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{{rewrite|of poor grammar}}
{{course infobox
{{galaxybox
|image=[[File:Grandmaster_Galaxy.png|250px]]
|image=[[Image:Grandmaster_Galaxy.png|250px]]
|area=[[World S]]
|area=[[World S]]
|boss=None
|boss=None
|comet=[[Daredevil Comet]]
|comets=[[Daredevil Comet]]
|level=[[#The Ultimate Test|The Ultimate Test]]<br>[[#The Perfect Run|The Perfect Run]]
|missions=[[The Ultimate Test]]<br>[[The Perfect Run]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]]
|unlock=Collect 240 [[Power Star]]s
|unlock=Collect 240 [[Power Star]]s
|icon=A giant gleaming trophy with a [[Power Star]] in the middle of it
|icon=A giant gleaming trophy with a [[Power Star]] in the middle of it
}}
}}
{{quote|[[Mario]]...so you were the one who collected all of the scattered [[Power Star|stars]]...I want to thank you...your deeds will live on in the memory of the cosmos...|Rosalina|Super Mario Galaxy 2}}
{{quote|[[Mario]]...so you were the one who collected all of the scattered [[Power Star|stars]]...I want to thank you...your deeds will live on in the memory of the cosmos...|Rosalina|Super Mario Galaxy 2}}
The '''Grandmaster Galaxy''' is the final galaxy of ''[[Super Mario Galaxy 2]]'', located in [[World S]]. It is analogous to the [[Grand Finale Galaxy]] from ''[[Super Mario Galaxy]]'' because the player must collect all 240 [[Power Star]]s (without any [[Bronze Star]]s) and [[Green Star]]s to unlock it. It contains two Power Stars: one for completing the level and another one for a second completion under [[Prankster Comet#Daredevil Comet|Daredevil Comet]] conditions. In the latter case, the player gets the Star from [[Rosalina]]. This is the only galaxy where Green Stars do not appear because the player has to collect all of the Green Stars in the game in order to unlock this galaxy.


The '''Grandmaster Galaxy''' is the final galaxy of ''[[Super Mario Galaxy 2]]''. It is located in World S. This galaxy is unlocked when the player has collected all 240 Stars, much like the [[Grand Finale Galaxy]] from ''[[Super Mario Galaxy]]''. This galaxy contains two [[Power Star]]s: one for completing the level and another one for a second completion under [[Prankster Comet|Daredevil Comet]] conditions. In the latter case, the player gets the Star from [[Rosalina]]. Unlike the rest of the galaxies, [[Green Star]]s don't appear, mainly because the player has to get all Green Stars in order to unlock this galaxy.
If the player collects all Stars and then completes this galaxy, a special message will appear on their [[Wii]] Message Board, both congratulating and thanking the player for completing the game 100%.


==Planets and Areas==
This galaxy starts a trend in future ''Super Mario'' titles of a challenging level being unlocked after completing everything else in the game (or otherwise meeting certain post-game unlock criteria), inspiring [[Special 8-Crown]] in ''[[Super Mario 3D Land]]'', [[Champion's Road]] in ''[[Super Mario 3D World]]'', the [[Darker Side]] in ''[[Super Mario Odyssey]]'', and [[The Final-Final Test Badge Marathon]] in ''[[Super Mario Bros. Wonder]]''.
==={{conjecturaltext|Starting Planet|planet}}===
==Planets/Areas==
[[Image:Flower_Grapple_Planet_Grandmaster.jpg|thumb|right|200px|Mario and Yoshi in the Flower Grapple Planet.]]
'''NOTE''': Unless otherwise noted, all names are unofficial.
In the first area, the player must use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]] at the end of the area. There are several obstacles along the way, such as [[Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s appear in the first mission and are replaced by [[Choppah]]s in the second mission. A Toad can also be found on this planet who will shout Yoshi's name when spoken to.
===Starting Area===
<br clear=all>
[[File:SMG2 Grandmaster Starting Planet.png|thumb|200px|Mario and Yoshi in the {{conjectural|Starting Area|planet}}]]
In the first area, Mario has to use [[Yoshi]] to swing on the flower grapples to reach the [[Launch Star]] at the end of the area. There are several obstacles along the way, such as [[Mikey Mine|Space Mine]]s and [[Bullet Bill]]s. [[Paragoomba]]s appear in The Ultimate Test and are replaced by [[Choppah]]s in The Perfect Run. A Toad can also be found on this planet and will shout Yoshi's name when spoken to.
{{br}}


