Talk:List of Super Mario Maker glitches
This list needs to be separated.
- Honestly, I think the current order is fine as is. (T|C) 02:07, 28 October 2017 (EDT)
- Really? I kind of like it that way, and It can be easier to understand. Jigglypuff (talk) 02:19, 28 October 2017 (EDT)
- Also another question. I want to know if "Data Reset" is a glitch on Super Mario Maker for the 3DS. It happens if the one cartridge has progress (For example, completion of the Super Mario Challenge with all level designing elements) and the Cartridge gets switched into another 3DS. Once it's on the other 3DS, it doesn't keep the progress made on what the first 3DS had. Then once the Super Mario Maker 3DS Cartridge goes back to the original 3DS, all of the progress won't show. And I was also wondering if they fixed in the 1.04 update when Miiverse was closed. Jigglypuff (talk) 12:06, 12 November 2017 (EST)
Add the "Psycrow" glitches
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There are numerous patched glitches that aren't listed, such as the giant clown cars, invisible tracks, and objects that think they're on a track (Blue television games showcases them on youtube)--LittleLum (talk) 17:04, 16 December 2017 (EST)
- Sorry for the bump, but I have something to say. Good question. As, they are things you normally can't do without them. However, there is a new method of doing one of them that leads to multiple. But the new method is very similar to cloning in Super Mario 64, but it is possible to use this in both versions (though with different effects in the play mode) (can confirm for the 3DS version). This would require more support from the community, but I say yes. Yoshi the SSM (talk) 14:46, 5 March 2018 (EST)
Game crash glitch found.
There's a game crashing glitch where the game would crash when Mario is holding a red shell and turns around when about to ride on a Yoshi next to a Fire Flower. Here's the link
The preceding unsigned comment was added by 22.214.171.124 (talk).