List of WarioWare Gold microgames
This page lists all the 316 microgames included in WarioWare Gold. Each microgame falls under a control type – "Mash", "Twist", "Touch" or "Blow" – and a genre – "Intro Games", "Sports", "That's Life", "Fantasy", "Nintendo Classics", "Mic", "Pop-Up", or "Anything Goes". Over 80% of the microgames in this game are from previous WarioWare games.
A microgame with an italic font has a maximum duration of sixteen beats instead of the normal eight beats. A microgame with a bold font means that it does not appear in stages of Story mode until the first stage they would appear in is cleared for the first time.
Mash League[edit]
- “You chumps ready to mash some stuff? You'd better be! Find the +Control Pad...and the A Button. You'll need those to squeeze out a win. Not hard enough for you? Some games just use this. Some, just this. Is that too much to handle? Now, then, make like a potato...and MASH!”
- —Wario, WarioWare Gold
Microgames in this league are only played using buttons. Some games use the , others the
, and some of them use both. All microgames that use
also support
unless otherwise stated.
Intro Games[edit]
Wario's first set of Intro Games introduces the "mash" controls to the player. Wario is featured in all games in some form. All six regular microgames are played before the boss microgame. His intermission stage consists of him sitting on a chair and a jumbotron consisting of a crowd (resembles Mr. Game & Watch), the Mash League logo, a yellow stage, and yellow speakers. The number of lives is represented by garlic. When the player wins, Wario cheers. If the player loses, Wario falls, the league logo dangles, and the crowd on the jumbotron boos. When the player loses all their lives, Wario's background changes, the jumbotron shuts off, and the speakers blow out. After the player continues during the first playthrough, the background changes back to normal, the jumbotron turns back on and Wario gets back up.
Microgames[edit]
| Microgame | Origin | Description | Passing score | Available in Story Mode? |
|---|---|---|---|---|
Busted! |
Mega Microgame$! (I Spy) | "Now I'm a spy! Follow me with the searchlight, or I could disappear forever! You wouldn't want that, would you?" | 15 | |
Crazy Cars |
Mega Microgame$! | "Jump over anything that comes your way! I threw a few tricks in there, so pay attention..." | 15 | |
Eye Spy |
Original | "A bunch of wide-eyed Warios are hanging out in the dark. The question is, how many of 'em are there?" | 15 | |
No Solicitors |
Original | "Hey! Who does this guy think he is?! Send him packing!" | 30 | |
Super Wario Bros. |
Mega Microgame$! | "Control a super version of me, and smash those Goombas out of my stomping grounds!" | 20 | |
Wario Whirled |
Mega Microgame$! | "Waaah! I'm spiiiinnning! I'm spiiiinnning! You gotta stop me at the right time!" | 15 | |
BOSS: Loot Scoot |
Mega Microgame$! (not originally a boss stage) | "I need to escape from the cave with that treasure! Luckily, I can blast through walls and enemies with my Wario Attack. It's also a great alternative to jumping." | 8 |
Order[edit]
The speed increases by two semitones at microgame #4.
| Before "Speed Up!" (in any order) |
After "Speed Up!" (in any order) |
Boss microgame |
|---|---|---|
| Crazy Cars | Busted! | Loot Scoot |
| No Solicitors | Eye Spy | |
| Wario Whirled | Super Wario Bros. |
Description[edit]
"Mash League! Ready to play some Intro Games and mash some buttons? That's what I thought. You're welcome!"
"You cleared my warm-up! Good for you! Of course, these were just Intro Games...a.k.a. easy peasy. Now that you know how to mash, all you gotta do is focus on getting a high score!" (second description)
Sports[edit]
Jimmy T hosts the Sports set in the Mash League. 14 regular microgames are played before the boss microgame. His intermission stage consists of Amy and Mimi taking pictures of him on their cell phone. The number of lives is represented by battery icons. When the player wins a microgame, Jimmy does a peace sign, Amy and Mimi face the camera with a shot of Jimmy, and the battery icons turns green. When the player loses a microgame, Jimmy shrugs as his wig falls off, the phone breaks, and the battery icons turn into red empty battery icons while one falls off the screen. When the player loses all their lives, the girls leave and a purple wall appears in the background of the "Game Over" screen. When the player continues during the first playthrough, the girls come back.
