Booster

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Revision as of 17:38, February 25, 2013 by 76.95.238.253 (talk) (→‎Trivia)
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“I wonder when my next bride will fall from the sky.”
Booster, Super Mario RPG: Legend of the Seven Stars

Booster, also known as Booster the Seventh, is a character from Super Mario RPG: Legend of the Seven Stars who lives in Booster Tower with three Snifits. He is of the seventh and current generation of Boosters. Despite his wealth, Booster would rather have fun and spend his days playing with his Snifits and others he invites to his tower. Unfortunately for potential playmates, Booster appears to be quite eccentric to the point of insanity. While many of his antics can be dangerous to others, he for the most part does not mean any harm.

History

Super Mario RPG: Legend of the Seven Stars

When Exor crashed into Bowser's Keep, Mario, Bowser and Princess Toadstool went flying in opposite directions. While Mario landed safely at his house, Toadstool, unfortunately, landed at Booster's Tower. Of course, Booster's reaction to this strange event was even stranger; Booster decided he must marry this woman who fell from the sky. Booster locked Toadstool on the balcony of his tower, waiting until the time was right to marry her, despite her constant cries of "MARIO, HELP ME!"

When Mario arrived at the tower, Booster thought he just wanted to have fun. Oblivious to who Mario was, Booster allowed Mario to ascend to the top of his tower. Eventually, Booster put two and two together and determined the mustachioed hero before him was none other than the "Mario" Toadstool had been screaming about. Booster attempted to eliminate Mario with some Bob-ombs, but Mario escaped the deadly blasts.

After playing a game of hide and seek with Mario (and recovering the Mario Doll), Booster flees the tower, taking Peach with him. Mario gives chase, but first has to battle Booster's clown minions, Grate Guy and Knife Guy. After dispatching the duo, Mario chases Booster up Booster Hill to Marrymore, the marriage resort where Booster plans to marry Toadstool. Mario crashes the wedding, saving Toadstool from a horrific fate.

In the end, Booster ends up helping Mario and his friends by eating a monstrous wedding cake that prevented the team from leaving the wedding chapel. The wedding cake was quite tasty and salvaged Booster's less than perfect wedding. After the Marrymore incident, Booster and his Snifits returned to Booster Tower to resume their games and fun.

If Mario returns to the balcony on Booster's Tower after the events of Marrymore, Booster can be seen on his tower balcony with his Snifits. He is staring at the sky thinking another potential wife will eventually fall down to him. Later if Mario returns after the events of Nimbus Land, a second woman fell from the sky and landed at Booster's Tower, Valentina, who unsuccessfully attempted to take over Nimbus Land landed at the tower with her bumbling assistant Dodo. Valentina at first rejects Booster, but Booster whispers something unknown into her ear which has the profound effect of winning her over.

The two villains soon fell in love and eventually got to Marrymore to get married, with Dodo presiding over the wedding as seen in ending. However, Booster seems to get cold feet with Valentina constantly getting closer to him and flees the wedding.

While Mario is in Marrymore, he actually may get a kiss from the bearded Booster, depending on how fast the plumber retrieves Toadstool's accessories. Of course, this happens if Mario takes a long time recovering the items. Other variations include Toadstool kissing Mario, Bowser kissing Mario and Booster kissing Bowser.

Booster appears with everyone else at the parade in the game's ending. He is riding a train following Valentina and Dodo. At a point, the Snifits run past with bags and Booster jumps out and follows them. The four are later seen fleeing from Croco and a Crook with the pair's loot. For some reason, Booster is in the Koopa Clown Car and Bowser is chasing him.

Mario and the Incredible Rescue

It is worth noting that in Mario and the Incredible Rescue, Mario, Luigi, Toad, and Yoshi go up Booster Pass looking for the red Mushroom and encounter Booster's look-alike, Wario, whom they fight.

Personality

File:SMRPG BoosterElders.PNG
Portraits of Booster's ancestors.

Booster is actually not a part of the Smithy Gang nor is he evil at heart. Booster is a bit crazy and relies on his Snifits to do all his work and explain things to him. He also has a lazy eye. The only time Booster wants to fight Mario is when his Snifits find him behind the curtains (when unsuccessfully hiding from them). Though even then Booster believes that it is the Mario Doll that he is fighting and not the real Mario.

Booster tends to be either ignorant or even naïve at the time, even not recognizing when Peach is crying.

It is assumed that Booster's crazy mentalities run in his family. While looking at the pictures of the seven generations of Boosters on the wall in the first room of Booster's Tower, the player can notice that they all have crazy eyes and weird smiles, much like Booster VII. They also all have pink noses like Wario and Waluigi.

Names in Other Languages

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Trivia

  • Wario actually borrows an attack from Booster in Super Smash Bros. Brawl. This is one of Wario's standard punch attacks where he, like Booster, winds up and throws his fist far in front of him at a large size.
  • One of Booster's ancestors seen in the first room of Booster's Tower has a yellow cap like Wario. However, this is most likely just a coincidence, also another portrait of one of Booster's ancestors has a resemblance to Dr. Eggman.
  • In the intro, when Peach is on Booster Tower and Booster is looking through a slot in the door, he looks almost exactly like Wario.
  • Booster's theme is similar to the Comanche music from Pulp Fiction.

References

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