Boss Game 7: Difference between revisions

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(Redirect to Room 7-DK)
Tag: New redirect
 
(Corrected name of boss battle)
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#REDIRECT [[Room 7-DK]]
{{level infobox
|title=Boss Game 7
|image=[[File:MvDK2 Room 7-DK.png|256px]]
|code=DK{{br}}BOSS GAME 7
|world=[[Spooky Attic]]
|game=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|limit=180 seconds
|before=[[Room 7-9|<<]]
|after=[[Room 8-1|>>]]
}}
'''Boss Game 7''' is the [[Donkey Kong]] level of [[Spooky Attic]] in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. It is a boss fight against Donkey Kong, featuring a cannon that can move from left to right and always shoots straight upward.
 
==Overview==
In this battle, Donkey Kong hides under a sheet on a platform, and is shuffled amongst two other sheets. After being shuffled, Donkey Kong will appear from one of the sheets, at which point he can be damaged by a Mini Mario. During the battle, two [[Swoop]]s hang from a [[girder]]. One of these Swoops at a time can fly above the Mini Marios and occasionally dive down towards the cannon. If a Mini Mario touches a Swoop, it breaks. After taking damage, Donkey Kong slams the ground to drop [[barrel]]s and [[barbell]]s from above, which also cause a Mini Mario to break upon contact. If all of the player's Mini Marios break, the [[Game Over|game is over]]. After taking 6 hits, Donkey Kong is defeated.
 
==Enemies==
*[[Swoop]]s
*[[Donkey Kong]] (boss)
{{MVDKMOTM levels}}
[[Category:Mario vs. Donkey Kong 2: March of the Minis levels]]

Revision as of 14:39, July 17, 2022

Level
Boss Game 7
MvDK2 Room 7-DK.png
Level code DK
BOSS GAME 7
World Spooky Attic
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 180 seconds
<< Directory of levels >>

Boss Game 7 is the Donkey Kong level of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis. It is a boss fight against Donkey Kong, featuring a cannon that can move from left to right and always shoots straight upward.

Overview

In this battle, Donkey Kong hides under a sheet on a platform, and is shuffled amongst two other sheets. After being shuffled, Donkey Kong will appear from one of the sheets, at which point he can be damaged by a Mini Mario. During the battle, two Swoops hang from a girder. One of these Swoops at a time can fly above the Mini Marios and occasionally dive down towards the cannon. If a Mini Mario touches a Swoop, it breaks. After taking damage, Donkey Kong slams the ground to drop barrels and barbells from above, which also cause a Mini Mario to break upon contact. If all of the player's Mini Marios break, the game is over. After taking 6 hits, Donkey Kong is defeated.

Enemies