Template:Featured: Difference between revisions

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(Updated to Mario Kart 64)
(Updated to Wario Land II)
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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|MK64 Cover.png|150px}}
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FAs will be put on this page. [[Category:Main page templates]]</noinclude>{{featured-image|Wario Land 2 GBC NA cover.jpg|150px}}
'''''Mario Kart 64''''' is a [[Genre#Racing games|racing]] game that was originally released for the [[Nintendo 64]] in 1996 in Japan and 1997 worldwide. It is the second game in the ''[[Mario Kart (series)|Mario Kart]]'' series. Being an upgrade from its predecessor, ''[[Super Mario Kart]]'', it features a similar base to that game in which players select cast members of the [[Super Mario (franchise)|''Super Mario'' franchise]] to drive in [[kart]]s, employing a weapon-based system to benefit the player and hinder opponents, though it has expanded gameplay, such as the introduction of [[Mini-Turbo]] boosts from [[drift]]ing and four-player support. It is the first game of the ''Super Mario'' franchise to let more than two people play simultaneously. It is also the first ''Mario Kart'' game to use three-dimensional graphics for its environment design, such as the addition of elevation, advanced collision physics, expanded camera controls, real walls that can obscure views, and increased aesthetic fidelity; however, the characters, the items, and some track obstacles in-game remain as two-dimensional, pre-rendered sprites, which are rendered for game optimization. Additionally, the game contains unique track designs rather than multiple variants of the same track, and it introduces various track tropes that would later be reused in later ''Mario Kart'' installments, such as [[Luigi Circuit]] being the first track. Other elements would become series mainstays, such as its racer weight classification, the introduction of [[Wario]] and [[Donkey Kong]] as playable characters, and several new items such as the [[Spiny Shell (blue)|Spiny Shell]] and triple variants of [[Green Shell]]s and [[Red Shell]]s. {{more|Mario Kart 64}}
'''''Wario Land II''''' is a [[list of games|game]] by [[Nintendo]] that was released in Western regions for the [[Game Boy]] in March 1998. This is the second installment of the ''[[Wario Land (series)|Wario Land]]'' series (third counting ''[[Virtual Boy Wario Land]]''). It is a 2D [[Genre#Platform|platformer]] starring [[Wario]], the greedy treasure hunter, who was also the protagonist of the series' first game ''[[Wario Land: Super Mario Land 3]]''. {{more|Wario Land II}}

Revision as of 18:28, October 14, 2023

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FAs will be put on this page.

North American box art for Wario Land II on Game Boy Color

Wario Land II is a game by Nintendo that was released in Western regions for the Game Boy in March 1998. This is the second installment of the Wario Land series (third counting Virtual Boy Wario Land). It is a 2D platformer starring Wario, the greedy treasure hunter, who was also the protagonist of the series' first game Wario Land: Super Mario Land 3. Template:More