List of WarioWare Gold microgames

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This page lists all the 316 microgames included in WarioWare Gold. Each microgame falls under a control type – "Mash", "Twist", "Touch" or "Blow" – and a genre – "Intro Games", "Sports", "That's Life", "Fantasy", "Nintendo Classics", "Mic", "Pop-Up", or "Anything Goes". Over 80% of the microgames in this game are from previous WarioWare games.

A microgame with an italic font has a maximum duration of sixteen beats instead of the normal eight beats. A microgame with a bold font means that it does not appear in stages of Story mode until the first stage they would appear in is cleared for the first time.

Mash League[edit]

“You chumps ready to mash some stuff? You'd better be! Find the +Control Pad...and the A Button. You'll need those to squeeze out a win. Not hard enough for you? Some games just use this. Some, just this. Is that too much to handle? Now, then, make like a potato...and MASH!”
—Wario, WarioWare Gold

Microgames in this league are only played using buttons. Some games use the +Control Pad, others the A Button, and some of them use both. All microgames that use +Control Pad also support Circle Pad unless otherwise stated.

Intro Games[edit]

Wario's first set of Intro Games introduces the "mash" controls to the player. Wario is featured in all games in some form. All six regular microgames are played before the boss microgame. His intermission stage consists of him sitting on a chair and a jumbotron consisting of a crowd (resembles Mr. Game & Watch), the Mash League logo, a yellow stage, and yellow speakers. The number of lives is represented by garlic. When the player wins, Wario cheers. If the player loses, Wario falls, the league logo dangles, and the crowd on the jumbotron boos. When the player loses all their lives, Wario's background changes, the jumbotron shuts off, and the speakers blow out. After the player continues during the first playthrough, the background changes back to normal, the jumbotron turns back on and Wario gets back up.

Microgames[edit]

Microgame Origin Description Passing score Available in Story Mode?
The microgame Busted! from WarioWare Gold
Busted!
Mega Microgame$! (I Spy) "Now I'm a spy! Follow me with the searchlight, or I could disappear forever! You wouldn't want that, would you?" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Crazy Cars from WarioWare Gold
Crazy Cars
Mega Microgame$! "Jump over anything that comes your way! I threw a few tricks in there, so pay attention..." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Eye Spy from WarioWare Gold
Eye Spy
Original "A bunch of wide-eyed Warios are hanging out in the dark. The question is, how many of 'em are there?" 15 A green check mark, used to indicate when something is true or applicable.
The microgame No Solicitors in WarioWare Gold
No Solicitors
Original "Hey! Who does this guy think he is?! Send him packing!" 30 A green check mark, used to indicate when something is true or applicable.
The microgame Super Wario Bros. from WarioWare Gold
Super Wario Bros.
Mega Microgame$! "Control a super version of me, and smash those Goombas out of my stomping grounds!" 20 A green check mark, used to indicate when something is true or applicable.
The microgame Wario Whirled from WarioWare Gold
Wario Whirled
Mega Microgame$! "Waaah! I'm spiiiinnning! I'm spiiiinnning! You gotta stop me at the right time!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Loot Scoot from WarioWare Gold
BOSS: Loot Scoot
Mega Microgame$! (not originally a boss stage) "I need to escape from the cave with that treasure! Luckily, I can blast through walls and enemies with my Wario Attack. It's also a great alternative to jumping." 8 A green check mark, used to indicate when something is true or applicable.

Order[edit]

The speed increases by two semitones at microgame #4.

Before "Speed Up!"
(in any order)
After "Speed Up!"
(in any order)
Boss microgame
Crazy Cars Busted! Loot Scoot
No Solicitors Eye Spy
Wario Whirled Super Wario Bros.

Description[edit]

"Mash League! Ready to play some Intro Games and mash some buttons? That's what I thought. You're welcome!"

"You cleared my warm-up! Good for you! Of course, these were just Intro Games...a.k.a. easy peasy. Now that you know how to mash, all you gotta do is focus on getting a high score!" (second description)

Sports[edit]

Jimmy T hosts the Sports set in the Mash League. 14 regular microgames are played before the boss microgame. His intermission stage consists of Amy and Mimi taking pictures of him on their cell phone. The number of lives is represented by battery icons. When the player wins a microgame, Jimmy does a peace sign, Amy and Mimi face the camera with a shot of Jimmy, and the battery icons turns green. When the player loses a microgame, Jimmy shrugs as his wig falls off, the phone breaks, and the battery icons turn into red empty battery icons while one falls off the screen. When the player loses all their lives, the girls leave and a purple wall appears in the background of the "Game Over" screen. When the player continues during the first playthrough, the girls come back.

