Mario & Sonic at the Rio 2016 Olympic Games (Wii U)

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Template:Articleabout Template:Infobox Mario & Sonic at the Rio 2016 Olympic Games is a sports title for the Wii U, which is the fifth installment on the Mario & Sonic series, along with the Nintendo 3DS version. Like the other games, it takes place in the host city of the Olympics of the corresponding year, being Rio de Janeiro.

Copacabana Beach

Loading screen for Copacabana Beach in the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.

In the game, the main menu, called Shortcut Menu, is unlocked after winning a medal in the first tournament, is optional and is activated with the Plus Button button. The game always starts instead on Copacabana Beach, that is explorable and contains several characters the player can talk to, either characters from Team Sonic and Team Mario or Miis of other players. Outside of tournaments, the player always controls their own Mii on the beach. When the player is participating in a tournament, all the characters participating in said tournament can be found at the beach and the player's Mii is replaced by the Mii or character chosen in the character select screen shown when entering said tournament. By talking to Miis of players from unknown countries or by talking the first time to characters from Team Sonic or Team Mario after entering the first tournament, countries' and characters' flags can be obtained respectively. While participating in a tournament, there are also Miis that give suggestions about hidden controls of features of the tournament's event; among those, one Mii gives a hint in the form of a card that can be collected and is shown after each match in said event, if all said hint cards for that event haven't been collected. Furthermore, after participating at least once in the Heroes Showdown mode, there is also one Mii that gives a hint card about the Heroes Showdown mode, if all said cards haven't been already collected. When characters from Team Mario or Team Sonic are found at the beach, one Mii also gives additional information about one character, chosen randomly among at least two small pieces of information of this kind per character. In addition to this, there are important locations and characters that can be talked to in order to access the game's modes, to purchase items or to obtain additional rewards, these are:

Maracana Stadium

MaracanaStadium Rio2016.png

Here the Single Events modes can be chosen by talking to the following characters:

  • Orbot (Single-player Single Events)
  • Cubot (Multiplayer Single Events)

Rio 2016 Tournament Gate

Rio2016 TournamentGate.png

This sand statue is completed after the player arrives first in five single events. Here the tournaments can be chosen or the number of players participating in them can be changed by talking to the following characters:

  • Green Toad (changes the number of players participating in tournaments)
  • Blue Toad (allows the player to choose the tournament or continue the current ongoing tournament)

Miiverse Monitor

This monitor is activated after passing the first match of the second tournament. Here, messages from other players sent to the game's group on Miiverse can be seen, furthermore the player can talk to Red Toad to send a message to the game's group on Miiverse.

Versus Arena

VersusArena Rio2016.png

This sand statue is completed after the players arrives in first place in all the single events or wins a medal in seven tournaments. Here the Heroes Showdown modes can be chosen by talking to the following characters:

  • Charmy Bee (Single player Heroes Showdown)
  • Birdo (Multiplayer Heroes Showdown)

Ghost Match Entrance

This pedestal appears once the statue of the Versus Arena is completed. Here a Shy Guy can be talked to in order to participate in match against the ghosts of other players in three events. The player can choose to challenge a ghost of a player with similar skills or the best ghost recorded for the event.

Pousada

Here Big the Cat can be talked to in order to see the current collected items, to change the player's Mii's outfits, to change the background music of events, to change various settings or to see the game's credits once all level 3 tournaments are cleared.

Item Stands

ItemStands Rio2016.png

Item Stands are gradually unlocked as tournaments are cleared. There, the player can obtain items using coins or rings. 5 coins or rings allow an item to be obtained, while 50 coins or rings allow to obtain 11 items. The items obtained are chosen randomly, and the same item can be obtained more than once. There are three item stands, hosted by the following characters:

Reward Reception

A Lakitu on his Cloud appears on the beach every five gold medals earned. By talking to him the player receives additional coins and rings as a reward.

