Handstand: Difference between revisions

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[[Image:Handstand TTYD.png|thumb|left|[[Koops]] doing the '''spinning handstand''' [[Stylish Move]] in front of the 32 audience members.]]
[[Image:Handstand TTYD.png|thumb|left|[[Koops]] doing the '''spinning handstand''' [[Stylish Move]] in front of the 32 audience members.]]
In ''[[Paper Mario: The Thousand-Year Door]]'', [[Koops]] can do another kind of handstand as a [[Stylish Move]] called a spinning handstand. It can only be done by doing [[Power Shell]] or [[Shell Slam]]; the player must press the A button within 0.2 of a second when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for 1-2 seconds and the player presses the A button, he will do a pose. This Stylish Move is done to earn a quarter to half of a full circle of a [[Star Power]].
In ''[[Paper Mario: The Thousand-Year Door]]'', [[Koops]] can do another kind of handstand as a [[Stylish Move]] called a spinning handstand. It can only be done by doing [[Power Shell]] or [[Shell Slam]]; the player must press {{button|gcn|A}} within 0.2 of a second when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for 1-2 seconds and the player presses {{button|gcn|A}}, he will do a pose. This Stylish Move is done to earn a quarter to half of a full circle of a [[Star Power]].


[[Category:Special Moves]]
[[Category:Special Moves]]
[[Category:Donkey Kong Special Moves]]
[[Category:Donkey Kong Special Moves]]

Revision as of 13:30, March 17, 2011

It has been requested that this article be rewritten and expanded to include more information.

Mario doing the handstand move to pass underneath a Brick Monster.

The Handstand is a special move that Mario uses in Donkey Kong on the Game Boy and Mario vs. Donkey Kong. Mario must use this move to jump really high and pass underneath the Brick Monsters.

In Donkey Kong 64 the handstand is mastered by Lanky Kong and learned from one of Cranky Kongs potions. Orangasprint, his barrel move includes him using a handstand, but at high speed.

Koops doing a spinning handstand Stylish move after using Power Shell to make the audience members happy.
Koops doing the spinning handstand Stylish Move in front of the 32 audience members.

In Paper Mario: The Thousand-Year Door, Koops can do another kind of handstand as a Stylish Move called a spinning handstand. It can only be done by doing Power Shell or Shell Slam; the player must press A Button within 0.2 of a second when Koops returns to his original position after doing Power Shell or Shell Slam. When Koops spins for 1-2 seconds and the player presses A Button, he will do a pose. This Stylish Move is done to earn a quarter to half of a full circle of a Star Power.