Belome: Difference between revisions

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===Belome Temple===
===Belome Temple===
Eventually, [[Mario]] and his allies travel to [[Land's End]], the edge of the world. After traveling under a desert and battling enemies through an underground cavern, the heroes stumble upon [[Belome Temple]]. Once again, Mario's party must fight the four-eyed monster. However, in this battle, Belome not only eats party members, he also has the ability to create clones of Mario and his allies. Additionally, Belome can (like the previous battle) use his huge tongue as a bludgeoning weapon. However, Belome trades in his [[S'crow Funk]] attack for more sleeping spells (including the [[Light Beam]] and the [[Aurora Flash]]). These new sleep attacks can put the whole party to sleep, instead of just one party member.
Eventually, [[Mario]] and his allies travel to [[Land's End]], the edge of the world. After traveling under a desert and battling enemies through an underground cavern, the heroes stumble upon [[Belome Temple]]. Once again, Mario's party must fight the four-eyed monster. Belome has changed his foighting syle, though. He can now eat the party members, but spits them out quickly. He then creates a clone of that member. All of the colnes are different: Mario and [[Bowser]] clones use physical attacks, [[Geno]] and Mallow clones attack the party with magic, and [[Toadstool]] clones heal Belome and the other clones. The player should choose which party members they have, depending on which clones they consider easiest. Belome also trades in his magic for a large resevoir of sleep magic: [[Aurora Flash]], [[Light Beam]], and [[Lulla-Bye]], to be exact. these moves can be annoying, and Belome can pound the parties for rounds on end with sleep magic, while the player can do nothing. It's annoying, but Belome is not very powerful, and the player should be able to wake up before they are defeated.


After this battle, Belome gets incredibly hungry, and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a golden Belome statue guarding a room full of treasures. If Mario presents the statue the key from [[Monstro Town]], the golden effigy will eat the key and disappear, allowing Mario to claim the treasures for himself.
After this battle, Belome gets incredibly hungry, and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a golden Belome statue guarding a room full of treasures. If Mario presents the statue the key from [[Monstro Town]], the golden effigy will eat the key and disappear, allowing Mario to claim the treasures for himself.
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|mgattack=33
|mgattack=33
|mgdefense=50
|mgdefense=50
|attacks=[[Sleep Sauce]], [[S'crow Funk]] / [[Aurora Flash]], [[Light Beam]], [[Lulla-Bye]]
|attacks=None
|strengths=Strong against everything except [[Geno|Geno's]] attacks.
|strengths=Strong against everything except [[Geno|Geno's]] attacks.
|weaknesses=None
|weaknesses=None
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|mgattack=70
|mgattack=70
|mgdefense=80
|mgdefense=80
|attacks=[[Sleep Sauce]], [[S'crow Funk]] / [[Aurora Flash]], [[Light Beam]], [[Lulla-Bye]]
|attacks=[[Electroshock]], [[Bolt]], [[Static E!]]
|strengths=Strong against anything except [[Jump]] and Fire attacks
|strengths=Strong against anything except [[Jump]] and Fire attacks
|weaknesses=[[Geno Blast]]
|weaknesses=None
|itemdropped=None
|itemdropped=None
|coinsdropped=0
|coinsdropped=0
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|mgattack=60
|mgattack=60
|mgdefense=30
|mgdefense=30
|attacks=[[Sleep Sauce]], [[S'crow Funk]] / [[Aurora Flash]], [[Light Beam]], [[Lulla-Bye]]
|attacks=[[Flame Stone]]
|strengths=Strong against everything except Jump, Fire, and Thunder attacks
|strengths=Strong against everything except Jump, Fire, and Thunder attacks
|weaknesses=Geno Blast, Jump, Fire
|weaknesses=None
|itemdropped=None
|itemdropped=None
|coinsdropped=0
|coinsdropped=0
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|align=left
|align=left
|image=[[Image:SMRPG Peach.gif|150px]]
|image=[[Image:SMRPG Peach.gif|150px]]
|name=Toadstool Clone
|name=Toadstool 2
|location=[[Belome Temple]]
|location=[[Belome Temple]]
|hp=120
|hp=120
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|mgattack=62
|mgattack=62
|mgdefense=70
|mgdefense=70
|attacks=[[Sleep Sauce]], [[S'crow Funk]] / [[Aurora Flash]], [[Light Beam]], [[Lulla-Bye]]
|attacks=[[Recover]], [[Mega Recover]]
|strengths=Fear, Poison, Sleep, Mute.
|strengths=Fear, Poison, Sleep, Mute.
|weaknesses=None
|weaknesses=None

