User talk:Owencrazyboy9: Difference between revisions

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::That is wholly irrelevant. They are the final obstacle fought in the campaign, and as such the final boss. Rathalos isn't the boss for Bowser, but is for other characters who face him. Games can have multiple final bosses; ''Kirby Super Star'', for example, has King Dedede, Dyna Blade, Meta Knight, Wham Bam Rock, and Marx all acting as final bosses for their respective modes. The fact is, Metal Mario and Giant DK were individual bosses in the original SSB, and they're even moreso here. Not having them is misleading in that it's not acknowledging they exist, but it's outright ''hiding'' the fact that certain entities that aren't the ones otherwise listed act as the final battle for the mode. The stamina vs. % thing doesn't matter either; Metal Mario acted as a boss in the first two games, and had a %. And yes, that's still a boss, just as much as Sagat is a boss in ''Street Fighter II''. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:29, 25 December 2018 (EST)
::That is wholly irrelevant. They are the final obstacle fought in the campaign, and as such the final boss. Rathalos isn't the boss for Bowser, but is for other characters who face him. Games can have multiple final bosses; ''Kirby Super Star'', for example, has King Dedede, Dyna Blade, Meta Knight, Wham Bam Rock, and Marx all acting as final bosses for their respective modes. The fact is, Metal Mario and Giant DK were individual bosses in the original SSB, and they're even moreso here. Not having them is misleading in that it's not acknowledging they exist, but it's outright ''hiding'' the fact that certain entities that aren't the ones otherwise listed act as the final battle for the mode. The stamina vs. % thing doesn't matter either; Metal Mario acted as a boss in the first two games, and had a %. And yes, that's still a boss, just as much as Sagat is a boss in ''Street Fighter II''. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 22:29, 25 December 2018 (EST)
:::In case you want to use it as a reference, SmashWiki classifies Giant Donkey Kong and Metal Mario in ''Ultimate'' as minor bosses. {{User:Alex95/sig}} 19:36, 4 January 2019 (EST)
:::In case you want to use it as a reference, SmashWiki classifies Giant Donkey Kong and Metal Mario in ''Ultimate'' as minor bosses. {{User:Alex95/sig}} 19:36, 4 January 2019 (EST)
::::Looked it up. Yeah, they are classified as "minor." Even though the fact stands that they are not classified as "bosses" (e.g. They don't have a health bar at the top of the screen), we can maybe make this distinction in the actual template itself. Waiting to see other's thoughts first before going through. – [[User:Owencrazyboy9|Owencrazyboy9]] ([[User talk:Owencrazyboy9|talk]]) 20:55, 4 January 2019 (EST)

Revision as of 21:55, January 4, 2019

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All right! You can now begin chatting! – Owencrazyboy9 (talk) 18:25, 11 December 2018 (EST)

Smash Ultimate

But the thing is, they always appear as the final bosses for the characters' storylines that they do. Therefore, they are intended as specific entities, and aren't the randomly-generated thing like in the middle of Melee's classic mode. Metal Mario is Bowser's absolute final boss, and Giant DK is Jigglypuff's (with her story being an extended callback to Smash 64). Therefore, not having them is purely withholding information. Doc von Schmeltwick (talk) 00:21, 25 December 2018 (EST)

Oh, yeah? You could say the same thing about Bowser's fourth round, because they're always giant every time they're fought and they're not even at the end. Also, "final boss" is misleading. While most characters fight a specific boss from one of their franchises (e.g. Kirby vs. Marx), other times they either fight Master Hand or they don't. Take Mega Man for example. He fights Dr. Mario first and then Mewtwo afterwards. His actual boss fight takes place before the final round, which is against Galleom from the Subspace Emissary. Again, Bowser fights Rathalos whose round is before the Bonus Game, which is before the fight against Mario, and then later, Metal Mario. In this case, the only bosses that should count are the ones with health bars at the top of the screen instead of a Stamina Battle-esque HP counter at the bottom of the screen or a damage percentage meter. – Owencrazyboy9 (talk) 11:09, 25 December 2018 (EST)
That is wholly irrelevant. They are the final obstacle fought in the campaign, and as such the final boss. Rathalos isn't the boss for Bowser, but is for other characters who face him. Games can have multiple final bosses; Kirby Super Star, for example, has King Dedede, Dyna Blade, Meta Knight, Wham Bam Rock, and Marx all acting as final bosses for their respective modes. The fact is, Metal Mario and Giant DK were individual bosses in the original SSB, and they're even moreso here. Not having them is misleading in that it's not acknowledging they exist, but it's outright hiding the fact that certain entities that aren't the ones otherwise listed act as the final battle for the mode. The stamina vs. % thing doesn't matter either; Metal Mario acted as a boss in the first two games, and had a %. And yes, that's still a boss, just as much as Sagat is a boss in Street Fighter II. Doc von Schmeltwick (talk) 22:29, 25 December 2018 (EST)
In case you want to use it as a reference, SmashWiki classifies Giant Donkey Kong and Metal Mario in Ultimate as minor bosses. Alex95sig1.pngAlex95sig2.png 19:36, 4 January 2019 (EST)
Looked it up. Yeah, they are classified as "minor." Even though the fact stands that they are not classified as "bosses" (e.g. They don't have a health bar at the top of the screen), we can maybe make this distinction in the actual template itself. Waiting to see other's thoughts first before going through. – Owencrazyboy9 (talk) 20:55, 4 January 2019 (EST)