Clapper's Cavern (Donkey Kong Country 2): Difference between revisions

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|title = Clapper's Cavern
|title = Clapper's Cavern
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This icy level share some similarities to [[Slime Climb]], as the water rises, and a [[Snapjaw]] is after the Kongs. Since the Kongs cannot safely enter the water, [[Clapper]] returns from [[Lava Lagoon]]. This time however, Clapper will briefly freeze the water, trapping the Snapjaw under the ice so that the Kongs can walk across it. [[Enguarde]] also appears in an area without the Snapjaw. Other enemies here include [[Klampon]]s, [[Kruncha]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s, [[Click-Clack]]s, [[Flitter]]s, [[Shuri]]es, [[Floatsam]]s and [[Puftup]]s.
This icy level share some similarities to [[Slime Climb]], as the water rises, and a [[Snapjaw]] is after the Kongs. Since the Kongs cannot safely enter the water, [[Clapper]] returns from [[Lava Lagoon]]. This time however, Clapper will briefly freeze the water, trapping the Snapjaw under the ice so that the Kongs can walk across it. [[Enguarde]] also appears in an area without the Snapjaw. Other enemies here include [[Klampon]]s, [[Kruncha]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s, [[Click-Clack]]s, [[Flitter]]s, [[Shuri]]es, [[Floatsam]]s and [[Puftup]]s.
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{{K. Rool's Keep}}
{{K. Rool's Keep}}

Revision as of 17:10, August 21, 2007

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Clapper's Cavern is the thirty-first level of Donkey Kong Country 2: Diddy's Kong Quest, and the fourth area of K. Rool's Keep.

This icy level share some similarities to Slime Climb, as the water rises, and a Snapjaw is after the Kongs. Since the Kongs cannot safely enter the water, Clapper returns from Lava Lagoon. This time however, Clapper will briefly freeze the water, trapping the Snapjaw under the ice so that the Kongs can walk across it. Enguarde also appears in an area without the Snapjaw. Other enemies here include Klampons, Krunchas, Neeks, Spinys, Zingers, Click-Clacks, Flitters, Shuries, Floatsams and Puftups.


Template:K. Rool's Keep Template:Crocodile Isle