Boss Game 7: Difference between revisions
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{{level infobox | |||
|title=Boss Game 7 | |||
|image=[[File:MvDK2 Room 7-DK.png|256px]] | |||
|code=DK{{br}}BOSS GAME 7 | |||
|world=[[Spooky Attic]] | |||
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]'' | |||
|limit=180 seconds | |||
|before=[[Room 7-9|<<]] | |||
|after=[[Room 8-1|>>]] | |||
}} | |||
'''Boss Game 7''' is the [[Donkey Kong]] level of [[Spooky Attic]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. It is a boss fight against Donkey Kong, featuring a cannon that can move from left to right and always shoots straight upward. | |||
==Overview== | |||
In this battle, Donkey Kong hides under a sheet on a platform, and is shuffled amongst two other sheets. After being shuffled, Donkey Kong will appear from one of the sheets, at which point he can be damaged by a Mini Mario. During the battle, two [[Swoop]]s hang from a [[girder]]. One of these Swoops at a time can fly above the Mini Marios and occasionally dive down towards the cannon. If a Mini Mario touches a Swoop, it breaks. After taking damage, Donkey Kong slams the ground to drop [[barrel]]s and [[barbell]]s from above, which also cause a Mini Mario to break upon contact. If all of the player's Mini Marios break, the [[Game Over|game is over]]. After taking 6 hits, Donkey Kong is defeated. | |||
==Enemies== | |||
*[[Swoop]]s | |||
*[[Donkey Kong]] (boss) | |||
{{MVDKMOTM levels}} | |||
[[Category:Mario vs. Donkey Kong 2: March of the Minis levels]] |
Revision as of 14:39, July 17, 2022
Level | |
---|---|
Boss Game 7 | |
Level code | DKBOSS GAME 7 |
World | Spooky Attic |
Game | Mario vs. Donkey Kong 2: March of the Minis |
Time limit | 180 seconds |
<< Directory of levels >> |
Boss Game 7 is the Donkey Kong level of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis. It is a boss fight against Donkey Kong, featuring a cannon that can move from left to right and always shoots straight upward.
Overview
In this battle, Donkey Kong hides under a sheet on a platform, and is shuffled amongst two other sheets. After being shuffled, Donkey Kong will appear from one of the sheets, at which point he can be damaged by a Mini Mario. During the battle, two Swoops hang from a girder. One of these Swoops at a time can fly above the Mini Marios and occasionally dive down towards the cannon. If a Mini Mario touches a Swoop, it breaks. After taking damage, Donkey Kong slams the ground to drop barrels and barbells from above, which also cause a Mini Mario to break upon contact. If all of the player's Mini Marios break, the game is over. After taking 6 hits, Donkey Kong is defeated.
Enemies
- Swoops
- Donkey Kong (boss)