Dreambeats: Difference between revisions

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[[File:Dreambeats.png|thumb|200px|Bowser's minions affected by the tone of the Dreambeats.]]
'''Dreambeats''' are a special kind of music that appears in ''[[Mario & Luigi: Dream Team]]''. It causes those who hear it fall asleep.


'''Dreambeats''' are a special kind of music music that appears in ''[[Mario & Luigi: Dream Team]]''. It makes all who are near it fall asleep.
In the game, when [[Mario]] and [[Luigi]] reach the summit of [[Mount Pajamaja]], they see [[Antasma]], [[Bowser]], [[Kamek]], [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]] with four large speakers. Private Goomp then turns on the speakers and the Dreambeats starts playing, making all who hear it fall asleep, except for [[Pi'illo]]s, [[Starlow]], Antasma and Bowser (who is covering his ears).  


In the game, when [[Mario]] and [[Luigi]] reach the summit of [[Mount Pajamaja]], they see [[Antasma]], [[Bowser]], [[Kamek]], [[Private Goomp]], [[Corporal Paraplonk]] and [[Sergeant Guy]] with four large speakers. Private Goomp then turns on the speakers and the Dreambeats starts playing, making all who hear it fall asleep, except for [[Pi'illo]]s, [[Starlow]], Antasma and Bowser (who is covering his ears). The Bros. try to escape but Luigi falls asleep while Mario fights the drowsiness. Prince [[Dreambert]] suggests going to the [[Dream World]] to escape the music until it's over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable. However, the Bros. manage to open the portal by defeating the dreamy version of Mount Pajamaja in combat. When Mario exits the portal, he finds that the Dreambeats has stopped and continues on his journey.
The Bros. try to escape but Luigi falls asleep while Mario fights the drowsiness. Prince [[Dreambert]] suggests going to the [[Dream World]] to escape the music until it's over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into [[Dreamy Mount Pajamaja]], but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable. However, the Bros. manage to open the portal by defeating the dreamy version of Mount Pajamaja in combat. When Mario exits the portal, he finds that the Dreambeats has stopped and continues on his journey.


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[[Category:Mario & Luigi: Dream Team]]
[[Category:Mario & Luigi: Dream Team]]

Revision as of 23:02, March 8, 2014

Bowser's minions affected by the tone of the Dreambeats.

Dreambeats are a special kind of music that appears in Mario & Luigi: Dream Team. It causes those who hear it fall asleep.

In the game, when Mario and Luigi reach the summit of Mount Pajamaja, they see Antasma, Bowser, Kamek, Private Goomp, Corporal Paraplonk and Sergeant Guy with four large speakers. Private Goomp then turns on the speakers and the Dreambeats starts playing, making all who hear it fall asleep, except for Pi'illos, Starlow, Antasma and Bowser (who is covering his ears).

The Bros. try to escape but Luigi falls asleep while Mario fights the drowsiness. Prince Dreambert suggests going to the Dream World to escape the music until it's over. Mario manages to escape the Dreambeats by diving through the Dream Portal of a nearby Dreampoint into Dreamy Mount Pajamaja, but the Dream Portal soon closes as the music has made Luigi so deep in his sleep that it can't remain stable. However, the Bros. manage to open the portal by defeating the dreamy version of Mount Pajamaja in combat. When Mario exits the portal, he finds that the Dreambeats has stopped and continues on his journey.

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