==={{conjecturaltext|Flipswitch Planet|planet}}===
===[[Flipswitch Panel]] Planet===
[[Image:Flipswitch_Planet_Grandmaster.jpg|thumb|left|200px|The Flipswitch Planet.]]
[[File:SMG2 Grandmaster Flipswitch Planet.png|thumb|left|200px|The {{conjectural|Flipswitch Planet|planet}}]]
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch Panel]]s. It has a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]''. The player must activate all 21 Flipswitch Panels while avoiding [[Sentry Beam]]s to reveal the Launch Star.
After using the [[Launch Star]] from the first planet, Mario lands on a planet with [[Flipswitch Panel]]s. It has a backdrop showing moving sprites of items from ''[[Super Mario Bros.]]'' Mario has to activate all 21 Flipswitch Panels while avoiding [[Sentry Beam]]s to reveal the Launch Star.
<br clear=all>
{{br}}


==={{conjecturaltext|Electric Maze Area|planet}}===
===Electric Maze Area===
[[Image:Electric_Maze_Planet_Grandmaster.jpg|thumb|right|200px|The Electric Maze Area.]]
[[File:SMG2 Grandmaster Electric Maze Area.png|thumb|200px|The {{conjectural|Electric Maze Area|area}}]]
After landing, Mario finds a [[Cloud Flower]] and a fan producing an upward gust. Mario must use the Cloud Flower to maneuver to the Launch Star at the end of the area. More Cloud Flowers are subsequently supplied along the way. There is also a [[1-Up Mushroom]] at the top left that can be reached using the Cloud Flower.
[[File:SMG2 Grandmaster Electric Maze Start.png|thumb|left|200px|The start of the area]]
<br clear=all>
After landing, Mario finds a [[Cloud Flower]] and a fan producing an upward gust. Mario has to use the Cloud Flower to maneuver to the Launch Star at the end of the area, with more Cloud Flowers subsequently being supplied along the way. There is also a [[1-Up Mushroom]] at the top left which can be reached using the Cloud Flower.
{{br}}


==={{conjecturaltext|Platform Planets|planet}}===
===Platform Planets===
[[Image:Platform_Planet_Grandmaster.jpg|thumb|left|200px|The Platform Planets.]]
[[File:SMG2 Grandmaster Platform Planet.png|thumb|left|200px|The {{conjectural|Platform Planets|planets}}]]
This area contains planets that are made of [[Shrinking Tile]]s and [[Red-Blue Panel]]s. [[Octopus (Super Mario Galaxy)|Octopuses]] and [[Sentry Beam]]s are found in the area. Mario must avoid all obstacles in order to successfully reach the Launch Star at the end of the section.
This area contains planets made of [[shrinking platform]]s and [[Red-Blue Panel]]s. [[Rocto]]s and [[Pulse Beam]]s are also found in the area. Mario has to avoid all the obstacles in order to successfully reach the Launch Star to the next area at the end of the section.
<br clear=all>
{{br}}


==={{conjecturaltext|Pull Star Area|planet}}===
===[[Pull Star]] Area===
[[Image:Pull_Star_Planet_Grandmaster.jpg|thumb|right|200px|The Pull Star Area.]]
[[File:SMG2 Grandmaster Pull Star Area.png|thumb|left|200px|The {{conjectural|Pull Star Area|area}}]]
In the beginning, there are some electrified blocks, followed by a long segment of [[Pull Star]]s where Mario must avoid electrical currents, mines, and [[Paragoomba]]s to reach the end, where a Launch Star is located.
[[File:SMG2PullStarFigures.png|thumb|200px|The three figures in the background]]
<br clear=all>
In the beginning of the area, there are some electrified blocks followed by a long segment of [[Pull Star]]s, which Mario must use to reach the Launch Star while avoiding electrical currents, Space Mines, and [[Paragoomba]]s. The [[Shiverburn Galaxy#"Tree" Easter Egg|three figures]] from [[Shiverburn Galaxy]] are visible in the background of this area.
{{br}}


