Mini Mayhem: Difference between revisions

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'''Mini Mayhem''' is the first floor in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' It's a counterpart to [[Mushroom Mayhem]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.
'''Mini Mayhem''' (also called '''Ground Floor''' or '''Floor G'''), is the first floor in ''[[Mario vs. Donkey Kong: Minis March Again!]]'' It is a counterpart to [[Mushroom Mayhem]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''.


Being the first floor, all the levels are relatively simple and easy, allowing the player to adjust to the game mechanics. The only Mini that can be controlled is the [[Mini Mario (toy)|Mini Mario]], so the player cannot use the [[Mini Toad]] or [[Mini Peach]]. The only enemy to appear on this floor is a single, solitary [[Circus Kong]], not posing any possible threat (Circus Kongs only cause harm if they toss a mini into something dangerous). Within the levels, there are also spikes, which provides the level (however low) of challenge. The plus rooms are slightly harder than the normal floor, with each level being significantly bigger, and there is also the addition of [[Shy Guy (toy)|Shy Guy]]s and [[Snifit (toy)|Snifit]]s.
Being the first floor, all the levels are relatively simple and easy, allowing the player to adjust to the game mechanics. The only Mini that can be controlled is the [[Mini Mario (toy)|Mini Mario]], so the player cannot use the [[Mini Toad]] or [[Mini Peach]]. The only enemy to appear on this floor is a single, solitary [[Circus Kong]], not posing any possible threat (Circus Kongs only cause harm if they toss a mini into something dangerous). Within the levels, there are also spikes, which provides the level (however low) of challenge. The plus rooms are slightly harder than the normal floor, with each level being significantly bigger, and there is also the addition of [[Shy Guy (toy)|Shy Guy]]s and [[Snifit (toy)|Snifit]]s.
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==Levels==
==Levels==
*[[Room 1-1 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-1]]
*[[Room G-1]]
*[[Room 1-2 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-2]]
*[[Room G-2]]
*[[Room 1-3 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-3]]
*[[Room G-3]]
*[[Room 1-4 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-4]]
*[[Room G-4]]
*[[Room 1-5 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-5]]
*[[Room G-5]]
*[[Room 1-6 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-6]]
*[[Room G-6]]
*[[Room 1-7 (Mario vs. Donkey Kong: Minis March Again!)|Room 1-7]]
*[[Room G-7]]
*[[Room 1-Key]]
*[[Room G-Key]]
*[[Floor 1 Donkey Kong]]
*[[Floor G Donkey Kong]]
*[[Room 1-SP]]
*[[Room G-SP]]
{{MVDKMMA}}
{{MVDKMMA}}
{{MVDKMMA Levels}}
{{MVDKMMA Levels}}
[[Category:Mario vs. Donkey Kong: Minis March Again! Worlds]]
[[Category:Mario vs. Donkey Kong: Minis March Again! Worlds]]

Revision as of 12:28, November 21, 2018

It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added. Specific(s): Level select screen for infobox

Template:Worldbox Mini Mayhem (also called Ground Floor or Floor G), is the first floor in Mario vs. Donkey Kong: Minis March Again! It is a counterpart to Mushroom Mayhem in Mario vs. Donkey Kong 2: March of the Minis.

Being the first floor, all the levels are relatively simple and easy, allowing the player to adjust to the game mechanics. The only Mini that can be controlled is the Mini Mario, so the player cannot use the Mini Toad or Mini Peach. The only enemy to appear on this floor is a single, solitary Circus Kong, not posing any possible threat (Circus Kongs only cause harm if they toss a mini into something dangerous). Within the levels, there are also spikes, which provides the level (however low) of challenge. The plus rooms are slightly harder than the normal floor, with each level being significantly bigger, and there is also the addition of Shy Guys and Snifits.

The backdrop depicts a blue sky and green hills all painted onto a metal wall, with fake clouds hung from ropes scrolling across the roof. For the plus world, the only difference is the orange-colored sky. To win the player must safely lead the Minis to the door.

The goal of this world is, of course, to simply guide the new players through the basics and prepare them for the harder upcoming levels.

Levels

Template:MVDKMMA Levels