File:SMB Concept art Mario Riding a Cloud 02.png
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Summary[edit]
| File information for SMB Concept art Mario Riding a Cloud 02.png | |
| Info | |
| Description | Concept art for Super Mario Bros. on the Famicom that features Mario riding a cloud in a sky level. A related piece shows that the cloud can shoot projectiles. The concept of a sky level was subsequently integrated into Super Mario Bros. 3 (1988) as Sky Land. The side-scrolling shooting level concept was adopted by Nintendo R&D1 in Super Mario Land (1989), but with the player piloting a plane called the Sky Pop instead of a cloud. Nintendo EAD proper eventually integrated this concept in full in Super Mario Maker (2015), but with the player controlling a Koopa Clown Car instead of a cloud. |
| Source | Compiled by Ethan Johnson on Gaming Alexandria, who screenshotted the image from Nintendo's "Super Mario Bros. 30th Anniversary Special Interview" (2015) |
| Artist | Nintendo R&D4 (Shigeru Miyamoto et al.) |
| Other version(s) | Panel 01 and Panel 03 |
| Image help • Image use policy • Media file guidelines | |
Licensing[edit]
Fair use art |
This image is of concept art for a video game, comic book, television program, or film. The copyright for it is most likely owned by either the publisher/producer and/or artist(s) producing the work in question. It is believed that the use of low-resolution images of concept art for commentary on the work in question qualifies as fair use under United States copyright law. See Wikipedia:Non-free content for more information. |
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 17:03, December 17, 2020 | 1,280 × 720 (348 KB) | Nintendo101 (talk | contribs) | {{aboutfile |1=Concept art for ''Super Mario Bros.'' on the Famicom that features Mario riding a cloud in a sky level. A related piece shows that the cloud can shoot projectiles. The concept of a sky level was subsequently integrated into ''Super Mario Bros. 3'' (1988) as Sky Land. The side-scrolling shooting level concept was adopted by Nintendo R&D1 in ''Super Mario Land'' (1989), but with the player piloting a plane called the Sky Pop instead of a cloud. [[N... |
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