==={{conjecturaltext|Hammer Bro Planets|planet}}===
===[[Hammer Bro]] Planets===
[[Image:Hammer_Bro_Planet_Grandmaster.jpg|thumb|left|200px|The Hammer Bro Planets.]]
[[File:SMG2 Grandmaster Hammer Bro Planet.png|thumb|left|200px|The {{conjectural|Hammer Bro Planets|planets}}]]
This planet has a lot of [[Hammer Bro]]s., which Mario has to evade or defeat to reach the other side. [[Flomp]]s are also present in this area.
This planet has many [[Hammer Bro]]s., which Mario must avoid or defeat to reach the other side. There are also [[Flomp]]s present in this area.


The ending platform has three [[Boomerang Bro]]s., which Mario must defeat to reveal a [[Power Star]] (or a Launch Star in the Daredevil run). Note that defeating the Hammer Bros is not necessary for getting the Power/Launch Star to appear.
The ending platform has three [[Boomerang Bro]]s., which Mario must defeat to reveal a [[Power Star]] (or a Launch Star in the Daredevil run). Note that defeating the Hammer Bros. is not necessary for getting the Power/Launch Star to appear.


The [[Comet Medal]] for this galaxy is on the far right side of these planets, next to some platforms (as shown on the screenshot). In the Daredevil run, the Comet Medal is replaced with a [[1-Up Mushroom]].
The [[Comet Medal]] for this galaxy is located on the far right side of these planets, next to some platforms with some torches (as shown on the screenshot). In The Perfect Run, the Comet Medal is replaced with a [[1-Up Mushroom]].
<br clear=all>
{{br}}


==={{conjecturaltext|The Gate Planet|planet}}===
===Gate Planet===
[[Image:Gate Planet .png|thumb|right|200px|The Gate Planet.]]
[[File:SMG2 Grandmaster Gate Planet.png|thumb|200px|The {{conjectural|Gate Planet|planet}}]]
This planet is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in ''Super Mario Galaxy''. [[Rosalina]] and the final [[Power Star]] are found on this planet. There is also a [[1-Up Mushroom]] behind the house. Mario will still lose a life if he falls off, and will have to redo the level if this happens.
This area is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the [[Gate (Super Mario Galaxy)|Gate]] in ''Super Mario Galaxy''. [[Rosalina]] and the final [[Power Star]] are found on this planet. There is also a [[1-Up Mushroom]] behind the house. If Mario falls off the planet, he loses a life and has to go back to the start.
<br clear=all>
{{br}}


==Enemies==
==Enemies==
*[[Paragoomba]]s
*[[Paragoomba]]s
*[[Choppah]]s
*[[Choppah]]s
*[[Mine]]s
*[[Mikey Mine|Space Mine]]s
*[[Bullet Bill]]s
*[[Bullet Bill]]s
*Mobile and stationary [[Sentry Beam]]s
*[[Sentry Beam]]s
*[[Octopus (Super Mario Galaxy)|Octopuses]]
*[[Pulse Beam]]s
*[[Hammer Bro]]s
*[[Rocto]]s
*[[Boomerang Bro]]s
*[[Flomp]]s
 
==Missions==
===The Ultimate Test===
This mission is unlocked once the player gets a total of 240 Stars. The player must complete all the various tasks mentioned above. There are checkpoint flags at the beginning of the Electric Maze Area, the Platform Planets, and the Pull Star Area. Throughout the mission, the player can also speak with the [[Toad Brigade]] members. This mission, along with the Daredevil Run, is the only time that the leader is seen sleeping. Yellow Toad is also asleep, and if the player speaks to him, he will mumble about Star Bits, giving the player a hint on how to unlock the final mission.
 