Rio Carnival

RioCarnival Rio2016.png

After winning all level 1 tournaments, Rio carnival floats can arrive at Copacabana Beach once a tournament is cleared. There are four types of float, each one with a character (selected at random from a pool of specific characters for each float) that can be challenged to a Carnival Challenge in order to obtain a part of his or her costume. The carnival challenge consists in winning in an event against the character while satisfying peculiar conditions. In order to participate in said challenge, the player must pay either Rings (for Sonic's and Dr. Eggman's floats) or Coins (for Mario's and Bowser's floats). If the players fails to win the challenge, he can retry it paying an increased amount of Rings or Coins. After a few unsuccessful tries, the character on the float becomes easier to beat. The Rio Carnival stays at Copacabana Beach until the player participates in a tournament. There are four floats: Mario's, Bowser's, Sonic's, and Dr. Eggman's.

Carnival Floats
Float Characters
Mario's Float Head of Mario.Head of Luigi.Head of Princess Peach.Head of Yoshi.Head of Princess Daisy.Head of Donkey Kong.Head of Diddy Kong.Head of Rosalina.Head of Toad.
Bowser's Float Head of Bowser.Head of Wario.Head of Waluigi.Head of Bowser Jr. Head of Nabbit.Head of Wendy O. Koopa.Head of Larry Koopa.Head of Dry Bowser.
Sonic's Float Head of Sonic the Hedgehog. Head of Miles "Tails" Prower .Head of Amy Rose.Head of Knuckles the Echidna.Head of Blaze the Cat.Head of Silver the Hedgehog.Head of Vector the Crocodile.Head of Espio the Chameleon.Head of Sticks the Badger.
Dr. Eggman's Float Head of Dr. Eggman.Head of Shadow the Hedgehog.Head of Metal Sonic. Head of Jet the Hawk.RougeHead of Wave the Swallow.Head of Zavok.Head of Zazz.

Characters

Character select screen, from Mario & Sonic at the Rio 2016 Olympic Games.
Character select screen for the Association Football event

Thirty-five characters are playable[1]. Character costumes that can be used by Miis are playable as well[2]. The 21 characters that are playable in the Wii versions of the second instalment and third instalment, as well as the fourth instalment, are playable in all events. All newcomers to this instalment (known as guests) are only playable in one event each[1]. Like the 3DS version of the game, guests have to be unlocked by winning an event against them. Unlike the other home console versions of Mario & Sonic games, there are no character types. However, each character still has three stats (Power, Speed and Technique) that are then translated in stats specific for each event. The points for each stat range from 0 to 100, with base stats for the characters in Team Mario and Team Sonic ranging from 30 to 90 and having a sum of the points of the three stats which is always 180. Mii without hats and outfits has 20 points in all stats.

Event-specific stats
Event(s) Power Speed Technique
Football Shot Strength Run Speed Stealing
Duel Football Plasma Attack Slide Speed Gauge Speed
Football & Duel Football (goalies) Kick Strength Speed Catching
Rugby Sevens Tackling Run Speed Tackle Evasion
Duel Rugby Sevens SP-Attack Time SP-Attack Speed SP-Attack Turn
Beach Volleyball Spiking Speed Receiving
Duel Beach Volleyball Spiking Speed Receive Accuracy
BMX Dashing Speed Handling
100m Super Dash Run Speed Powering Up
Triple Jump Super Jump Run Speed Jump Height
100m Freestyle Swimming Super Swim Swim Speed Stamina
Boxing Punch Strength Countering Powering Up
Equestrian Dashing Speed Handling
Rhythmic Gymnastics N.A.
4x100m Relay Super Dash Baton Passing Powering Up
Javelin Throw Charge Speed Run Speed Angle Slide
Archery Arrow Speed Sight Speed Sight Wobble
Table Tennis Smash Speed Spin

* A character who marks their first time playable in the series.

