Polterguy: Difference between revisions

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[[File:MvsDK ShyGuyGhost.png|thumb|left]]
[[File:MvsDK ShyGuyGhost.png|thumb|left]]
'''Polterguys'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>data/data/anims/polterguy_anim.bin</tt>)</ref><ref>"''Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help menu, tab 7: "Enemies" (American English version)</ref> (also known as '''Phantom Guys'''<ref>"''22. Phantom Guys''" - ''Mario vs. Donkey Kong 2: March of the Minis'' help</ref><ref>"''Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help menu, tab 7: "Enemies" (British English version)</ref>) are red, yellow, and blue [[Shy Guy (toy)|Shy Guys]] based on [[Boo Guy]]s found in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]].
'''Polterguys'''<ref>''Mario vs. Donkey Kong 2: March of the Minis'' object graphics filename (<tt>data/data/anims/polterguy_anim.bin</tt>)</ref><ref>"''Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help menu, tab 7: "Enemies" (American English version)</ref> (also known as '''Phantom Guys'''<ref>"''22. Phantom Guys''" - ''Mario vs. Donkey Kong 2: March of the Minis'' help</ref><ref>"''Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers.''" - ''Mario vs. Donkey Kong: Minis March Again!'' help menu, tab 7: "Enemies" (British English version)</ref>) are red, yellow, and blue [[Shy Guy (toy)|Shy Guys]] based on [[Boo Guy]]s that appear in the [[Mario vs. Donkey Kong (series)|''Mario vs. Donkey Kong'' series]]. The name "Polterguy" is based on [[wikipedia:Poltergeist|poltergeist]], referring to its somewhat spectral appearance.


Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]''. Like other enemies in the game, coming in contact with [[Mario]] will cause him to die and lose a life. They cannot be defeated, but they can be turned into blocks when Mario presses a button the same color as the ghosts. This will allow Mario to pass. Polterguys first appear in the [[Spooky House]] world. In the boss stage, [[Donkey Kong]] will hit one of three [[Color Switch]]es to transform two unselected and unheld Shy Guys into Polterguys; these versions have auras and move in a different attack pattern.
Polterguys first appear as enemies in ''[[Mario vs. Donkey Kong]]'', and are found in the [[Spooky House]] world. Like other enemies in the game, coming in contact with [[Mario]] will cause him to die and lose a life. They cannot be defeated, but they can be turned into blocks when Mario presses a button the same color as the ghosts, allowing him to pass by. In the boss stage, Polterguys have flame-like auras similar to [[Pyro Guy]]s, and use different attack patterns: [[Donkey Kong]] will hit one of three [[Color Switch]]es, transforming a Polterguy into a regular Shy Guy that Mario can use against him.


In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', they appear in the [[Spooky Attic]] stage. They function like in the last game for the most part, though now they are enemies to the [[Mini Mario (toy)|Mini Mario]] toys, who serve as the game's playable characters. Once again, they can be turned into blocks when a certain button is pressed. This technique can be used to solve puzzles on the stages they appear. In the [[Construction Zone]], Polterguys can be used in the Spooky Attic and [[Special Kit 3]] sets. The latter allows them to interact with the game's new [[Mini Donkey Kong]] toys.
In ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', they appear in the [[Spooky Attic]] stage. They mostly retain their appearance and patterns from the last game, serving as obstacles to the [[Mini Mario (toy)|Mini Mario]] toys that can be turned into playforms. In the [[Construction Zone]], Polterguys can be used in the Spooky Attic and [[Special Kit 3]] sets.


In ''[[Mario vs. Donkey Kong: Minis March Again!]]'', Polterguys appear upright and have active wind-up keys on their backs like their walking counterparts. They also have a spherical aura of fire similar to [[Pyro Guy]]s rather than transparent bodies, which also resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, even though they turn to face [[Mini Mario (toy)|Mini Mario]]s. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].
Polterguys appear in ''[[Mario vs. Donkey Kong: Minis March Again!]]'', where have active wind-up keys on their backs like their walking counterparts. They are also less transparent, and have a spherical aura of fire that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in [[Room 4-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 4-5]].


In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Polterguys appear as enemies that Donkey Kong summons in [[Area 4-DK]].
In ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', Polterguys appear as enemies that Donkey Kong summons in [[Area 4-DK]].
The name "Polterguy" is based on [[wikipedia:Poltergeist|poltergeist]], referring to its somewhat spectral appearance.


==Names in other languages==
==Names in other languages==

Revision as of 18:32, July 22, 2019

Template:Species-infobox

Polterguy

Polterguys[1][2] (also known as Phantom Guys[3][4]) are red, yellow, and blue Shy Guys based on Boo Guys that appear in the Mario vs. Donkey Kong series. The name "Polterguy" is based on poltergeist, referring to its somewhat spectral appearance.

Polterguys first appear as enemies in Mario vs. Donkey Kong, and are found in the Spooky House world. Like other enemies in the game, coming in contact with Mario will cause him to die and lose a life. They cannot be defeated, but they can be turned into blocks when Mario presses a button the same color as the ghosts, allowing him to pass by. In the boss stage, Polterguys have flame-like auras similar to Pyro Guys, and use different attack patterns: Donkey Kong will hit one of three Color Switches, transforming a Polterguy into a regular Shy Guy that Mario can use against him.

In Mario vs. Donkey Kong 2: March of the Minis, they appear in the Spooky Attic stage. They mostly retain their appearance and patterns from the last game, serving as obstacles to the Mini Mario toys that can be turned into playforms. In the Construction Zone, Polterguys can be used in the Spooky Attic and Special Kit 3 sets.

Polterguys appear in Mario vs. Donkey Kong: Minis March Again!, where have active wind-up keys on their backs like their walking counterparts. They are also less transparent, and have a spherical aura of fire that resembles their boss stage appearance from the first game. In addition, they remain in the same spot rather than move in a given pattern, though they still turn to face any Mini Marios present. They are first encountered in Room 4-5.

In Mario vs. Donkey Kong: Mini-Land Mayhem!, Polterguys appear as enemies that Donkey Kong summons in Area 4-DK.

Names in other languages

Language Name Meaning
Japanese ゆーれいヘイホー[5][6]
Yūrei Heihō
ファイヤーゆーれいヘイホー[7]
Faiā Yūrei Heihō

Yūrei Shy Guy; same as Boo Guy.

Fire Yūrei Shy Guy (4-DK); despite the name, they do not burn upon touch.

Italian Tipo Spettro
Phantom Guy

References

  1. ^ Mario vs. Donkey Kong 2: March of the Minis object graphics filename (data/data/anims/polterguy_anim.bin)
  2. ^ "Polterguy – Mini Mario will burn if he is touched by a Polterguy! Step on a color switch to turn all the Polterguys of that color into blocks. Polterguy cannot be hurt by the hammer." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (American English version)
  3. ^ "22. Phantom Guys" - Mario vs. Donkey Kong 2: March of the Minis help
  4. ^ "Phantom Guy – Mini Marios will burn if they touch a Phantom Guy! Step on a coloured switch to turn all the Phantom Guys of that colour into blocks. Phantom Guys cannot be hurt by hammers." - Mario vs. Donkey Kong: Minis March Again! help menu, tab 7: "Enemies" (British English version)
  5. ^ Mario vs. Donkey Kong Shogakukan book
  6. ^ Mario vs. Donkey Kong 2 Shogakukan book
  7. ^ Scan of 「マリオvs.ドンキ—コングかんぺきガイドブック」 (Mario vs. Donkey Kong Kanpeki Guidebook)