;Enemies
*[[Paragoomba]]s
*[[Mine]]s
*[[Bullet Bill]]s
*Mobile and stationary [[Sentry Beam]]s
*[[Octopus_(Super_Mario_Galaxy)|Octopuses]]
*[[Hammer Bro]]s.
*[[Hammer Bro]]s.
*[[Boomerang Bro]]s.
*[[Boomerang Bro]]s.
*[[Flomp]]s
*[[Flomp]]s


;Planets Visited
==Missions==
*[[#Starting Planet|Starting Planet]]
{{SMG missions table|sortable=yes
*[[#Flipswitch Planet|Flipswitch Planet]]
|mission1={{sort|Ultimate Test, The|[[The Ultimate Test]]}}
*[[#Electric Maze Area|Electric Maze Area]]
|image1=[[File:SMG2 The Ultimate Test.png|200px]]
*[[#Platform Planets|Platform Planets]]
|summary1=This mission's objective is to complete the galaxy.
*[[#Pull Star Area|Pull Star Area]]
|mission2={{sort|Perfect Run, The|[[The Perfect Run]]}}
*[[#Hammer Bro Planets|Hammer Bro Planets]]
|image2=[[File:SMG2 Grandmaster Gate Planet.png|200px]]
 
|summary2=This mission's objective is to complete the galaxy with only one health section due to the effects of the [[Prankster Comet#Daredevil Comet|Daredevil Comet]]. There are no [[Checkpoint Flag]]s for this mission.
;Names in other languages
}}
{{Foreignname
|Jap=さいごの腕試し
|JapR=Saigo no udedameshi
|JapM=The Last Test
|SpaE=La prueba definitiva
|SpaEM=The ultimate test
|Ger=Das ultimative Hüpf-Examen
|GerM=The ultimate Jumping-Exam (refers to the German name of the Galaxy ''Hüpfheld-Galaxie'')
|Fra=Le champion de l'univers
|FraM=The champion of the universe
|Chi=最後挑戰
|ChiM=Last challenge}}
 
===The Perfect Run===
The [[Prankster Comet]] for this galaxy is unlocked when the player collects the galaxy's Comet Medal and deposits 9,999 [[Star Bit]]s to the [[Banktoad]].
 
The player must redo the ''The Ultimate Test'' mission, but under [[Prankster Comet#Daredevil Comet|Daredevil Comet]] conditions. There aren't any [[Checkpoint Flag]]s in this mission and, in the first area, the [[Paragoomba]]s have been replaced with [[Choppah]]s and more mines have been added. Additionally, after defeating the Boomerang Bros. at the end of the level, rather than the Power Star appearing, a Launch Star appears that takes the player to the Gate-like planet where the Power Star and [[Rosalina]] are located.
 
;Enemies
*[[Choppah]]s
*[[Mine]]s
*[[Bullet Bill]]s
*Mobile and stationary [[Sentry Beam]]s
*[[Octopus_(Super_Mario_Galaxy)|Octopuses]]
*[[Paragoomba]]s
*[[Hammer Bro]]s.
*[[Boomerang Bro]]s.
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Flipswitch Planet|Flipswitch Planet]]
*[[#Electric Maze Area|Electric Maze Area]]
*[[#Platform Planets|Platform Planets]]
*[[#Pull Star Area|Pull Star Area]]
*[[#Hammer Bro Planets|Hammer Bro Planets]]
*[[#The Gate Planet|The Gate Planet]]


;Names in other languages
==Prima Official Game Guide description==
{{Foreignname
*"''Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the [[Power Star]] in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the prankster comet is overhead...''"
|Jap=マスターオブギャラクシー
|JapR=Masutā obu gyarakushī
|JapM=Master of Galaxy
|SpaE=La prueba perfecta
|SpaEM=The perfect test
|Ger=Großmeister der Galaxien
|GerM=Grandmaster of the galaxies
|Chi=銀河之王
|ChiM=King of the galaxies}}


==Names in other languages==
==Names in other languages==
{{Foreignname
{{foreign names
|Jap=チャンピオンシップギャラクシー
|Jap=チャンピオンシップギャラクシー
|JapR=Chanpionshippu gyarakushī
|JapR=Chanpionshippu Gyarakushī
|JapM=Championship Galaxy
|JapM=Championship Galaxy
|Spa=Galaxia Saltos Acrobaticos
|Chi=終極奪標銀河
|ChiR=Zhōngjí Duóbiāo Yínhé
|ChiM=Ultimate Rush Galaxy
|Spa=Galaxia Saltos Acrobáticos
|SpaM=Acrobatic Jumps Galaxy
|SpaM=Acrobatic Jumps Galaxy
|FraE=Trophée des virtuoses
|FreE=Trophée des virtuoses
|FraEM=Virtuosos' Trophy
|FreEM=Virtuosos' Trophy
|Ger=Hüpfheld-Galaxie
|Ger=Hüpfheld-Galaxie
|GerM=Jumping Hero Galaxy (a tribute to Mario)
|GerM=Jumping Hero Galaxy (a tribute to Mario)
|Ita=Galassia Leggendaria
|Ita=Galassia Leggendaria
|ItaM=Legendary Galaxy
|ItaM=Legendary Galaxy
|Chi=終極奪標銀河
|Kor=챔피언십 갤럭시
|ChiM=Final success galaxy}}
|KorR=Chaempieonsip Gaelleoksi
|KorM=Championship Galaxy
}}


