3DS DK Jungle: Difference between revisions
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|image=[[File:DKJungle.png|260px]] | |image=[[File:DKJungle.png|260px]] | ||
|appearances=''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | |appearances=''[[Mario Kart 7]]'' ([[List of games by date#2011|2011]])<br>''[[Mario Kart 8]]'' ([[List of games by date#2014|2014]]) <br> ''[[Mario Kart 8 Deluxe]]'' ([[List of games by date#2017|2017]]) | ||
|cups=[[Special Cup]] ( | |cups=[[Special Cup]] (''7'')<br>[[Banana Cup]] (''8'', ''8 Deluxe'') | ||
|ghost=2:24.040 by Ret★Derek ( | |ghost=2:24.040 by Ret★Derek (''7'')<br><small>([[Donkey Kong]] with the [[Bolt Buggy]], [[Red Monster|Red Monster tires]], and [[Super Glider]])</small><br>2:26.900 by Nin★Rie (''8'')<br>(as [[Donkey Kong]])<br>2:20.006 by Nin★Rie (''8 Deluxe'')<br>(as [[Donkey Kong]]) (150cc)<br>1:46.758 by Nin★Polly (''8 Deluxe'')<br>(as [[Yoshi (species)|Yellow Yoshi]]) (200cc) | ||
|expert_ghost=2:10.777 by Ret★Dupree ( | |expert_ghost=2:10.777 by Ret★Dupree (''7'')<br><small>([[Donkey Kong]] with the [[Standard Kart]], [[Wood|Wood tires]], and [[Swooper (glider)|Swooper]])</small> | ||
|based= | |based=[[Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]] (''[[Donkey Kong Country Returns]]'') | ||
|wifi=Available ([[Nintendo 3DS|3DS]], [[Wii U]], [[Nintendo Switch|Switch]]) | |wifi=Available ([[Nintendo 3DS|3DS]], [[Wii U]], [[Nintendo Switch|Switch]]) | ||
|music=David Wise (original theme), Satomi Terui<br>[[File:MK8-Music-3DS-DKJungle.oga]] | |music=David Wise (original theme), Satomi Terui<br>[[File:MK8-Music-3DS-DKJungle.oga]] | ||
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}} | }} | ||
'''DK Jungle''' is the first race course in the [[Special Cup]] of ''[[Mario Kart 7]]'' and takes place on [[Donkey Kong Island]]. The course is based on ''[[Donkey Kong Country Returns]]''. Some elements and enemies of this game make their appearance in this course, like [[Tiki Goon]]s, [[Screaming Pillar]]s, [[Frogoon]]s, and [[DK's Tree House]]. The | '''DK Jungle''' is the first race course in the [[Special Cup]] of ''[[Mario Kart 7]]'' and takes place on [[Donkey Kong Island]]. The course is based on ''[[Donkey Kong Country Returns]]''. Some elements and enemies of this game make their appearance in this course, like [[Tiki Goon]]s, [[Screaming Pillar]]s, [[Frogoon]]s, and [[DK's Tree House]]. The course's music is a rearrangement of "[[DK Island Swing]]" from ''[[Donkey Kong Country]]''. | ||
==Course layout== | ==Course layout== | ||
[[File:DKJungleStart.jpg|thumb|left|Donkey Kong at the starting line]] | [[File:DKJungleStart.jpg|thumb|left|Donkey Kong at the starting line]] | ||
The track passes through a thick jungle, where some [[DK Barrel]]s appear. Exiting into a clearing, drivers bounce on a large, red flower from ''Donkey Kong Country Returns'', and land in a path near waterfalls and a lake. The track then makes a left hand turn, past DK's Tree House, and some [[Tiki Goon]]s that move across the track. The track reenters the canopy, passing by multiple [[Frogoon]]s, before traveling across a chasm and entering the [[Golden Temple]]. After a right turn and a left-hand U-turn, racers drive past the gold banana, then glide over a lake flanked by several Screaming Pillars. These Pillars scream every once in a while, shooting out air to blow back | The track passes through a thick jungle, where some [[DK Barrel]]s appear. Exiting into a clearing, drivers bounce on a large, red flower from ''Donkey Kong Country Returns'', and land in a path near waterfalls and a lake. The track then makes a left hand turn, past DK's Tree House, and some [[Tiki Goon]]s that move across the track. The track reenters the canopy, passing by multiple [[Frogoon]]s, before traveling across a chasm and entering the [[Golden Temple]]. After a right turn and a left-hand U-turn, racers drive past the gold banana, then glide over a lake flanked by several Screaming Pillars. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. Finally they land and make a left turn back to the finish line. Also in the background of the course is [[Tiki Pilot]]'s airship-like craft from ''Donkey Kong Country Returns''. | ||
