Super Mario 64 2: Difference between revisions

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{{rewrite|This page needs to be tagged with better sources, if there are any for this game.|21:21, 14 April 2018 (EDT)}}
{{rewrite|This page needs to be tagged with better sources, if there are any for this game.|21:21, 14 April 2019 (EDT)}}
{{about|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS]]}}
{{about|the canceled sequel to [[Super Mario 64]]|the released remake|[[Super Mario 64 DS]]}}
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'''''Super Mario 64 2''''' was the tentative title for a ''[[Mario (franchise)|Mario]]'' game in development that served as the direct sequel to ''[[Super Mario 64]]'', intended for release in 1999. It was going to be for the [[Nintendo 64DD]], but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on.{{ref needed}} Only one demo level was ever made but was never publicly revealed. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements salvaged from the development of ''Super Mario 64 2'', according to [[Nintendo]] during an E3 event.{{ref needed}} [[Luigi]] was also set to appear in this game,<ref>[http://ign64.ign.com/objects/001/001960.html Info on Luigi's appearance]</ref> as was a rideable [[Yoshi]].<ref>Owsen, Dan (January 1998). [[Nintendo Power]] volume 104, "Insider Collector's Edition". [[Media:Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|Page 16]].</ref> It can be assumed that Luigi would have been playable, as [[Shigeru Miyamoto]] had planned to make ''Super Mario 64 2'' multiplayer<ref>[http://everything2.com/index.pl?node_id=1326369 Multiplayer information]</ref> &ndash; in fact, the first playable demo level was multiplayer. It is also unknown what [[List of power-ups|power-ups]], if any, were going to appear in the game.
'''''Super Mario 64 2''''' was the tentative title for a ''[[Mario (franchise)|Mario]]'' game in development that served as the direct sequel to ''[[Super Mario 64]]'', intended for release in 1999. It was going to be for the [[Nintendo 64DD]], but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on.{{ref needed}} Only one demo level was ever made but was never publicly revealed. It is also possible that ''[[Super Mario Sunshine]]'', ''[[Super Mario Galaxy]]'', or ''[[Super Mario Galaxy 2]]'' could have elements salvaged from the development of ''Super Mario 64 2'', according to [[Nintendo]] during an E3 event.{{ref needed}} [[Luigi]] was also set to appear in this game,<ref>[http://ign64.ign.com/objects/001/001960.html Info on Luigi's appearance]</ref> as was a rideable [[Yoshi]].<ref>Owsen, Dan (January 1998). [[Nintendo Power]] volume 104, "Insider Collector's Edition". [[Media:Nintendo Power NSider Collector's Edition Volume 104 Page 16.png|Page 16]].</ref> It can be assumed that Luigi would have been playable, as [[Shigeru Miyamoto]] had planned to make ''Super Mario 64 2'' multiplayer<ref>[http://everything2.com/index.pl?node_id=1326369 Multiplayer information]</ref> &ndash; in fact, the first playable demo level was multiplayer. It is also unknown what [[List of power-ups|power-ups]], if any, were going to appear in the game.


While it was canceled, some people believe that it is the prototype disk "Super Mario 64 (Disk Version)".<ref>http://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
While it was canceled, some people believe that it is the prototype disk "[[Super Mario 64 (Disk Version)]]".<ref>http://gamingafterhours.com/2014/06/24/super-mario-64dd-version-discovered-in-japan/</ref>
 
It Was Meant to be realesed for the Failled [[N64DD]]add-on realesed in 1999 in Japan only.The Demo level Was never shown to the Puplic.


==References==
==References==

Revision as of 16:05, May 13, 2020

It has been requested that this article be rewritten. Reason: This page needs to be tagged with better sources, if there are any for this game. (tagged on 21:21, 14 April 2019 (EDT))

This article is about the canceled sequel to Super Mario 64. For the released remake, see Super Mario 64 DS.

Template:Infobox Super Mario 64 2 was the tentative title for a Mario game in development that served as the direct sequel to Super Mario 64, intended for release in 1999. It was going to be for the Nintendo 64DD, but was canceled early in production due to lack of progress and the commercial failure of the 64DD add-on.[citation needed] Only one demo level was ever made but was never publicly revealed. It is also possible that Super Mario Sunshine, Super Mario Galaxy, or Super Mario Galaxy 2 could have elements salvaged from the development of Super Mario 64 2, according to Nintendo during an E3 event.[citation needed] Luigi was also set to appear in this game,[1] as was a rideable Yoshi.[2] It can be assumed that Luigi would have been playable, as Shigeru Miyamoto had planned to make Super Mario 64 2 multiplayer[3] – in fact, the first playable demo level was multiplayer. It is also unknown what power-ups, if any, were going to appear in the game.

While it was canceled, some people believe that it is the prototype disk "Super Mario 64 (Disk Version)".[4]

It Was Meant to be realesed for the Failled N64DDadd-on realesed in 1999 in Japan only.The Demo level Was never shown to the Puplic.

References

External links

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