Teleporter (Super Mario Galaxy 2): Difference between revisions

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{{articleabout|the Teleporter from ''[[Super Mario Galaxy 2]]''|the Teleporter from ''[[Paper Mario: The Thousand-Year Door]]''|[[Teleporter|here]]}}
{{articleabout|the Teleporter from ''[[Super Mario Galaxy 2]]''|the Teleporter from ''[[Paper Mario: The Thousand-Year Door]]''|[[Teleporter|here]]}}
[[File:SMG2 First Teleporter.png|thumb|right|200px|The first '''Teleporter''' the player encounters. Note the deliberate camera angle and placement of the planet it teleports the player to.]]
[[File:SMG2 First Teleporter.png|thumb|right|200px|The first '''Teleporter''' the player encounters. Note the deliberate camera angle and placement of the planet it teleports the player to.]]
'''Teleporters'''<ref>''Super Mario Galaxy 2'' instruction booklet, page 20.</ref> are pads in ''[[Super Mario Galaxy 2]]'' that teleport [[Mario]] or [[Luigi]] to a bonus planet where they have to defeat [[enemies]] within the time limit. Teleporters will occasionally be hidden from view and the player will have to find them. To activate a Teleporter, the player must shake the [[Wii#Wii Remote|Wii Remote]] while standing on it. Mario or Luigi will then be teleported to a bonus area where they must defeat all the enemies (such as [[Goomba]]s, [[Paragoomba]]s, [[Octoomba]]s, and [[Piranha Plant]]s) before they teleport back. If the player is successful at defeating the enemies, three [[1-Up Mushroom]]s will appear for Mario or Luigi to collect before they teleport back to the main area. After exiting the bonus area, the Teleporter cannot be used again unless Mario or Luigi loses a life or returns to the [[galaxy]] after beating the level. Mario or Luigi can still use a Teleporter while riding on [[Yoshi]].
'''Teleporters'''<ref>''Super Mario Galaxy 2'' instruction booklet, page 20.</ref> are pads in ''[[Super Mario Galaxy 2]]'' that teleport [[Mario]] or [[Luigi]] to a bonus planet where they have to defeat [[List of enemies|enemies]] within the time limit. Teleporters will occasionally be hidden from view and the player will have to find them. To activate a Teleporter, the player must shake the [[Wii#Wii Remote|Wii Remote]] while standing on it. Mario or Luigi will then be teleported to a bonus area where they must defeat all the enemies (such as [[Goomba]]s, [[Paragoomba]]s, [[Octoomba]]s, and [[Piranha Plant]]s) before they teleport back. If the player is successful at defeating the enemies, three [[1-Up Mushroom]]s will appear for Mario or Luigi to collect before they teleport back to the main area. After exiting the bonus area, the Teleporter cannot be used again unless Mario or Luigi loses a life or returns to the [[galaxy]] after beating the level. Mario or Luigi can still use a Teleporter while riding on [[Yoshi]].


==Gallery==
==Gallery==

Revision as of 04:12, August 2, 2016

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First teleporter encountered in Sky Station Galaxy
The first Teleporter the player encounters. Note the deliberate camera angle and placement of the planet it teleports the player to.

Teleporters[1] are pads in Super Mario Galaxy 2 that teleport Mario or Luigi to a bonus planet where they have to defeat enemies within the time limit. Teleporters will occasionally be hidden from view and the player will have to find them. To activate a Teleporter, the player must shake the Wii Remote while standing on it. Mario or Luigi will then be teleported to a bonus area where they must defeat all the enemies (such as Goombas, Paragoombas, Octoombas, and Piranha Plants) before they teleport back. If the player is successful at defeating the enemies, three 1-Up Mushrooms will appear for Mario or Luigi to collect before they teleport back to the main area. After exiting the bonus area, the Teleporter cannot be used again unless Mario or Luigi loses a life or returns to the galaxy after beating the level. Mario or Luigi can still use a Teleporter while riding on Yoshi.

Gallery

Names in other languages

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References

  1. ^ Super Mario Galaxy 2 instruction booklet, page 20.

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