Revision as of 10:17, March 4, 2012

Template:Smrpgenemy

“C-can't s-stand it! The hunger-the HUNGER!”
Belome, Super Mario RPG: Legend of the Seven Stars

Belome is a strange four-eyed beast and the guardian of Kero Sewers. He usually sleeps all day and night, until awakened by a traveler seeking passage through the sewers. Unfortunately, Belome's source of food are these very travelers. Since he lives in darkness, Belome has grown four eyes to help him see. Belome also controls the water level of Kero Sewers with a ! Switch located in his chambers. When released, the ! switch activates a floodgate that allows water from Midas River to flow through the sewers.

Additionally, Belome also makes his home in a golden, underground shrine built in his honor, Belome Temple, located at Land's End. Although he works independently, Belome may have control over the various monsters residing in Kero Sewers and Belome Temple.

History

Kero Sewers

During the events of Super Mario RPG: Legend of the Seven Stars, Mario and Mallow have to fight the dog-like Belome before the two heroes can head to Tadpole Pond, Mallow's home. During the battle, the monster will actually eat Mallow whole, leaving Mario to fight all by himself. Thankfully, Mario can rescue Mallow by continuously attacking Belome. However, if Mario falls while Mallow is in Belome's stomach, the game will end. As such, Mario needs to keep his HP high when fighting Belome one-on-one. Additionally, even if Mario does save Mallow, Belome will find the cloud-puff so delicious, the four-eyed monster will continually come back for seconds.

Belome
Belome battling Mario and Mallow in Kero Sewers.

Besides eating Mallow, Belome attacks by licking opponents with his massive red tongue (which Mallow confuses for a fire hose). The sewer beast also has some nasty magic attacks he can unleash on Mario's party. When Belome uses the S'crow Funk attack, he can change Mario or Mallow into a living Scarecrow. As a scarecrow, Mario or Mallow cannot use regular attacks or items (however, they can still use special attacks and defend). However, if Mario is equipped with the Trueform Pin he received after beating Pandorite earlier in the level, the plumber will be able to resist Belome's scarecrow spell.

However, after being defeated, Belome does not perish. Instead, he tells the heroes the cryptic message: "If you defeat me, you still won't beat me. Beware the flood!" In this statement, Belome foreshadows his eventual return later in the game. He then warps away to his temple at Land's End. However, when he leaves, the ! Switch he controls is released. As such, water comes gushing (as Belome predicted), sweeping Mario and Mallow into Midas River. Fortunately, the two heroes survive the rapids and continue their journey to Midas River.

Belome Temple

Eventually, Mario and his allies travel to Land's End, the edge of the world. After traveling under a desert and battling enemies through an underground cavern, the heroes stumble upon Belome Temple. Once again, Mario's party must fight the four-eyed monster. Belome has changed his foighting syle, though. He can now eat the party members, but spits them out quickly. He then creates a clone of that member. All of the colnes are different: Mario and Bowser clones use physical attacks, Geno and Mallow clones attack the party with magic, and Toadstool clones heal Belome and the other clones. The player should choose which party members they have, depending on which clones they consider easiest. Belome also trades in his magic for a large resevoir of sleep magic: Aurora Flash, Light Beam, and Lulla-Bye, to be exact. these moves can be annoying, and Belome can pound the parties for rounds on end with sleep magic, while the player can do nothing. It's annoying, but Belome is not very powerful, and the player should be able to wake up before they are defeated.

After this battle, Belome gets incredibly hungry, and disappears for the rest of the game. However, if Mario and his party travel back to Belome Temple, they will discover a golden Belome statue guarding a room full of treasures. If Mario presents the statue the key from Monstro Town, the golden effigy will eat the key and disappear, allowing Mario to claim the treasures for himself.

Cloned Members of Mario's Party

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The Taste of Mario's Party (According to Belome)

  • "Ack! Sour!" (Mario)
  • "YES! THIS is YUMMY~" (Mallow)
  • "Bitter, but not bad..." (Geno)
  • "Yuck! How repulsive!" (Bowser)
  • "Mmm, tastes peachy..." (Toadstool) (A reference to her original name Peach.)

Names in Other Languages

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Trivia

  • The Mario Clone's Psychopath thought, "......", is a reference to Mario always being a silent protagonist in the game.
  • The clones psychopath thoughts seem to be based off what the character wants (except Mario and Peach). For example: Geno = Getting the star pieces, Bowser = getting his castle back, and Mallow = finding his parents

References


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