From the Super Mario Wiki
The title of this article is official, but it comes from a non-English source. If an official name from an English source is found, the article should be moved to its appropriate title.
, as seen in Super Mario 64
A Kuromame is an obstacle found solely in Super Mario 64. They are tiny black spheres that hover in place a tiny distance off the ground. They usually line the edges of pathways. A Kuromame is motionless and harmless until Mario passes by. Then, it expands to about twice its size and shoots a tiny fireball that chases Mario around. If hit by the flame, Mario will run around incredibly uncontrollably while steadily losing three life pieces.
A "broken" Kuromame in Wet-Dry World.
There are two Kuromames located in the downtown area of Wet-Dry World. Due to a mistake in the level design, however, they cannot spit fire. Even at its shallowest point, the water level in the area is high enough that the two Kuromames are submerged, rendering them harmless.
In Super Mario 64 DS, motionless Flame Chomps replace Kuromames.
Names in other languages
|From 「黒豆」 kuromame, a black soybean dish to which the Kuromame enemy bears a resemblance.