptraps also appear in the minigame Balloon Panic. Here, the player must protect several balloons from hungry Klaptraps.

Mario Superstar Baseball

Klaptraps are distractions in Donkey Kong's course in Mario Superstar Baseball. Klatraps try to bite the outfielder's heels, slowing them down. However, if the player were to hit the baseball into a Klaptrap's mouth, it will give the player a Team Star.

Mario Party 7

Klaptraps make a cameo in Mario Party 7 as enemies in one of the Pyramid Park events. If they bite a player, they will lose some of their coins.

Levels

Donkey Kong Country

Donkey Kong Land

Super Smash Bros. Melee Trophy

Name Image Game Description
Klap Trap Klaptrap Donkey Kong Country
11/94
This low-slung alligator made its first appearance in Donkey Kong Country. You can subdue it by jumping on its back, but its powerful jaws make it dangerous to approach from the front. In Super Smash Bros. Melee, it swims in the river and sometimes jumps in the Barrel Cannon to stop players from using it.

Super Smash Bros. Brawl sticker information

Image Game Effect
A sticker of Klaptrap in the game Super Smash Bros. Brawl. Donkey Kong Country [Electric] - Resistance +7

Game appearances

Title Description Release date System/format
Donkey Kong Country Enemy 1994 SNES
Donkey Kong Land Enemy 1995 Game Boy
Donkey Kong 64 Enemy; Playable character in Beaver Bother 1999 Nintendo 64
Donkey Kong Country (remake) Enemy 2000 Game Boy Color
Super Smash Bros. Melee Stage hazard in Kongo Jungle and Jungle Japes; cameo as trophy 2001 GameCube
Donkey Kong Country (remake) Enemy 2003 Game Boy Advance
Donkey Konga NPC 2003 GameCube
Mario Power Tennis Enemy 2004 GameCube
Mario Superstar Baseball Enemy 2005 GameCube
Mario Party 7 Enemy in Pyramid Park 2005 GameCube
Super Smash Bros. Brawl Stage hazard in Jungle Japes 2008 Wii
New Play Control! Mario Power Tennis Enemy 2009 Wii
Super Smash Bros. for Nintendo 3DS Stage hazard in Jungle Japes 2014 Nintendo 3DS
Super Smash Bros. Ultimate Assist Trophy; Stage hazard in Kongo Falls and Jungle Japes 2018 Nintendo Switch

Gallery

Sprites and models

Screenshots

Names in other languages

Language Name Meaning
Japanese クラップトラップ
Kurapputorappu
Klaptrap

Russian Клаптрап
Klaptrap
Klaptrap

References

  1. ^ Donkey Kong Country cast roll
  2. ^ Donkey Kong 64 instruction booklet, page 4.
  3. ^ Donkey Kong Country "Kredits" roll
  4. ^ Donkey Kong Country instruction booklet, page 28.
  5. ^ Super Smash Bros. Melee Trophy
  6. ^ Donkey Kong Country cast roll (Game Boy Advance version)
  7. ^ Donkey Kong Country Player's Guide, page 13.