Flipsville Galaxy: Difference between revisions

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===Green Star 1===
===Green Star 1===
[[Image:FVG GS1.png|thumb|200px|Luigi near the first Green Star.]]
The player will redo the [[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]] mission. This time, when the player gets to the [[Launch Star]] on the [[#Starting Planet|Starting Planet]], they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.
The player will redo the [[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]] mission. This time, when the player gets to the [[Launch Star]] on the [[#Starting Planet|Starting Planet]], they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.



Revision as of 16:43, June 9, 2010

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Galaxybox Flipsville Galaxy is a galaxy in Super Mario Galaxy 2. It is located in World 4. The galaxy is homely themed, with most of the galaxy taken place in a dollhouse-like area. Gates are plentiful in this area and Mario will need to use them to avoid the spikes, getting to a different area, or killing/avoiding certain enemies. Pupdozers can only be killed by the means of the flipping of gates. A pig like boss named Glamdozer appears here. The galaxy has some 2D areas where the Spin Drill is available.

Planets

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Starting Planet

This planet is basically one, giant dollhouse-like area. There are many gates that the player can use to go under the stage and vice versa. Pupdozers are bountiful in this area. Some Octoombas can be found here along with the Comet Medal. The Launch Star is located at the top of the planet. During the second mission, the gates are absent and are replaced with dirt patches. Pupdozers are replaced by Mecha Koopas and the Spin Drill appears in various places.

Chomp Planet

This planet is another dollhouse-like area. The only enemies here are Incoming Chomps and Octoombas. The player can use the gates to ther advantage to avoid being hit by an Incoming Chomp. The Launch Star at the end will take the player to the Moving Gate Planet.

Moving Gate Planet

When the player lands on this planet, they will need to flip the gate to get to the underside of the planet. The player will need to wait for the gate to come by so the player can hop onto. The player will contine to ride the gate while avoiding spikes and jumping moving platforms to the Gate End Planet.

Gate End Planet

This is a generally small area where the Moving Gate Planet ends. The only enemies here are two Pupdozers and an Octoomba. The Launch Star will take the player to the Starshroom right before the fight with Glamdozer.

Glamdozer's Planet

This planet is just a flat, circular planet with six gates. The player fights Glamdozer on this planet.

Dirt Tower Planet

This area is two circles being transversed by a large dirt tower staright through the middle. The player must use the Spin Drill located behind the tower to get to the top where the Warp Pipe is. The only enemies here are Twirlips.

Underground Gravity Area

This area can be accessed by taking the Warp Pipe on the Dirt Tower Planet. This area is separated into nine sections by the dirt. The music will change similar to that of Beat Block Galaxy's. After a certain beat, the gravity of the area will change. The player must use the Spin Drill to collect five Silver Stars in the second mission and 100 Purple Coins in the third mission. The only enemies here are Fuzzies.

Enemies

Missions

Flip Flopping in Flipsville

The player will land on the Starting Planet, where they'll notice Pupdozers walking around. The player can defeat these enemies by flipping them over with the gates on the ground. They will have to make their way to the Launch Star by flipping gates. One of the gates leads to the level's Comet Medal. After the player finds the Launch Star at the top, they will be taken to the Chomp Planet. The player will basically just have to progress through this area while using the gates to avoid being hit by an Incoming Chomp. After the player takes the Launch Star to the Moving Gate Planet, they will need to go under the level and wait for the gate to come by. The player will need to continuously switch gates and avoid spikes until they reach the Gate End Planet. The player should take the Launch Star to a nearby Starshroom where a Midway Point and Luma Shop are. After that, the player should take the Launch Star to Glamdozer's Planet where they'll fight Glamdozer. After Glamdozer is defeated, the player will earn the Power Star.

Enemies

Planets Visited


Flipsville's New Digs

When the player lands on the Starting Planet, they should notice some drastic changes. The gates have been removed and are now replaces with dirt patches. Mecha Koopas replace the Pupdozers and the Spin Drill is available. The Launch Star is located in the same area as the first one, but the player will need to travel throught the dirt patches instead of flipping gates. The Launch Star will take the player to the Dirt Tower Planet where the player must find their way to the Warp Pipe above using the Spin Drill located behind tower. Once the player enters the warp pipe, they should notice the music change and the gravity changing to the beat. The player will need to collect the five Silver Stars located in the sections of the area. Fuzzies block some of the stars, but they can easily be defeated by the Spin Drill. The Power Star will appear in the middle section.

Enemies

Planets Visited


Purple Coin Spin Speed Run

The player will automatically go down the Warp Pipe on the Dirt Tower Planet to the Underground Gravity Area. The player will need to collect all the Purple Coins using the Spin Drill in 2 minutes and 30 seconds. The Power Star will appear in the middle of the area after the task is accomplished.

Enemies

Planets Visited


Green Star 1

File:FVG GS1.png
Luigi near the first Green Star.

The player will redo the Flip Flopping in Flipsville mission. This time, when the player gets to the Launch Star on the Starting Planet, they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.

Enemies

Planets Visited


Green Star 2

The player will redo the Flip Flopping in Flipsville mission. When the player gets to the Chomp Planet, they should avoid the first Incoming Chomp and use the gate to get to the second area. When the player reaches the circle with the Life Mushroom, they should notice a raised platform. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the Green Star on the roof.

Enemies

Planets Visited


Green Star 3

The player will redo the Flip Flopping in Flipsville mission. When the player gets to the Gate End Planet, they should notice the Green Star out of reach in the top right corner. The player must flip the gate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.

Enemies

Planets Visited


Names in Other Languages

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