==Trivia==
==Trivia==
*Music from the ''[[Super Mario Galaxy]]'' is played throughout the level, such as the themes of [[Gusty Garden Galaxy]], [[Good Egg Galaxy]], [[Bowser's Galaxy Reactor]], and the [[Comet Observatory]].
*This is the only galaxy in the game that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear.
*This is the only galaxy in ''Super Mario Galaxy 2'' that does not have any Green Stars.
*This is the only galaxy in ''Super Mario Galaxy 2'' that requires the player to collect Star Bits in addition to collecting the Comet Medal for a [[Prankster Comet]] to appear.
*If the player looks back in first person mode at the starting point of the Pull Star Area, the Launch Star from the previous area can be seen above the Gate planet in the Daredevil Run.
*The [[Shiverburn Galaxy#Kodama Easter Egg|three figures from the Shiverburn Galaxy]] can be seen in the Pull Star Area.
*If the player collects all Stars (i.e. completing all galaxies except Grandmaster) and then completes this galaxy, a special message will appear on his or her Wii Message Board, both congratulating and thanking the player for completing the game 100%.
<br clear=all>
{{SMG2}}
{{SMG2}}
{{Galaxy2}}
{{SMG2 missions}}
[[Category:Cosmic areas]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Places]]
[[Category:Super Mario Galaxy 2 locations]]
[[Category:Outer Space Locations]]
[[it:Galassia Leggendaria]]
[[Category:Unlockables]]
[[de:Hüpfheld-Galaxie]]

Latest revision as of 13:27, May 23, 2024

Grandmaster Galaxy
Grandmaster Galaxy
Area World S
How to unlock Collect 240 Power Stars
Boss(es) None
Comet(s) Daredevil Comet
Mission(s) The Ultimate Test
The Perfect Run
Stars Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.
Galaxy icon A giant gleaming trophy with a Power Star in the middle of it
Mario...so you were the one who collected all of the scattered stars...I want to thank you...your deeds will live on in the memory of the cosmos...”
Rosalina, Super Mario Galaxy 2

The Grandmaster Galaxy is the final galaxy of Super Mario Galaxy 2, located in World S. It is analogous to the Grand Finale Galaxy from Super Mario Galaxy because the player must collect all 240 Power Stars (without any Bronze Stars) and Green Stars to unlock it. It contains two Power Stars: one for completing the level and another one for a second completion under Daredevil Comet conditions. In the latter case, the player gets the Star from Rosalina. This is the only galaxy where Green Stars do not appear because the player has to collect all of the Green Stars in the game in order to unlock this galaxy.

If the player collects all Stars and then completes this galaxy, a special message will appear on their Wii Message Board, both congratulating and thanking the player for completing the game 100%.

This galaxy starts a trend in future Super Mario titles of a challenging level being unlocked after completing everything else in the game (or otherwise meeting certain post-game unlock criteria), inspiring Special 8-Crown in Super Mario 3D Land, Champion's Road in Super Mario 3D World, the Darker Side in Super Mario Odyssey, and The Final-Final Test Badge Marathon in Super Mario Bros. Wonder.

Planets/Areas[edit]

NOTE: Unless otherwise noted, all names are unofficial.

Starting Area[edit]

Starting area of Grandmaster Galaxy
Mario and Yoshi in the Starting Area

In the first area, Mario has to use Yoshi to swing on the flower grapples to reach the Launch Star at the end of the area. There are several obstacles along the way, such as Space Mines and Bullet Bills. Paragoombas appear in The Ultimate Test and are replaced by Choppahs in The Perfect Run. A Toad can also be found on this planet and will shout Yoshi's name when spoken to.

