Superstar Mario: Difference between revisions

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'''Superstar Mario'''<ref>''Yoshi's Island: Super Mario Advance 3'' instruction booklet, page 26.</ref><ref>''Yoshi's Island DS'' instruction booklet, page 20.</ref> (also known as '''Super Baby'''<ref>''Yoshi Touch & Go'' instruction booklet, page 24.</ref>, '''Powerful Mario'''<ref>''Super Mario World 2: Yoshi's Island'' instruction booklet, page 18.</ref>, '''Super Mario'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. Page 11.</ref>, '''Super Baby Mario'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. Page 72.</ref>, '''Super Mario Baby'''<ref>''Nintendo Power'' Volume 77, page 16.</ref>, or '''[[Cape Mario|Caped Mario]]'''<ref>''Nintendo Power'' Volume 77, page 24.</ref>) is the form [[Baby Mario]] obtains when he comes in contact with a [[Super Star]] in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi Touch & Go]]'', and ''[[Yoshi's Island DS]]''. Baby Mario gets a [[Cape]], and [[Yoshi]] turns into a giant [[Yoshi Egg]]. After the time runs out, Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to dash on walls and ceilings. He can use his cape to float down slowly. Superstar Mario is also invincible to enemies, attacks, even hazards such as spikes and lava, but not bottomless pits. Superstar Mario looks very similar to [[Cape Mario]] from ''[[Super Mario World]]''.
'''Superstar Mario'''<ref>''Yoshi's Island: Super Mario Advance 3'' instruction booklet, page 26.</ref><ref>''Yoshi's Island DS'' instruction booklet, page 20.</ref> (also known as '''Super Baby'''<ref>''Yoshi Touch & Go'' instruction booklet, page 24.</ref>, '''Powerful Mario'''<ref>''Super Mario World 2: Yoshi's Island'' instruction booklet, page 18.</ref>, '''Super Mario'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. Page 11.</ref>, '''Super Baby Mario'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. Page 72.</ref>, '''Super Mario Baby'''<ref>''Nintendo Power'' Volume 77, page 16.</ref>, or '''[[Cape Mario|Caped Mario]]'''<ref>''Nintendo Power'' Volume 77, page 24.</ref>) is the form [[Baby Mario]] obtains when he comes in contact with a [[Super Star]] in ''[[Super Mario World 2: Yoshi's Island]]'', ''[[Yoshi's Island: Super Mario Advance 3]]'', ''[[Yoshi Touch & Go]]'', and ''[[Yoshi's Island DS]]''. Baby Mario gets a [[Cape]], and [[Yoshi]] turns into a giant [[Yoshi Egg]]. After the time runs out, Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to dash on walls and ceilings. He can use his cape to float down slowly. Superstar Mario is also invincible to enemies, attacks, even hazards such as spikes and lava, but not bottomless pits.


Superstar Mario appears as Baby Mario's power-up in the ''[[Super Mario-Kun]]'' volume 14, the adaption of ''Super Mario World 2: Yoshi's Island''. It enables Baby Mario to climb up walls and float as it did in the games, but also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, Luigi, and Yoshi when he gets angry.
Superstar Mario appears as Baby Mario's power-up in the ''[[Super Mario-Kun]]'' volume 14, the adaption of ''Super Mario World 2: Yoshi's Island''. It enables Baby Mario to climb up walls and float as it did in the games, but also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, Luigi, and Yoshi when he gets angry.

Revision as of 01:25, July 6, 2018

Template:Form-infobox Superstar Mario[1][2] (also known as Super Baby[3], Powerful Mario[4], Super Mario[5], Super Baby Mario[6], Super Mario Baby[7], or Caped Mario[8]) is the form Baby Mario obtains when he comes in contact with a Super Star in Super Mario World 2: Yoshi's Island, Yoshi's Island: Super Mario Advance 3, Yoshi Touch & Go, and Yoshi's Island DS. Baby Mario gets a Cape, and Yoshi turns into a giant Yoshi Egg. After the time runs out, Yoshi emerges with Baby Mario. Superstar Mario gains speed, enough to dash on walls and ceilings. He can use his cape to float down slowly. Superstar Mario is also invincible to enemies, attacks, even hazards such as spikes and lava, but not bottomless pits.

Superstar Mario appears as Baby Mario's power-up in the Super Mario-Kun volume 14, the adaption of Super Mario World 2: Yoshi's Island. It enables Baby Mario to climb up walls and float as it did in the games, but also gives him super strength. The strength enables him to beat up enemies and even use boulders to hurt Mario, Luigi, and Yoshi when he gets angry.

Gallery

Names in other languages

Language Name Meaning
Japanese パワフルちゃん[9]
Pawafuru Aka-chan
Powerful Baby

Dutch Superster Mario
Superstar Mario
Italian Mario Superstar
Superstar Mario

Trivia

References

  1. ^ Yoshi's Island: Super Mario Advance 3 instruction booklet, page 26.
  2. ^ Yoshi's Island DS instruction booklet, page 20.
  3. ^ Yoshi Touch & Go instruction booklet, page 24.
  4. ^ Super Mario World 2: Yoshi's Island instruction booklet, page 18.
  5. ^ Super Mario World 2: Yoshi's Island Nintendo Player's Guide. Page 11.
  6. ^ Super Mario World 2: Yoshi's Island Nintendo Player's Guide. Page 72.
  7. ^ Nintendo Power Volume 77, page 16.
  8. ^ Nintendo Power Volume 77, page 24.
  9. ^ Super Mario: Yossy Island instruction booklet, page 17.
  10. ^ Haou Magazine, September 1995 issue interview with Shigeru Miyamoto. (English translation by Blackoak, retrieved March 08, 2016)

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