===Shortcuts=== | ===Shortcuts=== | ||
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==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''== | ==''Mario Kart 8'' / ''Mario Kart 8 Deluxe''== | ||
[[File:MK8-Course-3DS DKJungle.png|thumb|250px|left|DK Jungle in ''Mario Kart 8'']] | [[File:MK8-Course-3DS DKJungle.png|thumb|250px|left|DK Jungle in ''Mario Kart 8'']] | ||
DK Jungle returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the final course in the [[Banana Cup]]. The track map is rotated 90 degrees clockwise. Some objects are changed and replaced; the Barrel at the right of the start is now on the left, and the mud near the beginning of the track is absent. The starting banner has also been replaced. The [[Screaming Pillar]]s now exhale smoke when they are screaming, and the [[Tiki Goon]]s have had their movement speed severely reduced. A number of lit torches have been added inside the Golden Temple. The only change made to the track layout is that the U-turn inside the Golden Temple is now slanted upward and acts as an anti-gravity section. Consequently, there is now a | DK Jungle returns in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]'' as the final course in the [[Banana Cup]]. The track map is rotated 90 degrees clockwise. Some objects are changed and replaced; the Barrel at the right of the start is now on the left, and the mud near the beginning of the track is absent. The starting banner has also been replaced. The [[Screaming Pillar]]s now exhale smoke when they are screaming, and the [[Tiki Goon]]s have had their movement speed severely reduced. A number of lit torches have been added inside the Golden Temple. The only change made to the track layout is that the U-turn inside the Golden Temple is now slanted upward and acts as an anti-gravity section, making it the only course in the Banana Cup to have anti-gravity. Consequently, there is now a drop-off at the Golden Banana allowing drivers to do an aerial trick. The first left turn before the finish line also has a gap in it. | ||
Unlike other retro | Unlike other retro course, the music remains the same as the original, like [[Grumble Volcano|<small>Wii</small> Grumble Volcano]] and [[Neo Bowser City|<small>3DS</small> Neo Bowser City]], but with slightly enhanced bit depth. | ||
Notably, the course feature in the foreground of the course's icon (in this case, DK's Tree House), differs from the other courses in the base game as it is positioned on the left side (right side in Mirror Mode). When accounting for DLC courses and the battle courses from ''Mario Kart 8 Deluxe'', it is still one of only four courses to do so, the others being [[Cheese Land|<small>GBA</small> Cheese Land]], [[Wild Woods]], and [[Neo Bowser City|<small>3DS</small> Neo Bowser City]]. | |||
{{br|left}} | {{br|left}} | ||
===Staff ghost=== | ===Staff ghost=== | ||
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==Gallery== | ==Gallery== | ||
===''Mario Kart 7''=== | ===''Mario Kart 7''=== | ||
<gallery widths= | <gallery widths=150px> | ||
Mario and DK DKJungle MK7.png|[[Donkey Kong]] and [[Mario]] drive | Mario and DK DKJungle MK7.png|[[Donkey Kong]] and [[Mario]] drive on the course. | ||
Mario and Bowser DKJungle MK7.png|Mario and [[Bowser]], driving past DK's | Mario and Bowser DKJungle MK7.png|Mario and [[Bowser]], driving past [[DK's Tree House]]. | ||
MK7MetalMario.png|[[Metal Mario]], [[Yoshi]], and Bowser, driving through the jungle | MK7MetalMario.png|[[Metal Mario (character)|Metal Mario]], [[Yoshi]], and Bowser, driving through the jungle | ||
DKJungleWaterfalls.jpg|The area after the jungle | DKJungleWaterfalls.jpg|The area after the jungle | ||