Microgames[edit]
| Microgame | Origin | Description | Passing score | Available in Story Mode? |
|---|---|---|---|---|
100 Meter Dash |
Original | "When the pistol fires, you gotta run! But don't jump the gun, man. How are you gonna win the world record if you get disqualified?" | 15 | |
And the Winner is... |
Twisted! | "Aw, man! It all comes down to this moment. Hold out the finishing tape in front of whoever you think'll win!" | 15 | |
Ballroom Basics |
Original, resembles Dodge Balls from Mega Microgame$! | "To keep things bumpin' on this dance floor, no bumpin' any of the other couples." | 10 | |
Big Drip |
Twisted! | "This boxer's training hard for the future! He never gives up...even if his opponent is a drop of rain, bro!" | 15 | |
Body Block |
Mega Microgame$! | "Use your body to keep this ball bouncin'. And, hey–don't let it fall!" | 20 | |
City Surfer |
Mega Microgame$! | "I just can't wait to see what kinds of groovy tricks you can pull on the skateboard. But don't hit your head, all right?" | 15 | |
Close Call |
Original | "As the umpire of this tennis game, it's your job to determine on which side of the line the ball bounced. And if you see something other than a ball, well then...that's just your imagination!" | 15 | |
Diddly Squat |
Smooth Moves | "Get those legs in dancin' shape by doin' some squats! I promise all your hard work'll pay off in the end!" | 25 | |
Extreme Patty-Cake |
Smooth Moves | "Let's go mano a mano, yo! When your opponent puts out his hands, that's your chance! He's not going down? Then try again!" | 15 | |
Getcha Groove On |
Mega Microgame$! | "Hey, yo! If you wanna dance like a pro, copy that cool cat's move and stick with the rhythm." | 10 | |
Goal in One |
D.I.Y. | "Gettin' past this goalie is all about direction and power. Mess up the timing, and your kick could be as sad as an empty dance floor." | 15 | |
Hand Me Down |
Smooth Moves | "If the anchor can keep up that pace, this race is in the bag! C'mon, man! Pass the baton!" | 15 | |
Heads Up |
Mega Microgame$! | "Man, you gotta catch that ball. Watch out for the glass behind you! No one wants to clean up that mess." | 20 | |
High Hoops |
Mega Microgame$! | "No pressure, man, but this free throw could be the winning shot. Just shoot from the top of your jump, and you'll be cool." | 25 | |
Hurry Hurdles |
Mega Microgame$! | "There's no better way to end the day than jumpin' over hurdles. Once you get the rhythm right, you'll be on a roll." | 20 | |
Judo Pro |
Original | "Press the right combination to throw your opponent and win the match. You gotta move quick, 'cause it's not so groovy when you hit the mat instead." | 15 | |
Jumpin' Rope |
Mega Microgame$! | "Time to jump some rope. Ya dig? Don't get tripped up now." | 15 | |
Lift & Shout |
Mega Microgame$! | "Press the correct button quickly to lift the heavy barbell! Yeah!" | 25 | |
Off-Fence |
D.I.Y. | "Now you gotta move that sword up and down to block an enemy's attack. Well that's not groovy... They're not alone! Look out!" | 20 | |
Rugby |
Twisted! (Homecoming King) | "The game's almost over. This is your one last shot. Catch the ball or the other team wins...and you feel like it's all your fault. Now go long, bro!" | 20 | |
BOSS: Punch Out |
Mega Microgame$! | "First you gotta dodge your opponent's attacks left or right, and then you gotta throw some punches, yo! If one of those dudes starts to flash, that's when you gotta start lookin' out for his special blow." | 8 |
Order[edit]
The speed increases by two semitones at microgame #7, and further increases by another semitone at microgame #11.