Team Mario

Icon Name Stats Description Flag
Head of Mario. Mario Template:RioWiiUstats This cheerful hero is known for his red cap and mustache. He's incredibly athletic, and excels at nearly any sport he tries. He and his brother Luigi are currently competing to see who can win the most Olympic medals. Mario's Rio Olympic Flag
Head of Luigi. Luigi Template:RioWiiUstats This green-capped Mario brother is easily scared, but a kind person at heart. Although he often finds himself overshadowed by his older brother, he's actually quite skillful himself. He's come to Rio with the goal of winning more Olympic medals than Mario, who always seems to hog all the attention. Luigi's Rio Olympic Flag
Head of Princess Peach. Peach Template:RioWiiUstats The princess of the Mushroom Kingdom. She's come to the Olympic Games with a bevy of Toads by her side, and is driven to put on a brilliant performance in the name of all the Toads back home who couldn't attend. Princess Peach's Rio Olympic Flag
Head of Yoshi. Yoshi Template:RioWiiUstats This voracious friend of the Mario brothers hails from Yoshi's Island. He uses his long tongue to eat just about anything, but is especially fond of melons and other fruits. He's attending these Olympic Games with a host of colorful friends at his side. Yoshi's Rio Olympic Flag
Head of Princess Daisy. Daisy Template:RioWiiUstats The peppy princess from Sarasaland is having a blast at the Olympic Games! In her downtime, she plans to chow down at fine restaurants and maybe get a little shopping in with Peach. Princess Daisy's Rio Olympic Flag
Head of Wario. Wario Template:RioWiiUstats Money, money, money! This scoundrel has taken on all sorts of jobs in his pursuit for cash, including treasure hunter, adventurer, and even president of a game company. His latest scheme involved dominating the Olympic Games with the power of garlic, thus allowing him to hog all the valuable gold medals for himself. Wario's Rio Olympic Flag
Head of Waluigi. Waluigi Template:RioWiiUstats This oddball sports a hat with an upside-down L on the front. Although his distinctively scrawny physique leaves him without much power, he makes up for it with flexibility and athleticism. Despite his seemingly lackadaisical attitude, he actually trains quite hard behind the scenes. Waluigi's Rio Olympic Flag
Head of Bowser. Bowser Template:RioWiiUstats The vicious and egotistical King of the Koopas! He's come to these Olympic Games with a host of seasoned minions in tow, and ordered them to win gold on penalty of fire breath - even though he plans to keep all of them for himself. It's just what any good villain would do. Bowser's Rio Olympic Flag
Head of Bowser Jr. Bowser Jr. Template:RioWiiUstats Bowser's prankster of a son. Since Dad spoiled him rotten, he now expects to get his way. Despite his selfishness, he still holds Father in high regard, and wants nothing more than to impress him. Bowser Jr.'s Rio Olympic Flag
Head of Donkey Kong. Donkey Kong Template:RioWiiUstats Although this mild-mannered king of the jungle isn't the brightest banana in the bunch, he boasts exceptional strength with which he hopes to dominate the Olympic Games. Since DK and his friends normally live in the jungle, these Olympic Games are perfect for his training regimen. Donkey Kong's Rio Olympic Flag

Guests

Compared to the 3DS version, Dry Bones, Ludwig, and Roy have been cut. However, Toad makes an appearance as the sole playable character exclusive to the Wii U version. Birdo has also been cut, but makes an appearance as a non-playable character at the sand statue at which the Heroes Showdown modes can be chosen[3].