YoshiDKJungle-MK7.png|Yoshi, past the jungle | YoshiDKJungle-MK7.png|Yoshi, past the jungle and entering the [[Golden Temple]] | ||
DK Jungle Frog.jpg|Donkey Kong encounters a | DK Jungle Frog.jpg|Donkey Kong encounters a [[Frogoon]]. | ||
DKJungleScreamingPillars.jpg|The Screaming | DKJungleScreamingPillars.jpg|The [[Screaming Pillar]]s near the end of the race | ||
</gallery> | </gallery> | ||
===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ===''Mario Kart 8'' / ''Mario Kart 8 Deluxe''=== | ||
<gallery widths= | <gallery widths=150px> | ||
MK8 3DS DK Jungle Course Icon.png|The course icon. | |||
MK8 3DS DK Jungle Course Icon.png|The | MK8 3DS DK Jungle Starting Line.png|The course, as seen from the starting line | ||
MK8 3DS DK Jungle Starting Line.png|The course, as seen from the starting line | MK8 Mario 3DS DK Jungle.png|Mario, trying to avoid a [[Tiki Goon]] | ||
MK8 Mario 3DS DK Jungle.png|Mario, trying to avoid a Tiki Goon | DKJungle-RoyTrick.jpg|[[Roy Koopa|Roy]] performs a trick before reaching the giant flower. | ||
DKJungle-RoyTrick.jpg|[[Roy Koopa]] performs a trick before reaching the giant flower. | |||
Rosalina-DKJungle-Temple-MK8.jpg|[[Rosalina]] approaches the temple. | Rosalina-DKJungle-Temple-MK8.jpg|[[Rosalina]] approaches the temple. | ||
MK8 3DS DK Jungle Temple.png|Donkey Kong, racing in the temple. | MK8 3DS DK Jungle Temple.png|Donkey Kong, racing in the temple | ||
Tiki Goon stamp MK8.png|The [[Stamp (Mario Kart 8)|stamp]] obtained for beating the staff ghost at this course | 3DSDKJungle.png|A released screenshot of the course, revealing the name of the course | ||
Tiki Goon stamp MK8.png|The [[Stamp (Mario Kart 8)|stamp]] obtained for beating the staff ghost at this course | |||
</gallery> | </gallery> | ||
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==Trivia== | ==Trivia== | ||
*Ever since ''[[Mario Kart: Double Dash!!]]'', in addition to increasing in tempo, the final lap music on every course in the series increases by one tone with the exception of this course, which increases by two tones. | |||
*Ever since ''[[Mario Kart: Double Dash!!]]'', in addition to increasing in tempo, the final lap music on every course in the series | *This course and [[Donut Plains 3 (SNES)|<small>SNES</small> Donut Plains 3]] are the only courses to be in both the Special Cup and Banana Cup. Coincidentally, they are both the first course of the Special Cup in their [[Super Mario Kart|respective]] [[Mario Kart 7|game]] and appear in the Banana Cup in ''[[Mario Kart 8]]'' and ''[[Mario Kart 8 Deluxe]]''. | ||
*This | |||
==References== | ==References== |
Revision as of 04:50, November 2, 2020
- This article is about the Mario Kart course. For other uses, see DK Jungle (disambiguation).
DK Jungle is the first race course in the Special Cup of Mario Kart 7 and takes place on Donkey Kong Island. The course is based on Donkey Kong Country Returns. Some elements and enemies of this game make their appearance in this course, like Tiki Goons, Screaming Pillars, Frogoons, and DK's Tree House. The course's music is a rearrangement of "DK Island Swing" from Donkey Kong Country.
Course layout
The track passes through a thick jungle, where some DK Barrels appear. Exiting into a clearing, drivers bounce on a large, red flower from Donkey Kong Country Returns, and land in a path near waterfalls and a lake. The track then makes a left hand turn, past DK's Tree House, and some Tiki Goons that move across the track. The track reenters the canopy, passing by multiple Frogoons, before traveling across a chasm and entering the Golden Temple. After a right turn and a left-hand U-turn, racers drive past the gold banana, then glide over a lake flanked by several Screaming Pillars. These Pillars scream every once in a while, shooting out air to blow back hang-gliding players. Finally they land and make a left turn back to the finish line. Also in the background of the course is Tiki Pilot's airship-like craft from Donkey Kong Country Returns.