| Before "Speed Up!" (6 in any order) |
After first "Speed Up!" (5 in any order) |
After second "Speed Up!" (3 in any order) |
Boss microgame |
|---|---|---|---|
| Ballroom Basics | And the Winner is... | 100 Meter Dash | Punch Out |
| Body Block | Big Drip | Close Call | |
| City Surfer | Getcha Groove On | Goal in One | |
| Diddly Squat | Hand Me Down | Heads Up | |
| Extreme Patty-Cake | Hurry Hurdles | Jumpin' Rope | |
| High Hoops | Lift & Shout | ||
| Judo Pro | Rugby | ||
| Off-Fence |
Description[edit]
"Heyo! Jimmy T here. You made it to the first stage in the Mash League. Congrats. Know what we should do to celebrate? Take a little stroll around the town. It'd be real groovy. Speaking of groovy, I've got a cool set of Sports games for you to try. Now let's get movin'!"
"Come and hang out with your pal Jimmy T! My kitty sidekick and I are always happy to chill. Why don't you check out my Sports games? Whether you like kickin' a ball or heatin' up the dance floor, you're in for a good time." (second description)
That's Life[edit]
Mona hosts the That's Life set in the Mash League. 17 regular microgames are played before the boss microgame. Her intermission stage consists of a fitting room which she peeks out of. The number of lives is represented by coat hangers. When the player wins a microgame, Mona wears a dress. When the player loses a microgame, Mona wears baggy clothes and a hanger falls. Before each microgame, Joe holds on a piece of clothing for Mona. The color determines the color of the dress or baggy clothes. When a boss is defeated, 21 roses bloom and Mona wears a red flamenco dress and calls it her perfect look. When the player loses all their lives, the curtain closes and Joe leaves. If the player continues during the first playthrough, Joe returns.
Microgames[edit]
| Microgame | Origin | Description | Passing score | Available in Story Mode? |
|---|---|---|---|---|
The Brush Off |
Mega Microgame$! | "Oh my! Those teeth are all black! Move the toothbrush right and left. Let's make those teeth shine!" | 20 | |
Butterfingers |
Mega Microgame$! | "Catch the toast while it's fresh! Hey! How did someone already get a bite of that one?" | 20 | |
Catterwall |
Mega Microgame$! | "A cat's gone missing! Think you could help me find him?" | 20 | |
Cavity Calamity |
Mega Microgame$! | "Save the helpless tooth-rotting germ by finding it a nice place to hide! Huh... This seems counterintuitive." | 20 | |
Chicken Pinch |
Mega Microgame$! | "Tweezers are great for grabbing things...like this little guy scurrying around!" | 15 | |
Dry Eye |
Mega Microgame$! | "Soothe dry eyes with a well-placed eye drop! It's so satisfying when you get it right... Even robots agree!" | 15 | |
Eating Out |
Original | "This mom keeps her son on his toes by making dinnertime a game. Miss the food, and he might just go to bed hungry!" | 15 | |
Electric Groove Fish |
Mega Microgame$! | "It's a blackout! The only way to restore power to the town is by sending it electricity via that flashy fish in the ocean." | 15 | |
Fit for a Frame |
Original | "Cheese! Capture a picture-perfect moment their friends will cherish forever!" | 20 | |
Fries With That? |
Mega Microgame$! | "Everything tastes better with ketchup! Squeeze the tomatoey goodness onto all the foods." | 20 | |
Gold Digger |
Mega Microgame$! (recurring microgame; resembles the Game & Wario version) | "Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!" | 20 | |
I Came, I Saw |
Mega Microgame$! | "This one's simple. Move the saw back and forth to cut the log! What did I tell you?" | 20 | |
Kitty Cover |
Mega Microgame$! | "Oh no! This adorable kitten's been caught in the rain. Shield it with the umbrella so it doesn't get all soggy." | 15 | |