Icon Name Stats Event(s) Description Flag
Head of Diddy Kong. Diddy Kong* Template:RioWiiUstats Although this simian lacks the brute strength of his buddy Donkey Kong, he makes up for it with keen agility and technique. This skill set makes him particularly well-suited for dodging tackles in rugby sevens. Diddy Kong's Rio Olympic Flag
Head of Nabbit. Nabbit* Template:RioWiiUstats This mysterious creature carries a large sack over its shoulder, and also conducts research about Mario from a base on Secret Island. He's surprisingly fast despite the hefty sack, and hopes to use that speed to full effect in the Olympic Games. Nabbit's Rio Olympic Flag
Head of Wendy O. Koopa. Wendy O. Koopa* Template:RioWiiUstats This lone girl among the seven Koopalings has a bullish attitude and always seems angry. She's also very style-conscious - wearing a necklace, bracelets and high heels. Because of her personality, her only focus now is on winning the Olympic Games. Wendy O. Koopa's Rio Olympic Flag
Head of Larry Koopa. Larry Koopa* Template:RioWiiUstats One of Bowser's seven Koopaling henchmen. His unique ruffled mohawk and blue head star give him a flashy appearance. In the Olympic Games, he performs acrobatic movements on horseback to thrill the crowd! Larry Koopa's Rio Olympic Flag
Head of Rosalina. Rosalina* Template:RioWiiUstats A mysterious woman who travels aboard the Comet Observatory starship. She's taller than Peach and Daisy, and has an air of mystique about her. Having seen past Olympic Games from her observatory, she's finally decided to come enjoy the fun in person. Rosalina's Rio Olympic Flag
Head of Toad. Toad* Template:RioWiiUstats One of the many Mushroom Kingdom Toads who serve Peach. Many of his fellow Toads are involved with running the Olympic Games, while others are participating in the actual events. Toad's Rio Olympic Flag
Head of Dry Bowser. Dry Bowser* Template:RioWiiUstats Bowser's skeletal form. This bony transformation grants him the agility of lightweight competitors while maintaining his heavyweight power. Only those who've boned up on their skill set can hope to pull off such a humerus technique. Dry Bowser's Rio Olympic Flag

Team Sonic

Icon Name Stats Description Flag
Head of Sonic the Hedgehog. Sonic Template:RioWiiUstats A blue hedgehog with a penchant for high speed, Sonic is a free spirit with a love for adventure. He despises anything that is unfair and will get into trouble to help anyone in need. For Sonic, saving the world is just another thrilling episode in his life. He's currently hoping to turn his innate speed into some quick gold. Sonic the Hedgehog's Rio Olympic Flag
Head of Miles "Tails" Prower . Tails Template:RioWiiUstats Sonic's best friend and trusty sidekick, Tails can use his two tails to fly, allowing him to lend Sonic a helping hand with hard-to-reach places. Tails is also somewhat of a technical genius, applying his mechanical expertise to invent all sorts of vehicles and other robotic contraptions. Undaunted by Sonic's speed, he's determined to use his wits to propel himself to a gold medal. Miles "Tails" Prower's Rio Olympic Flag
Head of Amy Rose. Amy Template:RioWiiUstats An over-enthusiastic, but good-natured hedgehog girl with a preference for cute things, sweets, and shopping. Amy's constantly trying to close the gap between her and Sonic, but the Blue Blur is one tough guy to catch. She hopes to spend the Olympic Games enjoying the sights of Rio, and is looking to bring home a gold medal as a souvenir. Amy Rose's Rio Olympic Flag
Head of Knuckles the Echidna. Knuckles Template:RioWiiUstats A red echidna that boasts some serious muscle, Knuckles is what one might call "best frenemies" with Sonic. He's a capable treasure hunter, but his straightforward and trusting nature gets him mixed up with less-scrupulous characters on occasion. He's eager to test his formidable agility and prodigious strength to the fullest in the Olympic Games. Knuckles the Echidna's Rio Olympic Flag
Head of Blaze the Cat. Blaze Template:RioWiiUstats A noble princess from another dimension who is also guardian of the Sol Emeralds. Blaze has a kind heart, and always stands up for those who can't stand up for themselves. In addition to being athletic, she also has the power to control flames. After a bit of time away, she's once more crossed over from her dimension in order to rekindle old friendships and test her skills in the Olympic Games. Blaze the Cat's Rio Olympic Flag
Head of Shadow the Hedgehog. Shadow Template:RioWiiUstats A black-and-red hedgehog who bears a striking resemblance to Sonic. While Shadow may seem like Sonic's rival, he personally hates for the two of them to be seen together. A stoic perfectionist, Shadow has a great deal of pride in his own exceptional abilities. He hopes the Olympic Games will provide him the ultimate competition - one he has no intention of losing. Shadow the Hedgehog's Rio Olympic Flag
Head of Silver the Hedgehog. Silver Template:RioWiiUstats This silver hedgehog from the future has a complicated past with Sonic, but has been known to go on world-saving adventures with him. Silver can use his telekinetic powers to move objects or even levitate himself. He has a rather straightforward mindset, loves world peace and blue skies. The true and fair spirit of competition cultivated by the Olympic Games is what drew Silver back from the future. Silver the Hedgehog's Rio Olympic Flag
Head of Dr. Eggman. Dr. Eggman Template:RioWiiUstats This evil scientific genius needs no introduction. Dr. Eggman is constantly plotting to fulfill his hopes and ambitions of conquering the world and rebuilding it into his ideal "Eggmanland", but Sonic always manages to stop him. His current madcap scheme is to sweep the medal race, then hijack the competition and turn the Olympic Games into his own Eggman-sponsored affair. Dr. Eggman's Rio Olympic Flag
Head of Metal Sonic. Metal Sonic Template:RioWiiUstats This high-performance combat robot was built by Dr. Eggman for the sole purpose of defeating Sonic the Hedgehog. Metal Sonic's metallic frame resembles Sonic, as does his speed, power, and endurance. Like Sonic, Metal Sonic plans to put his exceptional speed to the test at the Olympic Games. Metal Sonic's Rio Olympic Flag
Head of Vector the Crocodile. Vector Template:RioWiiUstats This crafty croc leads the Chaotix Detective Agency. Vector may speak in a rough tone and he may not sweat the details, but uses his powers of deduction to solve any case with dignity and respect. Vector is a true leader with dreams of becoming rich, but is perpetually broke since he often takes jobs that help people but don't pay. There's a strong possibility he'll be competing in the Olympic Games on an empty stomach. Vector the Crocodile's Rio Olympic Flag