Flipswitch Panel Planet[edit]

Grandmaster Galaxy flipswitch planet.
The Flipswitch Planet

After using the Launch Star from the first planet, Mario lands on a planet with Flipswitch Panels. It has a backdrop showing moving sprites of items from Super Mario Bros. Mario has to activate all 21 Flipswitch Panels while avoiding Sentry Beams to reveal the Launch Star.

Electric Maze Area[edit]

The electric maze on Grandmaster Galaxy
The Electric Maze Area
The start of the Grandmaster Galaxy's Electric Maze Area
The start of the area

After landing, Mario finds a Cloud Flower and a fan producing an upward gust. Mario has to use the Cloud Flower to maneuver to the Launch Star at the end of the area, with more Cloud Flowers subsequently being supplied along the way. There is also a 1-Up Mushroom at the top left which can be reached using the Cloud Flower.

Platform Planets[edit]

The platform planet on Grandmaster Galaxy
The Platform Planets

This area contains planets made of shrinking platforms and Red-Blue Panels. Roctos and Pulse Beams are also found in the area. Mario has to avoid all the obstacles in order to successfully reach the Launch Star to the next area at the end of the section.

Pull Star Area[edit]

The pull star area on Grandmaster Galaxy
The Pull Star Area
The three figures in the background

In the beginning of the area, there are some electrified blocks followed by a long segment of Pull Stars, which Mario must use to reach the Launch Star while avoiding electrical currents, Space Mines, and Paragoombas. The three figures from Shiverburn Galaxy are visible in the background of this area.

Hammer Bro Planets[edit]

The Hammer Bro planet on Grandmaster Galaxy
The Hammer Bro Planets

This planet has many Hammer Bros., which Mario must avoid or defeat to reach the other side. There are also Flomps present in this area.

The ending platform has three Boomerang Bros., which Mario must defeat to reveal a Power Star (or a Launch Star in the Daredevil run). Note that defeating the Hammer Bros. is not necessary for getting the Power/Launch Star to appear.

The Comet Medal for this galaxy is located on the far right side of these planets, next to some platforms with some torches (as shown on the screenshot). In The Perfect Run, the Comet Medal is replaced with a 1-Up Mushroom.

Gate Planet[edit]

The Gate Planet

This area is only accessible during The Perfect Run. It is a small planet with a small house and strongly resembles the Gate in Super Mario Galaxy. Rosalina and the final Power Star are found on this planet. There is also a 1-Up Mushroom behind the house. If Mario falls off the planet, he loses a life and has to go back to the start.

Enemies[edit]

Missions[edit]

Mission Image Summary

The Ultimate Test The end of the Grandmaster Galaxy's first mission This mission's objective is to complete the galaxy.
The Perfect Run SMG2 Grandmaster Gate Planet.png This mission's objective is to complete the galaxy with only one health section due to the effects of the Daredevil Comet. There are no Checkpoint Flags for this mission.

Prima Official Game Guide description[edit]

  • "Welcome to the final challenge of the cosmos, where your skills will be put to incredible test. Precise jumping, perfect landings, and smart use of power-ups are required to locate the Power Star in this galaxy. And if you think this contest is tough on your first visit, wait until you attempt it when the prankster comet is overhead..."

Names in other languages[edit]

Language Name Meaning
Japanese チャンピオンシップギャラクシー
Chanpionshippu Gyarakushī
Championship Galaxy

Chinese 終極奪標銀河
Zhōngjí Duóbiāo Yínhé
Ultimate Rush Galaxy

French (NOE) Trophée des virtuoses
Virtuosos' Trophy
German Hüpfheld-Galaxie
Jumping Hero Galaxy (a tribute to Mario)
Italian Galassia Leggendaria
Legendary Galaxy
Korean 챔피언십 갤럭시
Chaempieonsip Gaelleoksi
Championship Galaxy

Spanish Galaxia Saltos Acrobáticos
Acrobatic Jumps Galaxy

Trivia[edit]

  • This is the only galaxy in the game that requires the player to collect Star Bits in addition to collecting the Comet Medal for a Prankster Comet to appear.