Glimmer's Galleon (Donkey Kong Country 2): Difference between revisions

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'''Glimmer's Galleon''' is the twelfth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the second area of [[Krem Quay]].
'''Glimmer's Galleon''' is the twelfth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', and the second area of [[Krem Quay]].


The level takes place in the flooded cargo hold of a crashed [[Kremling]] galleon. There is hardly any natural light to be found, but fortunately, [[Glimmer]] will find the Kongs soon after they enter the level, illuminating the way for them. [[Puftup]]s make thier debut here, as does a single [[Spiny (Donkey Kong)|Spiny]] at the goal. [[Floatsam]]s, [[Shuri]]s and [[Lockjaw]]s populate this level as well, and with [[Enguarde]] nowhere to be found, they can pose quite a challenge.
The level takes place in the flooded cargo hold of a crashed [[Kremling]] galleon. There is hardly any natural light to be found, but fortunately, [[Glimmer]] will find the Kongs soon after they enter the level, illuminating the way for them. [[Puftup]]s make their debut here, as does a single [[Spiny (Donkey Kong)|Spiny]] at the goal. [[Floatsam]]s, [[Shuri]]s and [[Lockjaw]]s populate this level as well, and with [[Enguarde]] nowhere to be found, they can pose quite a challenge.


On the [[GBA]] remake, this level's "darkness" is laughable, as it has been made much brighter for the standard GBA's screen, which lacks a backlight.
On the [[GBA]] remake, this levels "darkness" is laughable, as it has been made much brighter for the standard GBA's screen, which lacks a backlight.


{{Krem Quay}}
{{Krem Quay}}

Revision as of 11:52, June 1, 2007

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Glimmer's Galleon is the twelfth level of Donkey Kong Country 2: Diddy's Kong Quest, and the second area of Krem Quay.

The level takes place in the flooded cargo hold of a crashed Kremling galleon. There is hardly any natural light to be found, but fortunately, Glimmer will find the Kongs soon after they enter the level, illuminating the way for them. Puftups make their debut here, as does a single Spiny at the goal. Floatsams, Shuris and Lockjaws populate this level as well, and with Enguarde nowhere to be found, they can pose quite a challenge.

On the GBA remake, this levels "darkness" is laughable, as it has been made much brighter for the standard GBA's screen, which lacks a backlight.

Template:Krem Quay Template:Crocodile Isle