Guests

Compared to the 3DS version, Omega and Eggman Nega have been cut. Cream the Rabbit has also been cut as a playable character, but appears in non-playable capacity much like Birdo, as keeper of the Sonic Edition of the Item Stand[3].

Icon Name Stats Event(s) Description Flag
Head of Jet the Hawk. Jet* Template:RioWiiUstats Jet is the leader of the Babylon Rogues, and Sonic's rival when it comes to "Extreme Gear" racing. His mastery of the board is so impressive, he's earned himself the name of "Legendary Wind Master". When he's not seeking treasure, he's looking for new speed challenges. The pace and technical skill required in ball sports caught his eye, and he intends to add a few Olympic medals to his collection. Jet the Hawk's Rio Olympic Flag
Head of Rouge the Bat. Rouge* Template:RioWiiUstats A sultry bat with an air of mystery who specializes in jewels, Rouge is a brave and seasoned spy who boasts excellent footwork in a fight. Although a treasure hunter by nature, her love for gems can sometimes cause her thieving tendencies to take over. Perhaps she entered the competition in order to get her hands on a shiny and sate her lust for glitter. Rouge the Bat's Rio Olympic Flag
Head of Wave the Swallow. Wave* Template:RioWiiUstats A member of the Babylon Rogues, Wave serves as the team's mechanic as well as strategist. She can't abide anyone she considers less intelligent than herself - which in her mind is pretty much everyone else. Nevertheless, she still admires Jet and serves as his faithful follower. She seems especially fond of Olympic events that involve riding on things. Wave the Swallow's Rio Olympic Flag
Head of Espio the Chameleon. Espio* Template:RioWiiUstats This straight-laced detective is the voice of reason in the Chaotix Detective Agency, but his reserved demeanor hides a burning sense of justice and a refusal to let evil have its way. Trained as a ninja, this chameleon is a master of throwing kunai, and can vanish using his Leaf Swirl technique. For Espio, these Olympic Games are merely a step along the path to perfecting his art. Espio the Chameleon's Rio Olympic Flag
Head of Zavok. Zavok* Template:RioWiiUstats Zavok is the strongest of the sinister Zeti and the leader of the Deadly Six. As the last disciple of Master Zik, he's a certified force to be reckoned with. Along with his formidable physical prowess, a calm demeanor and penchant for quick-thinking makes him well-suited to leadership. His greatest joy is in improving his skills, which makes the straight-forward competitive nature of the Olympic Games quite appealing. Zavok's Rio Olympic Flag
Head of Sticks the Badger. Sticks* Template:RioWiiUstats A free-spirited badger who lives on the outskirts of the jungle. Sticks is a bit wild due to her woodland upbringing, but she's a talented hunter who can take down any prey with her trusty boomerang. She's also obsessed with things that glitter, and so has come to Rio after hearing she might be able to win a shiny medal. Sticks the Badger's Rio Olympic Flag
Head of Zazz. Zazz* Template:RioWiiUstats The wild and crazy member of Dr. Eggman's Deadly Six, Zazz is every bit the metalhead he looks like and and his unruly and unpredictable personality makes him destructive even by Deadly Six standards. He hates boredom above all else, and will fly into a rage when held back from a fight. His competitive style is a bit more chaotic than is usually seen in the Olympic Games. Zazz's Rio Olympic Flag

