Really Rolling Hills: Difference between revisions

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The level starts in a grassy plain inhabited by [[Galoomba]]s and [[Skipsqueak]]s, with a nearby [[Question Block|? Block]] giving the player a power-up. After passing some more enemies, rolling hills, and a [[Red Ring]], the player reaches the [[Checkpoint Flag]]. A nearby pipe leads the player to an underground area infested with [[Galoomba]]s, [[Spiny Skipsqueak]]s, and cog-like platforms. After navigating through the area, the player comes upon a pipe which leads them to the [[Goal Pole]].  
The level starts in a grassy plain inhabited by [[Galoomba]]s and [[Skipsqueak]]s, with a nearby [[Question Block|? Block]] giving the player a power-up. After passing some more enemies, rolling hills, and a [[Red Ring]], the player reaches the [[Checkpoint Flag]]. A nearby pipe leads the player to an underground area infested with [[Galoomba]]s, [[Spiny Skipsqueak]]s, and cog-like platforms. After navigating through the area, the player comes upon a pipe which leads them to the [[Goal Pole]].  


{{br}}
== Collectables ==
 
===[[Green Star (Super Mario 3D World)|Green Stars]]===
==[[Green Star (Super Mario 3D World)|Green Stars]]==
*'''Green Star 1''': Near the very beginning, the player must use the [[Cat Mario|Cat form]] to climb a cliff between two clear pipes.
*'''Green Star 1''': Near the very beginning, the player must use the [[Cat Mario|Cat form]] to climb a cliff between two clear pipes.
*'''Green Star 2''': During the underground portion of the level, there is a green [[Warp Pipe]] that's partially blocked by purple [[Brick Block]]s. The pipe leads to an odd room with tiles that, when all activated, will reveal the second Green Star.
*'''Green Star 2''': During the underground portion of the level, there is a green [[Warp Pipe]] that's partially blocked by purple [[Brick Block]]s. The pipe leads to an odd room with tiles that, when all activated, will reveal the second Green Star.
*'''Green Star 3''': After the second star, the player must fall between the rotating wheels to find the third Green Star.
*'''Green Star 3''': After the second star, the player must fall between the rotating wheels to find the third Green Star.


==[[Stamp (Super Mario 3D World)|Stamp]]==
===[[Stamp (Super Mario 3D World)|Stamp]]===
[[File:SM3DW-SmallMarioStamp.png|right]]
[[File:SM3DW-SmallMarioStamp.png|right]]
*Near the beginning, there is a [[Character Switch]] that only [[Mario]] can activate. That switch reveals the stamp. The stamp is [[Small Mario]].
*Near the beginning, there is a [[Character Switch]] that only [[Mario]] can activate. That switch reveals the stamp. The stamp is [[Small Mario]].

Revision as of 11:00, July 25, 2015

Template:Levelbox Really Rolling Hills, or World 2-4, is the tenth regular level of Super Mario 3D World and the fourth one in World 2. It is unlocked via completing Puffprod Peaks or Shadow-Play Alley, and its own completion unlocks Big Galoomba Blockade.

Layout

The level starts in a grassy plain inhabited by Galoombas and Skipsqueaks, with a nearby ? Block giving the player a power-up. After passing some more enemies, rolling hills, and a Red Ring, the player reaches the Checkpoint Flag. A nearby pipe leads the player to an underground area infested with Galoombas, Spiny Skipsqueaks, and cog-like platforms. After navigating through the area, the player comes upon a pipe which leads them to the Goal Pole.

Collectables

Green Stars

  • Green Star 1: Near the very beginning, the player must use the Cat form to climb a cliff between two clear pipes.
  • Green Star 2: During the underground portion of the level, there is a green Warp Pipe that's partially blocked by purple Brick Blocks. The pipe leads to an odd room with tiles that, when all activated, will reveal the second Green Star.
  • Green Star 3: After the second star, the player must fall between the rotating wheels to find the third Green Star.

Stamp

Small Mario Stamp from Super Mario 3D World.

Enemies

Names in other languages

Template:Foreignname

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Template:SM3DW Levels