Microgames[edit]

Microgame Origin Description Passing score Available in Story Mode?
The microgame 100 Meter Dash
100 Meter Dash
Original "When the pistol fires, you gotta run! But don't jump the gun, man. How are you gonna win the world record if you get disqualified?" 15 A green check mark, used to indicate when something is true or applicable.
The microgame And the Winner is...
And the Winner is...
Twisted! "Aw, man! It all comes down to this moment. Hold out the finishing tape in front of whoever you think'll win!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Ballroom Basics
Ballroom Basics
Original, resembles Dodge Balls from Mega Microgame$! "To keep things bumpin' on this dance floor, no bumpin' any of the other couples." 10 A green check mark, used to indicate when something is true or applicable.
The microgame Big Drip from WarioWare Gold
Big Drip
Twisted! "This boxer's training hard for the future! He never gives up...even if his opponent is a drop of rain, bro!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Body Block from WarioWare Gold
Body Block
Mega Microgame$! "Use your body to keep this ball bouncin'. And, hey–don't let it fall!" 20 A green check mark, used to indicate when something is true or applicable.
The microgame City Surfer from WarioWare Gold
City Surfer
Mega Microgame$! "I just can't wait to see what kinds of groovy tricks you can pull on the skateboard. But don't hit your head, all right?" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Close Call from WarioWare Gold
Close Call
Original "As the umpire of this tennis game, it's your job to determine on which side of the line the ball bounced. And if you see something other than a ball, well then...that's just your imagination!" 15 A red "X" mark, used to indicate when something is false or not applicable.
The microgame Diddly Squat from WarioWare Gold
Diddly Squat
Smooth Moves "Get those legs in dancin' shape by doin' some squats! I promise all your hard work'll pay off in the end!" 25 A green check mark, used to indicate when something is true or applicable.
The microgame Extreme Patty-Cake from WarioWare Gold
Extreme Patty-Cake
Smooth Moves "Let's go mano a mano, yo! When your opponent puts out his hands, that's your chance! He's not going down? Then try again!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Getcha Groove On from WarioWare Gold
Getcha Groove On
Mega Microgame$! "Hey, yo! If you wanna dance like a pro, copy that cool cat's move and stick with the rhythm." 10 A green check mark, used to indicate when something is true or applicable.
The microgame Goal in One from WarioWare Gold
Goal in One
D.I.Y. "Gettin' past this goalie is all about direction and power. Mess up the timing, and your kick could be as sad as an empty dance floor." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Hand Me Down in WarioWare Gold
Hand Me Down
Smooth Moves "If the anchor can keep up that pace, this race is in the bag! C'mon, man! Pass the baton!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Heads Up from WarioWare Gold
Heads Up
Mega Microgame$! "Man, you gotta catch that ball. Watch out for the glass behind you! No one wants to clean up that mess." 20 A green check mark, used to indicate when something is true or applicable.
The microgame High Hoops from WarioWare Gold
High Hoops
Mega Microgame$! "No pressure, man, but this free throw could be the winning shot. Just shoot from the top of your jump, and you'll be cool." 25 A green check mark, used to indicate when something is true or applicable.
The microgame Hurry Hurdles from WarioWare Gold
Hurry Hurdles
Mega Microgame$! "There's no better way to end the day than jumpin' over hurdles. Once you get the rhythm right, you'll be on a roll." 20 A green check mark, used to indicate when something is true or applicable.
The microgame Judo Pro in WarioWare Gold
Judo Pro
Original "Press the right combination to throw your opponent and win the match. You gotta move quick, 'cause it's not so groovy when you hit the mat instead." 15 A red "X" mark, used to indicate when something is false or not applicable.
The microgame Jumpin' Rope from WarioWare Gold
Jumpin' Rope
Mega Microgame$! "Time to jump some rope. Ya dig? Don't get tripped up now." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Lift & Shout from WarioWare Gold
Lift & Shout
Mega Microgame$! "Press the correct button quickly to lift the heavy barbell! Yeah!" 25 A green check mark, used to indicate when something is true or applicable.
The microgame Off-Fence from WarioWare Gold
Off-Fence
D.I.Y. "Now you gotta move that sword up and down to block an enemy's attack. Well that's not groovy... They're not alone! Look out!" 20 A green check mark, used to indicate when something is true or applicable.
The microgame Rugby from WarioWare Gold
Rugby
Twisted! (Homecoming King) "The game's almost over. This is your one last shot. Catch the ball or the other team wins...and you feel like it's all your fault. Now go long, bro!" 20 A red "X" mark, used to indicate when something is false or not applicable.
Punch-Out from WarioWare Gold
BOSS: Punch Out
Mega Microgame$! "First you gotta dodge your opponent's attacks left or right, and then you gotta throw some punches, yo! If one of those dudes starts to flash, that's when you gotta start lookin' out for his special blow." 8 A green check mark, used to indicate when something is true or applicable.

