Super move: Difference between revisions

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(Undo revision 1013407 by DKPetey99 (talk) That's him just jumping.)
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===[[Rattly the Rattlesnake]]===
===[[Rattly the Rattlesnake]]===
[[File:Rattlyjump.gif|thumb|right|Rattly in the process of his attack.]]
Rattly's Supercharge Attack is very unique. Instead him running, he jumps up to high places that no other character could reach. The area can have collectible items and sometimes [[Bonus Barrel]]s.
Rattly's Supercharge Attack is very unique. Instead him running, he jumps up to high places that no other character could reach. The area can have collectible items and sometimes [[Bonus Barrel]]s.



Revision as of 10:47, April 26, 2011

Rambi using his Supercharge Attack.

The Supercharge Attack, is a move uses by certain members of the Animal Buddies. The attack can help the Kongs reach higher areas or unveil new areas. It first appears as a move in Donkey Kong Country 2: Diddy's Kong Quest and later in its sequel. To perform this on the Game Boy Advance, the player must hold down the R Button and release. The animal buddy would then run off.

Animal Buddies

Rambi the Rhinoceros

Rambi's Supercharge Attack makes him run continuously until he hits an breakable wall. During his run, he can defeat numerous enemies at once. It also allows him to break through walls, allowing him to access Bonus Areas.

Enguarde the Swordfish

Enguarde's Supercharge Attack is very similar to Rambi's. Like Rambi, it allows him to access underwater Bonus Areas and swim continuously until he hits an unbreakable wall.

Rattly the Rattlesnake

Rattly's Supercharge Attack is very unique. Instead him running, he jumps up to high places that no other character could reach. The area can have collectible items and sometimes Bonus Barrels.

Trivia

  • Rattly's attack, is the only one that involves jumping instead of running.