Talk:Wire Trap: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 29: Line 29:
::Huh, I had thought that the DKjr ones went on those climbable poles, must have been misremembering Snapjaw instead. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:31, 21 December 2017 (EST)
::Huh, I had thought that the DKjr ones went on those climbable poles, must have been misremembering Snapjaw instead. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 19:31, 21 December 2017 (EST)
:::Checked, and yes they do travel along wires. The orange ones on those zigzagged wires, and the blue ones on the disconnected ones. Not exclusively, but it seems that there was an intended connection between them and the DK94 ones. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:55, 17 February 2018 (EST)
:::Checked, and yes they do travel along wires. The orange ones on those zigzagged wires, and the blue ones on the disconnected ones. Not exclusively, but it seems that there was an intended connection between them and the DK94 ones. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 01:55, 17 February 2018 (EST)
::::[[Wire]]s are thin, horizontal ropes that first appeared in the Game Boy game, and the player is only be able to hang from them. There are none on [[Stage 3]]. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 07:47, 16 March 2018 (EDT)

Revision as of 07:47, March 16, 2018

Merge Wire Trap to Spark or Move Wire Spark to Wire Trap

Template:SettledTPP Template:ProposalOutcome The Spark article currently describes two very different versions of the enemy: the standard one appearing in various titles that orbits around objects, and the faceless one from the Game Boy Donkey Kong and the Game Boy Advance Mario vs. Donkey Kong that exist solely as a periodical hazard on horizontal wires. Meanwhile, the Wire Trap enemy from Super Mario Sunshine travels along similar horizontal wires just like the latter, and shares the name "Spark" in Japanese. Wire Sparks and Wire Traps can safely be grouped in the same article, and we can do this by either completely merging Wire Trap to Spark or by simply moving Spark's Game Boy Donkey Kong and Mario vs. Donkey Kong information over to Wire Trap. If we do the latter, this would fully split the Spark enemy between its platform-based and wire-based types, although the Wire Trap article should probably be renamed to "Sparky (Wire Trap)" or "Sparky (wire)" afterwards since Sparky is the most recent name.

Proposer: LinkTheLefty (talk)
Deadline: November 20, 2017, 23:59 (GMT)

Merge Wire Trap to Spark

  1. LinkTheLefty (talk) Per proposal. This option is a total merge of Spark's Super Mario Sunshine appearance, taking into account that the English name is a localization alteration; the behavioral and physical differences between platform-based and wire-based Sparks themselves are deemed inconsequential as they are now.
  2. Doc von Schmeltwick (talk) One one hand, the wire behavior is quite similar in that that they travel along a surface...
  3. Niiue (talk) Per all.

Move Wire Spark to Wire Trap

  1. LinkTheLefty (talk) An alternative to the above. This option acknowledges that while Wire Trap is indeed a Spark, the differences between platform-based and wire-based Sparks in general are too great to share the same article; as a result, the Game Boy Donkey Kong and Mario vs. Donkey Kong appearances will be here.
  2. Doc von Schmeltwick (talk) ...but on the other hand, they are fairly different as well, and given the sheer amount of Japanese names (which are all admittedly transliterations of the same word) we have on Spark......
  3. Time Turner (talk) Per all.
  4. TheFlameChomp (talk) Per all.
  5. Toadette the Achiever (talk) Per all.

Leave as-is

Comments

DKJr

Question.svg This talk page or section has a conflict or a question that needs to be answered. Please try to help and resolve the issue by leaving a comment.

According to the Perfect Daijiten, the ones in DKJr are the same enemy as the ones in DK94, but not the same as the SMUSA ones.... Doc von Schmeltwick (talk) 20:53, 20 December 2017 (EST)

This was already touched on here. The "Sparkies" in Mario vs. Donkey Kong 2: March of the Minis and Mario vs. Donkey Kong: Mini-Land Mayhem! are designed after the Doki Doki Panic / Super Mario Bros. 2 ones, which would seem to make the intent obvious in a series that makes semi-frequent callbacks to Snapjaw and Nitpicker. The description in Perfect Daijiten even mentions that it's an "American Spark" and also has a separate page containing all the enemies whose names changed between Japan (Doki Doki Panic) and USA (Super Mario Bros. 2), except the latter claim can't be verified right now since Spark (along with Tweeter and Flurry) aren't listed in the Doki Doki Panic manual. Coupled with the Super Mario Collection guide using the usual spelling, and it is splitting hairs again. At any rate, the result of the above proposal means Spark's change is currently recognized based on platform and wire versions, not the name it happens to have (which there are many). LinkTheLefty (talk) 08:58, 21 December 2017 (EST)
Huh, I had thought that the DKjr ones went on those climbable poles, must have been misremembering Snapjaw instead. Doc von Schmeltwick (talk) 19:31, 21 December 2017 (EST)
Checked, and yes they do travel along wires. The orange ones on those zigzagged wires, and the blue ones on the disconnected ones. Not exclusively, but it seems that there was an intended connection between them and the DK94 ones. Doc von Schmeltwick (talk) 01:55, 17 February 2018 (EST)
Wires are thin, horizontal ropes that first appeared in the Game Boy game, and the player is only be able to hang from them. There are none on Stage 3. LinkTheLefty (talk) 07:47, 16 March 2018 (EDT)