Mole |
Game & Wario | "Moles are more than dots–they're marks of beauty. Count how many you see!" | 15 | |
Nighttime Allergies |
Mega Microgame$! | "Looks like someone's got the sniffles! You should intervene before the situation gets any stickier." | 30 | |
Noodle Cup |
Mega Microgame$! | "It's simple! Fill the cup...but first correctly guess which pipe will be flowing with water. Now get to it!" | 15 | |
Paddle Parade |
Mega Microgame$! (Penguin Shuffle) | "This cute little duck's just trying to fit in with the others. He doesn't want to ruffle any feathers by bumping into anyone!" | 15 | |
Parking Lot Problems |
Original | "Oh no! I totally forgot where I parked. This is what my car looks like. Let me know if you find it!" | 15 | |
Right of Way |
Original | "Sidewalks can be surprisingly precarious! Watch where you're going, and dodge whatever comes your way." | 15 | |
Sloppy Salon |
Mega Microgame$! | "Give your customers the cut they want! If you go overboard, they won't be too happy." | 15 | |
Stalled Out |
Twisted! | "Nature is calling...and this guy needs a place to relieve himself! Why is the bathroom always packed at times like this?" | 15 | |
Tip the Scale |
Mega Microgame$! | "Which is heavier–the left side or the right? Once you've made your choice, press the corresponding direction." | 20 | |
What's the Toadal? |
Mega Microgame$! | "Use that nifty clicker thing to count how many things hop, whiz or fly by!" | 15 | |
Worm Squirm |
Mega Microgame$! | "Wow! These worms know how to party. But look–one of them is thirsty! Help it find the puddle!" | 15 | |
BOSS: Nail Call |
Mega Microgame$! | "Pound in the nail from directly above! If you make a mistake, straighten it out by hitting the nail from the other side. And hurry up–the guy holding the nail is kind of impatient." | 8 |
Order[edit]
The speed increases by two semitones at microgame #7, and further increases by another semitone at microgame #13.
| Before "Speed Up!" (6 in any order) |
After first "Speed Up!" (6 in any order) |
After second "Speed Up!" (5 in any order) |
Boss microgame |
|---|---|---|---|
| The Brush Off | Cavity Calamity | Catterwall | Nail Call |
| Butterfingers | Chicken Pinch | Dry Eye | |
| Fit for a Frame | Electric Groove Fish | Eating Out | |
| Gold Digger | Fries With That? | I Came, I Saw | |
| Kitty Cover | Mole | Nighttime Allergies | |
| Noodle Cup | Parking Lot Problems | Paddle Parade | |
| Right of Way | Stalled Out | What's the Toadal? | |
| Sloppy Salon | Worm Squirm | ||
| Tip the Scale |
Description[edit]
"This is Mona! I'm psyched you made it to the second stage of the Mash League! I'm about to head over to Joe's Clothes to find the perfect outfit for my party tonight. Come along and check out the games I put together for you. Their theme is That's Life! C'mon, let's motor!"
"Guess what! My party was a huge success. Plus, I looked amazing! I'm heading back to Joe's Clothes to see if there's anything new for me to try on. While I'm there, you should play some more of my That's Life games. It'll be fabulous!" (second description)
Fantasy[edit]
Dribble & Spitz host the Fantasy set in the Mash League. 16 regular microgames are played before the boss microgame. Their intermission stage consists of them driving through space with the score display measured in miles. The number of lives is indicated by hanging Spitz dolls. When the player wins a microgame, the octoblazooka successfully zaps the UFO. If the player loses, the shot misses, and a Spitz doll falls, while Dribble hangs his head in disappointment and Spitz himself panics. When the player encounters the boss, a larger UFO appears and gets defeated if the player wins. When the player loses all their lives, th