Others

Image Name Base Stats
M&SRio2016WiiUMiis.png Miis Template:RioWiiUstats

Supporting characters

Icons Name Stats Events
A blue Birdo.A green Birdo.A red Birdo. Birdos Template:RioWiiUstats
A Boom Boom in blue uniform.A Boom Boom in green uniform.A Boom Boom in red uniform. Boom Booms Template:RioWiiUstats
A blue Egg Pawn.A green Egg Pawn.A red Egg Pawn. Egg Pawns Template:RioWiiUstats

Non-playable characters

Events

Fourteen official Olympic Games events and three Duel Events are playable along normal events[2]. In the Duel Events, special items from the Mario and Sonic universes are usable and certain actions increase Duel Points that are added to the total score of the team once a try, point, or goal is scored[2].

Olympic Games Events

Duel Events

Venues

Venue Events Description
The Apotheosis Square, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Apotheosis Square
Duel Beach Volleyball Also referred to as the Sambódromo, after the neighboring arena. Said to be the birthplace of samba, it also hosts Rio's world famous Carnival every year.
The Beach Volleyball Arena, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Beach Volleyball Arena
Beach Volleyball Located on Rio's famous Copacabana Beach, this moon-shaped seaside locale is one of the most recognizable locations of these Olympic Games.
The Olympic BMX Centre, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic BMX Centre
BMX The "X-Park" within Deodoro Olympic Park, this 400-meter long BMX course will remain in use once the Olympic Games are over.
The Cinelândia, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Cinelândia
Duel Football This famous public square in Rio is bordered by modern high-rise buildings, as well as the Brazilian National Library, an opera house, and other historical edifices.
The Deodoro Stadium, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Deodoro Stadium
Rugby Sevens Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this 20,000-seat stadium will host the first Olympic Rugby Sevens match.
The Maracanã Stadium, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Maracanã
Football A 78,000-seat stadium famous for football. Built in the 1950s, it underwent major remodeling in 2014. The Opening and Closing Ceremonies will be held here.
The Olympic Aquatics Stadium as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Aquatic Stadium
100m Freestyle Swimming  Located in the center of Barra Olympic Park and close to the Olympic Village. It seats 18,000, and is used for aquatic events such as swimming and water polo.
The Olympic Equstrian Centre as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Equestrian Centre
Equestrian Located in Deodoro Olympic Park-- in the neighborhood of the same name-- this facility was built for a 2007 sporting event and was expanded for the Olympic Games.
The Olympic Stadium as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Olympic Stadium
100m Dash, 4x100m Relay, Javelin Throw, Triple Jump A track-and-field stadium used for major Brazilian events. It normally seats 45,000, but has expanded to fit 60,000 for the Olympic Games.
The Rio Olympic Arena as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Rio Olympic Arena
Rhythmic Gymnastics  A multi-purpose sports facility built in 2007, Rio Olympic Arena is the city's largest indoor stadium. It's used for sports, concerts, and cultural events.
The Riocentro - Pavilion 3, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Riocentro - Pavilion 3
Table Tennis Rio's main exhibition space, this convention center is over 25,000 square meters large and can seat 5,000. It's less than a five-minute walk from Rio Olympic Park.
The Riocentro - Pavilion 6, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Riocentro - Pavilion 6
Boxing A temporary indoor space built for the Rio 2016 Olympic Games. At 14,000 square meters in size and seating over 6,500, it will mainly be used for Boxing events.
The Rodrigo de Freitas Lagoon, as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Rodrigo de Freitas Lagoon
Duel Rugby Sevens Set in the heart of Rio, this scenic lagoon is surrounded by famous landmarks, including Copacabana Beach. The vast lake surface makes it an ideal sailing spot.
The Sambódromo as pictured in Mario & Sonic at the Rio 2016 Olympic Games (Wii U).
Sambódromo
Archery Famed as the traditional venue of the Carnival Parade, this stadium is also used for sports and concerts. It was recently renovated to fit over 72,500 spectators.

