Manta

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 13:01, December 14, 2007 by Snack (talk | contribs)
Jump to navigationJump to search
For the Manta in Super Mario Sunshine, see Phantamanta.
File:Manta.PNG
The Manta and its rings.

The Manta or Manta Ray is a character from Super Mario 64 and its remake. It resides in the level Dire, Dire Docks, where it swims in a circle around the whirlpool in the center of the entrance area. The Manta will leave a trail of shimmering rings as it swims around the whirlpool. If Mario can swim through five rings in a row, he'll be rewarded with a Power Star. Fortunately, he can swim through a ring to regain lost oxygen. Unfortunately, if Mario misses a ring, he has to start the five ring sequence all over again. If he swims through a ring correctly, a red number will appear. When Mario accomplishes the five ring task, the Power Star will appear at the top of the whirlpool. If Mario gets too close to the whirlpool, it will suck him in. Mario should also keep his distance from the Manta's tail, as it can deal damage.

File:Manta (NSMB).png
As it appears in New Super Mario Bros. in a demo. (The ? blocks are different.)

In Mario Party 4 there is a mini-game called Manta Rings in which Manta releases Manta Rings while swimming.

Manta was also in the Beta version of New Super Mario Bros. It is unknown whether or not they were enemies or just background scenery.

A Manta named Ray appears in the game Super Mario Galaxy and takes the place of Bloopers in Super Mario Sunshine. Mario rides on his back during in the Loopdeeloop Galaxy and the Loopdeswoop Galaxy. Movement is controlled using the motion sensing capabilitys of the Wii Remote instead of with the control stick as in Sunshine.


Template:SM64 Characters