Shortcuts
- Right before the jumps over the chasm, there is a secret Glider ramp to the left side of the track.
- An extremely difficult Glider shortcut can be performed after the temple section. By swooping down to gain speed, going back up, and then using a Mushroom, it is possible to skip the entire split paths section and land just before the finish line. There are variations of this shortcut which involve cutting off less and landing on the nearest split path, but these do not save much time.[citation needed]
Mario Kart 8 / Mario Kart 8 Deluxe
DK Jungle returns in Mario Kart 8 and Mario Kart 8 Deluxe as the final course in the Banana Cup. The track map is rotated 90 degrees clockwise. Some objects are changed and replaced; the Barrel at the right of the start is now on the left, and the mud near the beginning of the track is absent. The starting banner has also been replaced. The Screaming Pillars now exhale smoke when they are screaming, and the Tiki Goons have had their movement speed severely reduced. A number of lit torches have been added inside the Golden Temple. The only change made to the track layout is that the U-turn inside the Golden Temple is now slanted upward and acts as an anti-gravity section, making it the only course in the Banana Cup to have anti-gravity. Consequently, there is now a drop-off at the Golden Banana allowing drivers to do an aerial trick. The first left turn before the finish line also has a gap in it.
Unlike other retro course, the music remains the same as the original, like Wii Grumble Volcano and 3DS Neo Bowser City, but with slightly enhanced bit depth.
Notably, the course feature in the foreground of the course's icon (in this case, DK's Tree House), differs from the other courses in the base game as it is positioned on the left side (right side in Mirror Mode). When accounting for DLC courses and the battle courses from Mario Kart 8 Deluxe, it is still one of only four courses to do so, the others being GBA Cheese Land, Wild Woods, and 3DS Neo Bowser City.
Staff ghost
The staff ghost for this track is Donkey Kong on the Varmint, with a time of 2:26.900. In Mario Kart 8 Deluxe 200cc, the staff ghost is Yellow Yoshi with a time of 1:46.758.
Profiles
Mario Kart 8
Mario Kart Facebook page: Ancient temples. Troublemaking tikis. And bananas galore! Come race on the DK Jungle course in Mario Kart 8 for Wii U to take in all the exotic and high-octane sights.[1]
Gallery
Mario Kart 7
Donkey Kong and Mario drive on the course.
Mario and Bowser, driving past DK's Tree House.
Metal Mario, Yoshi, and Bowser, driving through the jungle
Yoshi, past the jungle and entering the Golden Temple
Donkey Kong encounters a Frogoon.
The Screaming Pillars near the end of the race
Mario Kart 8 / Mario Kart 8 Deluxe
Mario, trying to avoid a Tiki Goon
Roy performs a trick before reaching the giant flower.
Rosalina approaches the temple.
The stamp obtained for beating the staff ghost at this course
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | DKジャングル DK Janguru |
DK Jungle |
Chinese | DK叢林 (Traditional) DK丛林 (Simplified) DK Cónglín |
DK Jungle |
Dutch | DK's Jungle |
DK's Jungle |
German | DK Dschungel |
DK Jungle |
Italian | Giungla DK |
DK Jungle |
Korean | DK 정글 DK Jeonggeul |
DK Jungle |
Portuguese | Selva DK |
DK Jungle |
Russian | Джунгли ДК Dzhungli DK |
DK Jungle |
Spanish | Jungla DK |
DK Jungle |
Trivia
- Ever since Mario Kart: Double Dash!!, in addition to increasing in tempo, the final lap music on every course in the series increases by one tone with the exception of this course, which increases by two tones.
- This course and SNES Donut Plains 3 are the only courses to be in both the Special Cup and Banana Cup. Coincidentally, they are both the first course of the Special Cup in their respective game and appear in the Banana Cup in Mario Kart 8 and Mario Kart 8 Deluxe.