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'''Cards''' are collectibles found at the [[Goal (Super Mario Bros. 3)|goal]] in ''[[Super Mario Bros. 3]]''. The player acquires one out of a roulette every time a course is cleared; the pictures depicted are [[Super Mushroom|Mushroom]]s, [[Fire Flower|Flower]]s, and [[Super Star|Star]]s. Once three cards are collected, the player is given a [[Extra life|1-Up]] prize: one if they do not match, two if Mushrooms, three if Flowers, and five if Stars.
'''Cards''' are collectibles found at the [[Goal (Super Mario Bros. 3)|goal]] in ''[[Super Mario Bros. 3]]''. The player acquires one out of a roulette every time a course is cleared; the pictures depicted are [[Super Mushroom|Mushroom]]s, [[Fire Flower|Flower]]s, and [[Super Star|Star]]s. Once three cards are collected, the player is given a [[Extra life|1-Up]] prize: one if they do not match, two if Mushrooms, three if Flowers, and five if Stars.


Cards can also be obtained via the 2 Player Game, specifically upon initiating the ''[[Mario Bros. (game)|Mario Bros.]]'' competitive game. Hitting the other player from the [[Mario Brothers Yuka|floor below]] like an enemy, [[stomp]]ing on them, or using the [[POW Block]] while they are on a [[platform]] will shake a card out of them, which will proceed to bounce around until it is reclaimed, stolen, or lost. In the boxes and ladders bonus stage, it is possible to get a fourth type of card, which looks like a flame. This [[glitch]]ed card can award many lives in combination with other cards but can also crash the game.<ref>[https://themushroomkingdom.net/bugs/57 TMK: Flame cards]</ref><ref>[https://youtu.be/d_8BF1wyy0o?t=11 SMB3 glitch collection video]</ref><ref>[https://www.youtube.com/watch?v=_1sthIZmce0 Video showing how the glitch can crash the game]</ref>
Cards can also be obtained via the 2 Player Game, specifically upon initiating the ''[[Mario Bros. (game)|Mario Bros.]]'' competitive game. Hitting the other player from the [[Mario Brothers Yuka|floor below]] like an enemy, [[stomp]]ing on them, or using the [[POW Block]] while they are on a [[platform]] shakes a card out of them, which proceeds to bounce around until it is reclaimed, stolen, or lost. In the boxes and ladders bonus stage, it is possible to get a fourth type of card, which looks like a flame. This [[glitch]]ed card can award many lives in combination with other cards but can also crash the game.<ref>[https://themushroomkingdom.net/bugs/57 TMK: Flame cards]</ref><ref>[https://youtu.be/d_8BF1wyy0o?t=11 SMB3 glitch collection video]</ref><ref>[https://www.youtube.com/watch?v=_1sthIZmce0 Video showing how the glitch can crash the game]</ref>


Cards also appear with a different function in an [[N-Mark Spade Panel]]. They show various items in a card-matching setup, and matching two cards will automatically add that item to the inventory. Flipping two unlike cards twice or getting all 18 correct will end the diversion.
Cards also appear with a different function in an [[N-Mark Spade Panel]]. They show various items in a card-matching setup, and matching two cards automatically adds that item to the inventory. Flipping two unlike cards twice or getting all 18 correct ends the diversion.


In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', cards from the ends of levels are renamed '''panels''' in-game; however, the ones from the N-Mark Spade Panel [[minigame]] are still referred to as cards.
In ''[[Super Mario Advance 4: Super Mario Bros. 3]]'', cards from the ends of levels are renamed '''panels''' in-game; however, the ones from the N-Mark Spade Panel [[minigame]] are still referred to as cards.
==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names

Revision as of 19:51, November 2, 2022

It has been requested that more images be uploaded for this article. Remove this notice only after the additional image(s) have been added. Reason: Their appearance in the Mario Bros. minigame in inventory and as loose cards

This article is about the cards in Super Mario Bros. 3. For the objects in Pinball, see Card (Pinball). For the items in the Mario vs. Donkey Kong series also known as "cards", see Mini Mario Card. For other kinds of cards, see Category:Cards.
Not to be confused with Cards.
The player obtained three Stars and received a 5UP.

Cards are collectibles found at the goal in Super Mario Bros. 3. The player acquires one out of a roulette every time a course is cleared; the pictures depicted are Mushrooms, Flowers, and Stars. Once three cards are collected, the player is given a 1-Up prize: one if they do not match, two if Mushrooms, three if Flowers, and five if Stars.

Cards can also be obtained via the 2 Player Game, specifically upon initiating the Mario Bros. competitive game. Hitting the other player from the floor below like an enemy, stomping on them, or using the POW Block while they are on a platform shakes a card out of them, which proceeds to bounce around until it is reclaimed, stolen, or lost. In the boxes and ladders bonus stage, it is possible to get a fourth type of card, which looks like a flame. This glitched card can award many lives in combination with other cards but can also crash the game.[1][2][3]

Cards also appear with a different function in an N-Mark Spade Panel. They show various items in a card-matching setup, and matching two cards automatically adds that item to the inventory. Flipping two unlike cards twice or getting all 18 correct ends the diversion.

In Super Mario Advance 4: Super Mario Bros. 3, cards from the ends of levels are renamed panels in-game; however, the ones from the N-Mark Spade Panel minigame are still referred to as cards.

Names in other languages

Language Name Meaning
Japanese カード
Kādo
パネル (Super Mario Advance 4: Super Mario Bros. 3, item)
Paneru
Card

Panel

Italian Figurina
Figurine

References