Talk:Donkey Kong Country 3: Dixie Kong's Double Trouble!

Add topic
Active discussions
This is a featured article!

It represents the best of the best that the Super Mario Wiki has produced. If there are any edits that will improve the article's quality even further, make them.

I just noticed that the actual name of the game (according to the boxart) is Donkey Kong Country 3: Dixie Kong's Double Trouble!, with an exclaimation mark. I propose we move this page. -- Booster

I know, and needs a major rewrite like it's prequall Mr. Guy the GuyPickle.png Talk!E

I added an infobox (some weeks ago) and it has disappeared. In the article's history there isn't my editing. What happened? -- Smahlt

Some time ago, there was a major vandal attack on this wiki, and we had to revert all edits made during this period of time. Perhaps your edit was one of them. Sorry about that! Time Questions 06:19, 29 August 2009 (EDT)

Donkey and DiddyEdit

I have played through the whole game and Donkey Kong and Diddy Kong are no where. Were they even missing? --User: ChillGuy

They appear when you beat the final boss. Its possible that you might have confused Donkey Kong Country 3 with Donkey Kong Land III, where they don't appear. Fawfulfury65

About that one trivia...Edit

One of the trivia facts is this:

  • After defeating Kaos for the first time, Dixie and Kiddy use pipes as a short-cut to leave Mekanos, similar to the way pipes are used in the Super Mario Bros. series.

I was wondering if this would work better under the References to other games section. This is not the only instance of this on the wiki, so I as well as others could possibly use this as reference in the future. Lumastar (talk)  

I was the one who added that a while back. If this was used as a reference? There are many situations where Mario and Luigi used warp pipes and such in their games so it would make sense to make it one but this was the only time where the Kongs used pipes in the game for anything besides levels. I have the game and seen the many short-cuts they took like the slide on K3 and etc but they were all one time things (unless you fought the bosses again) as opposed to the many times they were used in the Mario bros series so I think it should be kept as trivia but if you need a second opinion ask around and see what others think. Mirage6485 (talk · edits)


Can anyone point out the similarities between the themes "Water World" (from the GBA version) and "Aquatic Ambiance" from Donkey Kong Country because, well, it is said that "Water World" from the GBA version of DKC3 is a remix of "Aquatic Ambiance" from DKC, and I can't hear the similarities between the two? Torey (talk) 01:50, 11 December 2017 (EST)

[1] Starting from 1:18, you can hear the latter half of Aquatic Ambience.   Mario JC 03:49, 11 December 2017 (EST)

46COINS cheatEdit

The "codes" section for the GBA version states that you can enter the code "46COINS" to get all the DK coins. I suspect that this code is a fake, as the in-game cheat keyboard contains no numbers. Scrooge200 (talk) 19:17, 13 October 2018 (EDT)

Do you know what the proper code is then? Or if there even is one?    19:52, 13 October 2018 (EDT)
I've tried both "COINS" and "DKCOINS," but didn't get any extra DK coins. There may be a code for it, but it's clearly not "46COINS." I think we should remove the code. Scrooge200 (talk) 20:16, 13 October 2018 (EDT)
Return to "Donkey Kong Country 3: Dixie Kong's Double Trouble!" page.