Tournaments

Tornaments, unlocked after winning in five single events, are event-specific and consist in three phases (qualifications, semifinals, finals), in each of which half of the athletes are eliminated. If the player manages to end up in 1st, 2nd or 3rd place, a gold, silver or bronze medal is earned. Furthermore, a special prize is earned if a condition related to each tournament is satisfied. Four levels of increasing difficulty exist. Characters from Team Sonic and Team Mario can sometime participate in tournaments of level 2 or higher. In each torunament, difficult to beat athletes are indicated with an exclamation mark. Finally, guests of the particular event of the tournament may appear after the qualification is passed, if the player talks to them their flag is earned, furthermore if the tournament is succesfully cleared, the guest challenges the player and, if beaten, is unlocked. After all level 3 tournaments are cleared, it is possible to choose characters from Team Mario and Team Sonic in the characters select screen shown while entering in a tournament.

Leagues

Leagues are special tournaments that can be accessed after winning 25 tournaments using either an amiibo related to the Mario universe or a Sonic amiibo[2]. The Mario League, accessed with a Mario-related amiibo, has the player's Mii facing opponents from Team Mario, while the Sonic League, accessed with the Sonic amiibo, has the player's Mii facing characters from Team Sonic. The reward of the Leagues is either a Mario or a Sonic Mii costume.

Heroes Showdown

A Heroes Showdown mode is featured as well[2]. It is unlocked after getting the gold medal in all the single events or after getting more than seven bronze medals in the tournaments. In it the player joins either Team Mario or Team Sonic and participates in knockout rounds against members of the other team in events chosen randomly, until either all members of one team or one of the two captains; Mario and Sonic, are knocked out.

amiibo

The game supports amiibo functionality, accessed from the Shortcut Menu after winning a medal in 25 tournaments rather than by talking to a character in Copacabana Beach. A Mario-related amiibo lets the player enter the Mario League, the Sonic amiibo lets the player enter the Sonic League, while all other amiibo will give either coins or rings.

Collectables

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed when a player plays through the game to know more about collectables for this game.

Hats and Outfits

Hats and outfits selection at the Pousada in the Wii U version of [Mario & Sonic at the Rio 2016 Olympic Games.
Hats and outfits selection at the Pousada. The stats are represented with their actual names.

As with the previous games, there are a variety of collectable hats and outfits for the player to use for their Mii character. A majority of the costumes return from the previous installments, in addition to some brand new ones.