Order[edit]

The speed increases by two semitones at microgame #7, and further increases by another semitone at microgame #11.

Before "Speed Up!"
(6 in any order)
After first "Speed Up!"
(5 in any order)
After second "Speed Up!"
(3 in any order)
Boss microgame
Ballroom Basics And the Winner is... 100 Meter Dash Punch Out
Body Block Big Drip Close Call
City Surfer Getcha Groove On Goal in One
Diddly Squat Hand Me Down Heads Up
Extreme Patty-Cake Hurry Hurdles Jumpin' Rope
High Hoops Lift & Shout
Judo Pro Rugby
Off-Fence

Description[edit]

"Heyo! Jimmy T here. You made it to the first stage in the Mash League. Congrats. Know what we should do to celebrate? Take a little stroll around the town. It'd be real groovy. Speaking of groovy, I've got a cool set of Sports games for you to try. Now let's get movin'!"

"Come and hang out with your pal Jimmy T! My kitty sidekick and I are always happy to chill. Why don't you check out my Sports games? Whether you like kickin' a ball or heatin' up the dance floor, you're in for a good time." (second description)

That's Life[edit]

Mona hosts the That's Life set in the Mash League. 17 regular microgames are played before the boss microgame. Her intermission stage consists of a fitting room which she peeks out of. The number of lives is represented by coat hangers. When the player wins a microgame, Mona wears a dress. When the player loses a microgame, Mona wears baggy clothes and a hanger falls. Before each microgame, Joe holds on a piece of clothing for Mona. The color determines the color of the dress or baggy clothes. When a boss is defeated, 21 roses bloom and Mona wears a red flamenco dress and calls it her perfect look. When the player loses all their lives, the curtain closes and Joe leaves. If the player continues during the first playthrough, Joe returns.

Microgames[edit]

