Talk:Loading zone

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Is this page necessary? Loading zones don't really affect the game very much except for leading you to the next area, and I don't feel it is important enough to deserve an article. --FlameChompNSMBW.pngTheFlameChomp (talk) 11:53, 14 April 2017 (EDT)

It's a game mechanic in just about every game ever, so no, not really. If this page is meant to explain more about Loading Zone Storage in the Paper Mario games, then it might be best to explain that within the glitch(es) itself. Alex95sig1.pngAlex95sig2.png 11:57, 14 April 2017 (EDT)

I do think that it is good to explain the technicalities of the loading zones, there are differences between the games, plus so people know exactly what a loading zone is when reading about the glitches regarding them. It's nice to know. --Asereje 144 12:07, 14 April 2017 (EDT)

Even so, you might want to put some more effort into making a page, include as many details as you can. {{Stub}} articles like this, or articles created and then immediately marked with {{construction}}, are usually deleted quickly. If you want this article to remain, give us a good reason to keep it. Alex95sig1.pngAlex95sig2.png 12:09, 14 April 2017 (EDT)
The term "loading zone" could be added to the glossary in case someone wanted to know exactly what a loading screen is. --FlameChompNSMBW.pngTheFlameChomp (talk) 12:14, 14 April 2017 (EDT)
The Glossary would be a good fit. I don't think there's much to say about loading zones other than "they take Mario from one place to another", aside from their usage in glitches. ...The same can be said about most Warp Pipes, now that I think about it :P Alex95sig1.pngAlex95sig2.png 12:19, 14 April 2017 (EDT)

What should be done with this page, as Asereje 144 (talk) still has yet to give us a good reason to keep the article? Should a proposal be created to decide whether or not to keep it? --FlameChompNSMBW.pngTheFlameChomp (talk) 21:41, 20 May 2017 (EDT)

I don't think a proposal is necessary; it seems clear this doesn't deserve its own article. Like you guys said, it's really not significant enough, and it's a thing in pretty much every game. It's about as necessary as having an article about hitboxes. I've never even heard of the term "loading zone", so I don't know if it's even official and whether or not it should be added to the glossary. I'd still add a {{delete-request}} on the page and keep it here a little longer just in case there are any objections, but if not, I'll go ahead and delete it. Ashley pose SMM.png Mario JC 02:36, 21 May 2017 (EDT)


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I lamented in the past that I find the wiki's coverage of the inner working of the Mario games lacking, and as I wrote in there, "In mind, the wiki should be as useful to the speedrunner as it is to the Deep Mario Lores nut,". The page, as it stood on its last revision before its deletion, was of acceptable quality and did an adequate job of explaining how the loading system in the covered games works and how it plays into glitches and the like.

I posted the text of the article in the above-linked thread so people can judge. Thoughts? --Glowsquid (talk) 23:40, 30 May 2018 (EDT)

Maybe repurpose the deleted article to make it similar in layout to Game Over? NB, I was thinking of creating a similar article entitled The End that would describe various ending scenes in the Mario franchise. Toadette icon CTTT.pngArchivistToadettefont.png(T|C) 00:05, 31 May 2018 (EDT)

Aside from glitches, do we cover anything related to speedruns? I still think this would work better in the glossary. Alex95sig1.pngAlex95sig2.png 16:49, 24 August 2018 (EDT)