Mario series

Costume Image Unlock Method Costume Image Unlock Method
Mario Mario costume in Mario & Sonic at the Rio 2016 Olympic Games Luigi
Princess Peach Princess Daisy
Bowser Wario
Waluigi Yoshi
Donkey Kong Bowser Jr.
Dry Bowser Dry Bones
Birdo Diddy Kong
Fire Mario The Fire Mario Costume, from Mario & Sonic at the Rio 2016 Olympic Games (Wii U) Bee Mario
Propeller Mario Penguin Mario
Toad Larry Koopa
Roy Koopa Lemmy Koopa
Wendy O. Koopa Iggy Koopa
Morton Koopa Jr. Ludwig von Koopa
Rosalina Nabbit
Lakitu Gold Mario The Gold Mario Costume, from Mario & Sonic at the Rio 2016 Olympic Games (Wii U)


Sonic series

Costume Image Unlock Method Costume Image Unlock Method
Sonic the Hedgehog Miles "Tails" Prower
Knuckles the Echidna Amy Rose
Dr. Eggman Shadow the Hedgehog
Silver the Hedgehog Metal Sonic
Blaze the Cat Vector the Crocodile
Rouge the Bat E-123 Omega
Charmy Bee Espio the Chameleon
Big the Cat Super Sonic
Cream the Rabbit Jet the Hawk
Storm the Albatross Storm costume set in Mario & Sonic at the Rio 2016 Olympic Games (Wii U). Wave the Swallow
Tikal the Echidna Marine the Raccoon
Emerl Sonic the Werehog
Chip Egg Pawn
Sticks the Badger Zavok
Zazz Chao

Other

Costume Image Unlock Method
Vinicius

Music

As in the previous installments, music can be collected. All guests' themes are unlocked after beating them in an event.

Mario series

Sonic series

Stamps

Players are able to obtain stamps to use in Miiverse posts. There are a total of 100 stamps in the game. Stamps are obtained at the item stands.

Gallery

Template:Morepic

Pre-release and unused content

The members of Team Mario, other than Mario, in the introductory video of the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Boom Boom appearing among the playable characters of Team Mario in the introduction.

The game originally featured Boom Boom among the playable characters of Team Mario in the introductory video of the game shown in the Nintendo Direct of March 2016[4]. This video was also reused as the introduction of the game. Despite this, in the final game Dry Bowser, who doesn't appear in the introduction among the playable characters of Team Mario and is only referred to through his flags, replaces Boom Boom and the only playable Boom Booms are the supporting characters of the Rugby Sevens events.

Birdo as a goalie, in the introductory video of the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games.
Birdo as a goalie in the introduction.

Additionally, Birdo is shown as a goalie in the Duel Football event. In the final game, Birdo is replaced by different colored Birdos as goalies while Birdo makes no appearance in the game aside from appearing at the Heroes Showdown sand statue.

Staff

Main article: List of Mario & Sonic at the Rio 2016 Olympic Games (Wii U) staff

Trivia

  • This is the first home console Mario & Sonic game to be released on the same year of the Olympics in real life, being released six weeks before the Opening Ceremonies.
  • This is the first home console Mario & Sonic game where all of the events take place in real life locations.
  • Like in Mario & Sonic at the Sochi 2014 Olympic Winter Games, there are special animations for some paired characters for whenever the player gets first place in a team event, all being recycled from that game (with some new ones added for characters like Mario and Toad, Sonic and Jet, Rouge and Blaze, and Donkey Kong and Diddy Kong).

External links

References

  1. ^ a b List of playable characters in the Japanese official site. Retrieved May 12, 2016
  2. ^ a b c d e May 4, 2016. Let the games begin with Mario & Sonic at the Rio 2016 Olympic Games™, coming to Wii U on 24th June. Nintendo UK offical site. Retrieved May 4, 2016.
  3. ^ a b BeardBear (June 22, 2016). Mario and Sonic at the Rio 2016 Olympic Games Wii U Walkthrough Part 6 | All Events Gameplay. Youtube. Retrieved June 23, 2016.
  4. ^ Nintendo UK (March 3, 2016). Mario & Sonic at the Rio 2016 Olympic Games - Opening Movie (Wii U) Youtube. Retrieved March 4, 2016.

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