Microgame Origin Description Passing score Available in Story Mode?
The microgame The Brush Off in WarioWare Gold
The Brush Off
Mega Microgame$! "Oh my! Those teeth are all black! Move the toothbrush right and left. Let's make those teeth shine!" 20 A green check mark, used to indicate when something is true or applicable.
The microgame Butterfingers
Butterfingers
Mega Microgame$! "Catch the toast while it's fresh! Hey! How did someone already get a bite of that one?" 20 A green check mark, used to indicate when something is true or applicable.
The microgame Catterwall
Catterwall
Mega Microgame$! "A cat's gone missing! Think you could help me find him?" 20 A green check mark, used to indicate when something is true or applicable.
The microgame Cavity Calamity
Cavity Calamity
Mega Microgame$! "Save the helpless tooth-rotting germ by finding it a nice place to hide! Huh... This seems counterintuitive." 20 A green check mark, used to indicate when something is true or applicable.
The microgame Chicken Pinch
Chicken Pinch
Mega Microgame$! "Tweezers are great for grabbing things...like this little guy scurrying around!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Dry Eye
Dry Eye
Mega Microgame$! "Soothe dry eyes with a well-placed eye drop! It's so satisfying when you get it right... Even robots agree!" 15 A green check mark, used to indicate when something is true or applicable.
Eating Out microgame from WarioWare Gold
Eating Out
Original "This mom keeps her son on his toes by making dinnertime a game. Miss the food, and he might just go to bed hungry!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Electric Groove Fish
Electric Groove Fish
Mega Microgame$! "It's a blackout! The only way to restore power to the town is by sending it electricity via that flashy fish in the ocean." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Fit for a Frame
Fit for a Frame
Original "Cheese! Capture a picture-perfect moment their friends will cherish forever!" 20 A red "X" mark, used to indicate when something is false or not applicable.
The microgame Fries With That? in WarioWare Gold
Fries With That?
Mega Microgame$! "Everything tastes better with ketchup! Squeeze the tomatoey goodness onto all the foods." 20 A green check mark, used to indicate when something is true or applicable.
The microgame Gold Digger in WarioWare Gold
Gold Digger
Mega Microgame$! (recurring microgame; resembles the Game & Wario version) "Noses are meant to be picked! Don't hesitate–stick those fingers right up those nostrils!" 20 A green check mark, used to indicate when something is true or applicable.
The microgame I Came, I Saw in WarioWare Gold
I Came, I Saw
Mega Microgame$! "This one's simple. Move the saw back and forth to cut the log! What did I tell you?" 20 A red "X" mark, used to indicate when something is false or not applicable.
The microgame Kitty Cover in WarioWare Gold
Kitty Cover
Mega Microgame$! "Oh no! This adorable kitten's been caught in the rain. Shield it with the umbrella so it doesn't get all soggy." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Mole in WarioWare Gold
Mole
Game & Wario "Moles are more than dots–they're marks of beauty. Count how many you see!" 15 A green check mark, used to indicate when something is true or applicable.
Nighttime Allergies in WarioWare Gold
Nighttime Allergies
Mega Microgame$! "Looks like someone's got the sniffles! You should intervene before the situation gets any stickier." 30 A green check mark, used to indicate when something is true or applicable.
The microgame Noodle Cup in WarioWare Gold
Noodle Cup
Mega Microgame$! "It's simple! Fill the cup...but first correctly guess which pipe will be flowing with water. Now get to it!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Paddle Parade in WarioWare Gold
Paddle Parade
Mega Microgame$! (Penguin Shuffle) "This cute little duck's just trying to fit in with the others. He doesn't want to ruffle any feathers by bumping into anyone!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Parking Lot Problems in WarioWare Gold
Parking Lot Problems
Original "Oh no! I totally forgot where I parked. This is what my car looks like. Let me know if you find it!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Right of Way from WarioWare Gold
Right of Way
Original "Sidewalks can be surprisingly precarious! Watch where you're going, and dodge whatever comes your way." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Sloppy Salon in WarioWare Gold
Sloppy Salon
Mega Microgame$! "Give your customers the cut they want! If you go overboard, they won't be too happy." 15 A green check mark, used to indicate when something is true or applicable.
The microgame Stalled Out in WarioWare Gold
Stalled Out
Twisted! "Nature is calling...and this guy needs a place to relieve himself! Why is the bathroom always packed at times like this?" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Tip the Scale in WarioWare Gold
Tip the Scale
Mega Microgame$! "Which is heavier–the left side or the right? Once you've made your choice, press the corresponding direction." 20 A green check mark, used to indicate when something is true or applicable.
The microgame What's the Toadal? in WarioWare Gold
What's the Toadal?
Mega Microgame$! "Use that nifty clicker thing to count how many things hop, whiz or fly by!" 15 A green check mark, used to indicate when something is true or applicable.
The microgame Worm Squirm in WarioWare Gold
Worm Squirm
Mega Microgame$! "Wow! These worms know how to party. But look–one of them is thirsty! Help it find the puddle!" 15 A red "X" mark, used to indicate when something is false or not applicable.
The microgame Nail Call in WarioWare Gold
BOSS: Nail Call
Mega Microgame$! "Pound in the nail from directly above! If you make a mistake, straighten it out by hitting the nail from the other side. And hurry up–the guy holding the nail is kind of impatient." 8 A green check mark, used to indicate when something is true or applicable.

Order[edit]

The speed increases by two semitones at microgame #7, and further increases by another semitone at microgame #13.

Before "Speed Up!"
(6 in any order)
After first "Speed Up!"
(6 in any order)
After second "Speed Up!"
(5 in any order)
Boss microgame
The Brush Off Cavity Calamity Catterwall Nail Call
Butterfingers Chicken Pinch Dry Eye
Fit for a Frame Electric Groove Fish Eating Out
Gold Digger Fries With That? I Came, I Saw
Kitty Cover Mole Nighttime Allergies
Noodle Cup Parking Lot Problems Paddle Parade
Right of Way Stalled Out What's the Toadal?
Sloppy Salon Worm Squirm
Tip the Scale

Description[edit]

"This is Mona! I'm psyched you made it to the second stage of the Mash League! I'm about to head over to Joe's Clothes to find the perfect outfit for my party tonight. Come along and check out the games I put together for you. Their theme is That's Life! C'mon, let's motor!"

"Guess what! My party was a huge success. Plus, I looked amazing! I'm heading back to Joe's Clothes to see if there's anything new for me to try on. While I'm there, you should play some more of my That's Life games. It'll be fabulous!" (second description)

Fantasy[edit]

Dribble & Spitz host the Fantasy set in the Mash League. 16 regular microgames are played before the boss microgame. Their intermission stage consists of them driving through space with the score display measured in miles. The number of lives is indicated by hanging Spitz dolls. When the player wins a microgame, the octoblazooka successfully zaps the UFO. If the player loses, the shot misses, and a Spitz doll falls, while Dribble hangs his head in disappointment and Spitz himself panics. When the player encounters the boss, a larger UFO appears and gets defeated if the player wins. When the player loses all their lives, th