Bonus: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Proof that this is in fact Mario and not Luigi or even maybe Toad idk)
m (Gomba 👍)
Line 45: Line 45:
|-
|-
!6
!6
!
![[File:Alleyway Bonus 18.png|100px]]
|Stage 18
|Stage 18
|[[Goomba]]
|[[Goomba]]

Revision as of 11:39, February 7, 2022

This article is about the bonus rounds in Alleyway. For the bonus levels in Mario vs. Donkey Kong: Tipping Stars titled "Bonus", see Bonus Levels. For bonus rounds in other games, see Bonus Game and Bonus Level.

Bonuses are stages in Alleyway that appear after completing a stage with an Advancing Block Screen pattern. The stage number for these stages is the same as the stage they appear after. Breakable blocks are arranged in such a way that they resemble characters from Super Mario Bros. In total, there are eight Bonuses.

Bonus Stage[1] is the fourth and last pattern in Alleyway in which the ball goes through breakable blocks while destroying them. The stage ends after every breakable block is destroyed, the ball touches the bottom of the screen, or the time runs out. The player cannot lose a life on these stages. Bonus Stage pattern also introduces a Time Limit. If all the breakable blocks get destroyed before the time runs out, the player will receive 1500 points.

After a Bonus is completed, the next stage will have a Normal Block Screen pattern.

Bonuses

# Image Previous stage Character Time
1 Stage 3 Bonus Stage 3 Mario[2] 95
2 Stage 06 Stage 6 Koopa Troopa 90
3 Stage 09 Stage 9 Blooper 85
4 Stage 12 Stage 12 Piranha Plant 80
5 Stage 15 Stage 15 Bullet Bill 80
6 Alleyway Bonus 18 Stage 18 Goomba 80
7 Stage 21 Cheep Cheep 80
8 Stage 24 Bowser 80

References

  1. ^ Alleyway instruction booklet, page 10.
  2. ^ Nintendo Power Volume 9, page 55.